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heros_web/docs/unit-sprite-quality-preview-v1.md

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# Unit Sprite Quality Preview V1
This preview is for art-direction review only. It is not wired into the battle runtime and does not replace any active unit sprite atlas.
Generated preview files:
- `docs/unit-sprite-quality-contact-sheet-v1.png`
- `docs/unit-sprite-quality-actual-size-v1.png`
Scope:
- Infantry officer idle concept: front, right, back, left, 6 frames per direction.
- Mounted officer idle concept: front, right, back, left, 6 frames per direction.
- Shared visual goal: hand-painted 2D tactical RPG sprite art with readable armor, cloth, weapon, horse, and direction silhouettes.
Notes:
- The source raster was generated with the built-in image generation tool.
- The generated source produced seven columns; the committed contact sheet keeps the first six frames to match the requested 4-6 idle frame range.
- Local image processing was used only for cropping, scaling, and preview layout. No procedural PIL or canvas drawing was used to create the unit art itself.