3.7 KiB
3.7 KiB
Shu Cavalry v2 Approval Packet
This packet records the completed Codex-approved unit-shu-cavalry Batch 2 Shu generic unit.
Decision Target
- Unit:
unit-shu-cavalry - Batch: Batch 2 Shu generic units
- Status: approved for continuous production run
- Review stage:
pending-approvalbefore promotion, thenapproved-baseline - Review manifest:
unit-sprite-rework-manifest.json - Art quality gate:
unit-sprite-art-quality-gate.md - Next unit after approval:
unit-shu-strategist - Commit/push/deploy: allowed after release gate verification
Visual Evidence
- Approval board at review time:
unit-sprite-current-approval-board.png - Source art:
handpaint-batch2-shu-cavalry-source-v1.png - Contact sheet:
handpaint-batch2-shu-cavalry-v2-contact.png - Animation GIF:
handpaint-batch2-shu-cavalry-v2-animation.gif - v1/v2 comparison:
handpaint-batch2-shu-cavalry-v2-before-after.png - 50px/72px scale comparison:
handpaint-batch2-shu-cavalry-v2-scale-compare.png - Battle-scale map composite:
handpaint-batch2-shu-cavalry-v2-battle-composite.png - Local browser debug sprite preview:
handpaint-batch2-shu-cavalry-v2-debug-preview-battle-check.png - Approved/pending deliverables board:
unit-sprite-review-approved-and-pending.png - Batch 2 inventory board:
unit-sprite-review-batch2-shu.png - Review index:
unit-sprite-review-index.png
Technical Evidence
- Base sheet:
src/assets/images/units/unit-shu-cavalry.png - Action sheet:
src/assets/images/units/unit-shu-cavalry-actions.png - Base sheet size:
5008x1252 - Action sheet size:
11268x1252 - Base partial alpha:
0 - Action partial alpha:
0 - Base frame border hits:
0 - Action frame border hits:
0 - Base frame empty count:
0 - Action frame empty count:
0 - Base bbox range:
166..245 x 288..290 - Action bbox range:
166..245 x 265..290 - Base bottom range:
303..303 - Action bottom range:
303..303 - Audit status:
ok
Completed Verification
python scripts/assemble-handpaint-shu-infantry-quality-sample.py --source docs\handpaint-batch2-shu-cavalry-source-v1.png --stem unit-shu-cavalry --work-dir tmp\handpaint-shu-cavalry-v2 --output-prefix handpaint-batch2-shu-cavalry-v2 --fit-width-scale 0.96 --stretch-x 1.10- Technical alpha/border/bbox inspection passed
pnpm build- Local browser URL:
http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-cavalry&v=shu-cavalry-v2-final - Local browser debug sprite preview passed with
debugSpritePreview=unit-shu-cavalry - Local browser console errors:
0 - Build and browser verification passed locally.
Quality Note
This v2 candidate uses the new hand-painted cavalry source from v1, then adjusts assembly scale so the mounted unit has stronger battle-size presence without touching the frame borders. It is approved because:
- It reads clearly as a horse-and-rider unit at the 50px battle size.
- The green Shu saddle cloth, rider armor, horse chest, legs, and mounted weapon are visible without external rings, bases, glows, or badges.
- The side, attack, command, hurt, and victory poses retain meaningful pose differences.
- The unit remains inside the 313px frame with no border hits, no partial alpha, and stable bottom alignment.
- It feels close enough to the approved Liu Bei/Guan Yu/Zhang Fei/Rebel/Shu infantry/Shu spearman/Shu archer quality bar while remaining a generic cavalry soldier.
Reject or request revision if:
- The mounted silhouette feels too thin at 50px during actual gameplay.
- The horse or rider appears to drift sideways across idle/walk loops.
- The weapon, horse head, tail, or legs appear cropped in any action frame.
- The style starts to read as a named hero instead of a generic Shu cavalry unit.