Files
heros_web/docs/equipment-icon-spear-polearm-pass.md

30 lines
1.2 KiB
Markdown

# Spear and Polearm Equipment Icon Pass
Generated after the spear/polearm icon rework in `src/game/scenes/BootScene.ts`.
## Scope
- `green-dragon-glaive`
- `serpent-spear`
- `sky-piercer-halberd`
- `iron-spear`
- `western-cavalry-spear`
## Before and After
| item id | previous helper | current helper | previous primitives | current primitives | audit concerns |
| --- | --- | --- | ---: | ---: | --- |
| `green-dragon-glaive` | `drawPolearmIcon` | `drawGreenDragonGlaiveIcon` | 11 | 23 | none |
| `serpent-spear` | `drawSpearIcon` | `drawSerpentSpearIcon` | 7 | 29 | none |
| `sky-piercer-halberd` | `drawPolearmIcon` | `drawSkyPiercerHalberdIcon` | 11 | 24 | none |
| `iron-spear` | `drawSpearIcon` | `drawIronSpearIcon` | 7 | 26 | none |
| `western-cavalry-spear` | `drawSpearIcon` | `drawWesternCavalrySpearIcon` | 7 | 27 | none |
## Browser QA
![Sortie prep equipment icon QA](./equipment-icon-spear-polearm-sortie-prep.png)
- URL checked: `http://127.0.0.1:4197/heros_web/?debug&debugSortiePrep&renderer=canvas`
- Result: sortie prep opened on a desktop 1280x720 canvas and rendered the generated equipment textures in the roster, slot, and detail surfaces.
- Follow-up target from the updated audit: armor silhouettes.