32 lines
1.4 KiB
Markdown
32 lines
1.4 KiB
Markdown
# Armor Equipment Icon Pass
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Generated after the armor icon rework in `src/game/scenes/BootScene.ts`.
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## Scope
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- `oath-robe`
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- `reinforced-lamellar`
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- `cloth-armor`
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- `lamellar-armor`
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- `rebel-vest`
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## Before and After
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| item id | previous helper | current helper | previous primitives | current primitives | audit concerns |
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| --- | --- | --- | ---: | ---: | --- |
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| `oath-robe` | `drawRobeIcon` | `drawOathRobeIcon` | 7 | 25 | none |
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| `reinforced-lamellar` | `drawArmorIcon` | `drawReinforcedLamellarIcon` | 12 | 24 | none |
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| `cloth-armor` | `drawRobeIcon` | `drawClothArmorIcon` | 7 | 24 | none |
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| `lamellar-armor` | `drawArmorIcon` | `drawLamellarArmorIcon` | 12 | 23 | none |
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| `rebel-vest` | `drawVestIcon` | `drawRebelVestIcon` | 4 | 24 | none |
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## Browser QA
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- URL checked: `http://127.0.0.1:4198/heros_web/?debug&debugSortiePrep&renderer=canvas`
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- Historical capture result: the PNG above preserves the original desktop 1280x720 session and has not been relabeled or upscaled.
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- Current-standard revalidation (2026-07-17): sortie prep passed at an explicit 1920x1080 CSS viewport, 100% browser zoom, and DPR 1, with the generated armor textures visible in the roster, slot, and detail surfaces.
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- Browser console warnings/errors: none observed during the historical capture or current-standard revalidation.
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- Follow-up target from the updated audit: accessory charms and tokens.
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