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heros_web/docs/unit-sprite-zhuge-liang-v3-approval-packet.md

1.6 KiB

Zhuge Liang hand-painted v3 approval packet

  • unit: unit-zhuge-liang
  • candidate: handpaint-batch7-zhuge-liang-v3
  • source: docs/handpaint-batch7-zhuge-liang-source-v1.png
  • contact sheet: docs/handpaint-batch7-zhuge-liang-v3-contact.png
  • animation: docs/handpaint-batch7-zhuge-liang-v3-animation.gif
  • before/after: docs/handpaint-batch7-zhuge-liang-v3-before-after.png
  • battle composite: docs/handpaint-batch7-zhuge-liang-v3-battle-composite.png
  • current approval board: docs/unit-sprite-current-approval-board.png
  • browser check: docs/handpaint-batch7-zhuge-liang-v3-debug-preview-battle-check.png

Result

  • Local build: pnpm build passed.
  • Local browser URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-zhuge-liang&v=zhuge-liang-v3-headed
  • Local browser console errors: 0
  • Local browser 404s: 0
  • Sample gate: passed.

Sprite safety

  • base partial alpha: 0
  • action partial alpha: 0
  • base frame border hits: 0
  • action frame border hits: 0
  • base battle size: 24.0..39.9 x 44.2..46.0
  • frame bbox width: 150..250 base, 132..248 action
  • frame bbox height: 277..288 base, 234..294 action

Visual notes

  • v1 had a strong original Zhuge Liang direction, v2 widened the idle silhouette, and v3 restores enough action width for the strategy/fan poses to pass the art quality gate.
  • Large feather fan, tall scholar cap, pale teal sash, and ivory robe keep Zhuge Liang distinct from Ma Liang's softer white scholar look and Sima Yi's dark strategist silhouette.
  • The sprite is fully opaque, has no frame-edge contact, and uses the character art itself for readability without rings, bases, or badges.