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heros_web/docs/unit-sprite-wu-archer-river-v2-approval-packet.md

1.6 KiB

Wu River Archer v2 Approval Packet

  • status: approved during continuous production run
  • unit: unit-wu-archer-river
  • source art: handpaint-batch4-wu-archer-river-source-v1.png
  • contact sheet: handpaint-batch4-wu-archer-river-v2-contact.png
  • animation GIF: handpaint-batch4-wu-archer-river-v2-animation.gif
  • before/after: handpaint-batch4-wu-archer-river-v2-before-after.png
  • scale compare: handpaint-batch4-wu-archer-river-v2-scale-compare.png
  • battle composite: handpaint-batch4-wu-archer-river-v2-battle-composite.png
  • browser check: handpaint-batch4-wu-archer-river-v2-debug-preview-battle-check.png
  • current board: unit-sprite-current-approval-board.png
  • debug URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-archer-river&v=wu-archer-river-v2

Visual Decision

Approved for the continuous batch run. v2 reads as a nimble Wu river archer through the large bow, quiver, reed-brown clothing, muted teal accents, and lighter scout silhouette. It remains distinct from the heavier Wu naval archer while keeping archer readability first.

Technical Checks

  • base status: ok
  • action status: ok
  • base partial alpha: 0
  • action partial alpha: 0
  • base frame border hits: 0
  • action frame border hits: 0
  • base empty frames: 0
  • action empty frames: 0
  • battle scale from sample gate: 33.4..36.6 x 46.0..46.0
  • local build: passed
  • Local browser console errors: 0
  • Local browser 404s: 0

Notes

v1 was discarded because the archer action silhouette was too narrow. v2 uses a mild horizontal expansion to make the shooting pose read at battle scale without causing border hits.