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heros_web/docs/unique-officer-qa-gong-zhi-v3-report.md

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Gong Zhi Route Guide v3 report

  • source: unique-officer-qa-gong-zhi-v3-source.png
  • base status: ok
  • action status: ok
  • base partial alpha: 0, opaque pixels: 1742744
  • action partial alpha: 0, opaque pixels: 3442299
  • base frame border hits: 0
  • action frame border hits: 0
  • base empty frames: 0
  • action empty frames: 0
  • base bbox width range: 148..176
  • base bbox height range: 290..290
  • base bottom range: 303..303
  • action bbox width range: 118..157
  • action bbox height range: 284..290
  • action bottom range: 303..303
  • contact: unique-officer-qa-gong-zhi-v3-contact.png
  • animation: unique-officer-qa-gong-zhi-v3-animation.gif
  • before/after: unique-officer-qa-gong-zhi-v3-before-after.png
  • scale compare: unique-officer-qa-gong-zhi-v3-scale-compare.png
  • battle composite: unique-officer-qa-gong-zhi-v3-battle-composite.png
  • local browser check: unique-officer-qa-gong-zhi-v3-battle-browser-check.png
  • deployed browser check: unique-officer-qa-gong-zhi-v3-prod-browser-check.png
  • identity QA board: unique-officer-50px-identity-qa-v3.png
  • identity change: reframes Gong Zhi as a Yizhou route guide/local officer with map, staff, cloak, and surrender token instead of a generic armored general.
  • validation: sprite release gate passed, art quality gate passed, workflow consistency gate passed
  • build/deploy: pnpm build passed; pnpm deploy:nas passed and deployed to /volume1/web/heros_web
  • browser verification: local debug preview console errors 0; deployed debug preview console errors 0
  • note: battle composite is a scale review image; gameplay roster is unchanged during sample approval