37 lines
1.6 KiB
Markdown
37 lines
1.6 KiB
Markdown
# Wei Iron Officer v2 Approval Packet
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- status: approved during continuous production run
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- unit: `unit-wei-officer-iron`
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- source art: `handpaint-batch3-wei-officer-iron-source-v1.png`
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- contact sheet: `handpaint-batch3-wei-officer-iron-v2-contact.png`
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- animation GIF: `handpaint-batch3-wei-officer-iron-v2-animation.gif`
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- before/after: `handpaint-batch3-wei-officer-iron-v2-before-after.png`
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- scale compare: `handpaint-batch3-wei-officer-iron-v2-scale-compare.png`
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- battle composite: `handpaint-batch3-wei-officer-iron-v2-battle-composite.png`
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- browser check: `handpaint-batch3-wei-officer-iron-v2-debug-preview-battle-check.png`
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- current board: `unit-sprite-current-approval-board.png`
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- debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-officer-iron&v=wei-officer-iron-v2`
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## Visual Decision
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Approved for the continuous batch run. v2 corrects the v1 scale gate issues by standing the unit taller and widening the action read. The sheet now reads as a heavy Wei iron officer with dense dark armor, broad shoulders, and a close heavy blade while staying contained in the 50px battle tile.
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## Technical Checks
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- base status: ok
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- action status: ok
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- base partial alpha: 0
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- action partial alpha: 0
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- base frame border hits: 0
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- action frame border hits: 0
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- base empty frames: 0
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- action empty frames: 0
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- battle scale from sample gate: 34.2..36.6 x 44.2..46.0
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- local build: passed
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- Local browser console errors: `0`
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- Local browser 404s: `0`
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## Notes
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v1 was rejected by the release art quality gate for low minimum height and insufficient action width. v2 is the accepted version.
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