1.6 KiB
1.6 KiB
Gong Zhi Route Guide v3 report
- source:
unique-officer-qa-gong-zhi-v3-source.png - base status: ok
- action status: ok
- base partial alpha: 0, opaque pixels: 1742744
- action partial alpha: 0, opaque pixels: 3442299
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- base bbox width range: 148..176
- base bbox height range: 290..290
- base bottom range: 303..303
- action bbox width range: 118..157
- action bbox height range: 284..290
- action bottom range: 303..303
- contact:
unique-officer-qa-gong-zhi-v3-contact.png - animation:
unique-officer-qa-gong-zhi-v3-animation.gif - before/after:
unique-officer-qa-gong-zhi-v3-before-after.png - scale compare:
unique-officer-qa-gong-zhi-v3-scale-compare.png - battle composite:
unique-officer-qa-gong-zhi-v3-battle-composite.png - local browser check:
unique-officer-qa-gong-zhi-v3-battle-browser-check.png - deployed browser check:
unique-officer-qa-gong-zhi-v3-prod-browser-check.png - identity QA board:
unique-officer-50px-identity-qa-v3.png - identity change: reframes Gong Zhi as a Yizhou route guide/local officer with map, staff, cloak, and surrender token instead of a generic armored general.
- validation: sprite release gate passed, art quality gate passed, workflow consistency gate passed
- build/deploy:
pnpm buildpassed;pnpm deploy:naspassed and deployed to/volume1/web/heros_web - browser verification: local debug preview console errors 0; deployed debug preview console errors 0
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval