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heros_web/docs/unit-sprite-ma-dai-v1-approval-packet.md

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# Ma Dai hand-painted sprite v1 approval packet
- Unit: `unit-ma-dai`
- Candidate version: `v1`
- Source sheet: `docs/handpaint-batch7-ma-dai-source-v2.png`
- Contact sheet: `docs/handpaint-batch7-ma-dai-v1-contact.png`
- Animation GIF: `docs/handpaint-batch7-ma-dai-v1-animation.gif`
- Before/after: `docs/handpaint-batch7-ma-dai-v1-before-after.png`
- Battle composite: `docs/handpaint-batch7-ma-dai-v1-battle-composite.png`
- Scale compare: `docs/handpaint-batch7-ma-dai-v1-scale-compare.png`
- Local browser check: `docs/handpaint-batch7-ma-dai-v1-debug-preview-battle-check.png`
- Current approval board: `docs/unit-sprite-current-approval-board.png`
## Visual Decision
- Approved for continuous production run.
- Direction: disciplined Xiliang follow-up cavalry officer on a dark horse, with olive/iron armor, compact helmet, and controlled spear/saber poses.
- The 100% PC browser debug preview reads as a mounted support cavalry commander, distinct from Ma Chao's white horse and brighter silver lead-lancer silhouette.
- The unit body is opaque and readable at battle scale without base rings, completion badges, slash effects, or other external readability helpers.
## Technical Checks
- Local build: `pnpm build` passed.
- Local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-ma-dai&v=ma-dai-v1`
- Local browser console errors: `0`
- Local browser 404s: `0`
- Base partial alpha: `0`
- Action partial alpha: `0`
- Base frame border hits: `0`
- Action frame border hits: `0`
- Base battle size from audit: `27.0..39.8 x 46.0..46.3`
## Notes
- An earlier generated source with white motion trails was discarded because it could read like extra UI/effect decoration.
- The accepted source keeps the mounted silhouette clean and effect-free.