91 lines
9.2 KiB
Markdown
91 lines
9.2 KiB
Markdown
# Audio Sources
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Downloaded from Pixabay on 2026-06-22, 2026-07-21, and 2026-07-22 and used under the Pixabay Content License.
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License reference: https://pixabay.com/service/license-summary/
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## Background Music
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| Project file | Pixabay title | Creator | Source |
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| --- | --- | --- | --- |
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| `src/assets/audio/bgm/title-theme.mp3` | Chinese ancient music, World, Ethnic music | ET11LX | https://pixabay.com/music/china-chinese-ancient-style-music-love-et11lx-%E5%8F%A4%E9%A3%8E-%E6%8A%92%E6%83%85-%E8%AF%86-155926/ |
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| `src/assets/audio/bgm/story-dark.mp3` | Chinese, Asia, China music | Reklamistrz | https://pixabay.com/music/meditationspiritual-ancient-chinese-dali-448882/ |
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| `src/assets/audio/bgm/oath-theme.mp3` | Chinese ancient style, Ancient style, World music | ET11LX | https://pixabay.com/music/world-chinese-ancient-style-music-love-et%E5%8D%81%E4%B8%80lx-%E5%8F%A4%E9%A3%8E-%E6%8A%92%E6%83%85-%E8%AF%86%E4%B8%B0%E5%AF%8C%E9%85%8D%E5%99%A8%E6%8E%A8%E9%AB%98%E6%BD%AE%E7%89%88-247345/ |
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| `src/assets/audio/bgm/militia-theme.mp3` | Orchestra, Heroic, Warrior music | NR-Music | https://pixabay.com/music/adventure-short-heroic-orchestral-loop-541095/ |
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| `src/assets/audio/bgm/battle-prep.mp3` | Epic orchestral, War, Orchestral music | Sonican | https://pixabay.com/music/main-title-epic-for-war-orchestral-loop-364200/ |
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## Project-original Camp Soundscapes
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The following files are generated deterministically by `scripts/generate-camp-audio.mjs`. They use only synthesized oscillators and seeded procedural noise; no external samples or copyrighted recordings are included.
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| Project file | Role |
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| --- | --- |
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| `src/assets/audio/bgm/camp-rally.mp3` | Yellow Turban and anti-Dong Zhuo camp resolve theme |
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| `src/assets/audio/bgm/camp-wayfarer.mp3` | Xuzhou, wandering, and Wolong camp theme |
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| `src/assets/audio/bgm/camp-grand-strategy.mp3` | Red Cliffs through Yiling grand-strategy camp theme |
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| `src/assets/audio/bgm/camp-frontier.mp3` | Nanzhong and Northern Expeditions frontier camp theme |
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| `src/assets/audio/ambience/campfire-ambience.mp3` | Campfire bed for early and wandering camps |
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| `src/assets/audio/ambience/river-night-ambience.mp3` | River-night bed for Red Cliffs, Jingzhou, and Yiling camps |
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| `src/assets/audio/ambience/mountain-wind-ambience.mp3` | Mountain-wind bed for Wolong, Hanzhong, and Northern camps |
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| `src/assets/audio/ambience/nanzhong-night-ambience.mp3` | Forest-night bed for Nanzhong camps |
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## Battlefield Ambience and Tactical Cues
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The source files in this section were downloaded from their official Pixabay detail pages on 2026-07-21. They use the Pixabay Content License linked above.
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| Project file | Role | Pixabay title | Creator | Source |
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| --- | --- | --- | --- | --- |
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| `src/assets/audio/ambience/battle-rain.mp3` | Seamless battlefield rain bed | Gentle Midday Rain | DRAGON-STUDIO | https://pixabay.com/sound-effects/nature-gentle-midday-rain-499668/ |
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| `src/assets/audio/ambience/battle-fire.mp3` | Seamless battlefield fire bed | Fire Sounds | DRAGON-STUDIO | https://pixabay.com/sound-effects/film-special-effects-fire-sounds-405444/ |
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| `src/assets/audio/sfx/ally-turn.mp3` | Brighter two-beat allied turn cue | Ancient War Drums | DRAGON-STUDIO | https://pixabay.com/sound-effects/musical-ancient-war-drums-463214/ |
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| `src/assets/audio/sfx/enemy-turn.mp3` | Lower, slower enemy turn cue | Ancient War Drums | DRAGON-STUDIO | https://pixabay.com/sound-effects/musical-ancient-war-drums-463214/ |
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| `src/assets/audio/sfx/operation-alert.mp3` | Faster tactical event alert | Ancient War Drums | DRAGON-STUDIO | https://pixabay.com/sound-effects/musical-ancient-war-drums-463214/ |
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| `src/assets/audio/sfx/objective-success.mp3` | Objective achieved signal | Level Complete | Universfield | https://pixabay.com/sound-effects/film-special-effects-level-complete-143022/ |
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| `src/assets/audio/sfx/objective-failure.mp3` | Objective failed signal | failure 1 | Leszek_Szary (Freesound) | https://pixabay.com/sound-effects/film-special-effects-failure-1-89170/ |
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All seven files were resampled to 48 kHz stereo MP3. Tactical cues were silence-trimmed, equalized by role, and balanced to approximately -17.5 to -19 LUFS. The rain and fire recordings were reduced to stable excerpts, balanced near -25 LUFS, and rebuilt with a one-second end-to-start crossfade so repeated playback does not introduce a hard seam.
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## Narrative Interface Cues
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The source file in this section was downloaded from its official Pixabay detail page on 2026-07-22 and uses the Pixabay Content License linked above.
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| Project file | Role | Pixabay title | Creator | Source |
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| --- | --- | --- | --- | --- |
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| `src/assets/audio/sfx/story-page-turn.mp3` | Story page advance feedback | Flipping Book Page | DRAGON-STUDIO | https://pixabay.com/sound-effects/film-special-effects-flipping-book-page-499646/ |
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The narrative cue was resampled to 48 kHz stereo MP3, silence-trimmed to an approximately 1.0-second excerpt, fade-in/out processed, and high-pass and low-pass filtered for unobtrusive playback over story music.
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## Semantic Feedback Cues
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The source files in this section were downloaded from their official Pixabay detail pages on 2026-07-22 and use the Pixabay Content License linked above.
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| Project file | Role | Pixabay title | Creator | Source |
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| --- | --- | --- | --- | --- |
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| `src/assets/audio/sfx/recovery-cue.mp3` | Healing, supply, and terrain recovery feedback | Holy Healing Spell | Coghezzi | https://pixabay.com/sound-effects/film-special-effects-holy-healing-spell-533279/ |
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| `src/assets/audio/sfx/reward-reveal.mp3` | Victory reward arrival feedback | Reward Chime | Universfield | https://pixabay.com/sound-effects/film-special-effects-reward-chime-144757/ |
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| `src/assets/audio/sfx/burn-tick.mp3` | Batched burn-status damage feedback | Electronic element burn spark 1 | FxProSound | https://pixabay.com/sound-effects/film-special-effects-electronic-element-burn-spark-1-248606/ |
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All three cues were silence-trimmed, resampled to 48 kHz stereo MP3, fade-in/out processed, and high-pass and low-pass filtered. Recovery was reduced to approximately 1.9 seconds, reward reveal to 1.4 seconds, and burn damage to 0.7 seconds so feedback begins promptly and does not mask the next action.
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## Sound Effects
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| Project file | Pixabay title | Creator | Source |
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| --- | --- | --- | --- |
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| `src/assets/audio/sfx/ui-select.mp3` | Ui, Click, Retro sound effect | SoundShelfStudio | https://pixabay.com/sound-effects/film-special-effects-ui-click-retro-514601/ |
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| `src/assets/audio/sfx/sword-slash.mp3` | Sword, Slash, Swing sound effect | DavidDumaisAudio | https://pixabay.com/sound-effects/film-special-effects-sword-slash-and-swing-185432/ |
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| `src/assets/audio/sfx/sword-swing-variant.mp3` | Video game Sword swing SFX | OxidVideos | https://pixabay.com/sound-effects/film-special-effects-video-game-sword-swing-sfx-409364/ |
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| `src/assets/audio/sfx/combat-impact.mp3` | Sword, Slash, Weapon sound effect | DavidDumaisAudio | https://pixabay.com/sound-effects/film-special-effects-sword-slash-with-metal-shield-impact-185433/ |
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| `src/assets/audio/sfx/armor-impact.mp3` | Armor Impact from Sword | DRAGON-STUDIO | https://pixabay.com/sound-effects/film-special-effects-armor-impact-from-sword-393843/ |
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| `src/assets/audio/sfx/shield-block.mp3` | Shield Block Shortsword | SectionSound | https://pixabay.com/sound-effects/film-special-effects-shield-block-shortsword-143940/ |
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| `src/assets/audio/sfx/bow-release.mp3` | Bow Release (Bow and Arrow) 4 | Ali_6868 (Freesound) | https://pixabay.com/sound-effects/film-special-effects-bow-release-bow-and-arrow-4-101936/ |
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| `src/assets/audio/sfx/arrow-swish.mp3` | Arrow Swish_03 | DJARTMUSIC | https://pixabay.com/sound-effects/film-special-effects-arrow-swish-03-306040/ |
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| `src/assets/audio/sfx/arrow-body-impact.mp3` | Arrow Body Impact | DennisH18 | https://pixabay.com/sound-effects/film-special-effects-arrow-body-impact-146419/ |
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| `src/assets/audio/sfx/arrow-wood-impact.mp3` | Arrow Wood Impact | DennisH18 | https://pixabay.com/sound-effects/film-special-effects-arrow-wood-impact-146418/ |
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| `src/assets/audio/sfx/critical-impact.mp3` | Combat Impact | Universfield | https://pixabay.com/sound-effects/film-special-effects-combat-impact-352458/ |
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| `src/assets/audio/sfx/critical-boom.mp3` | Cinematic Impact Boom 05 | Universfield | https://pixabay.com/sound-effects/film-special-effects-cinematic-impact-boom-05-352465/ |
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| `src/assets/audio/sfx/strategy-cast.mp3` | Designed, Magic spell, Projectile sound effect | RescopicSound | https://pixabay.com/sound-effects/film-special-effects-elemental-magic-spell-impact-outgoing-228342/ |
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| `src/assets/audio/sfx/cart-roll.mp3` | Cart, Wheel, Cobblestones sound effect | Fronbondi_Skegs | https://pixabay.com/sound-effects/film-special-effects-foley-heavily-laden-cart-moving-over-cobblestones-sound-effect-246657/ |
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| `src/assets/audio/sfx/exp-gain.mp3` | Level up, Level up sound, Game level up sound effect | Universfield | https://pixabay.com/sound-effects/film-special-effects-level-up-06-370051/ |
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| `src/assets/audio/sfx/footstep-walk.mp3` | Walking, Grass, Footsteps sound effect | vgraham1 (Freesound) | https://pixabay.com/sound-effects/film-special-effects-walking-through-grass-80308/ |
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| `src/assets/audio/sfx/horse-gallop.mp3` | Horse, Galloping, Horse sound sound effect | DRAGON-STUDIO | https://pixabay.com/sound-effects/nature-horse-gallop-sfx-339736/ |
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