35 lines
2.0 KiB
Markdown
35 lines
2.0 KiB
Markdown
# Huang Quan Quartermaster v4 report
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- source: `propfix-huang-quan-v4-source.png`
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- base status: ok
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- action status: ok
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- base partial alpha: 0, opaque pixels: 2173988
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- action partial alpha: 0, opaque pixels: 4428440
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- base frame border hits: 0
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- action frame border hits: 0
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- base empty frames: 0
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- action empty frames: 0
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- base bbox width range: 179..200
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- base bbox height range: 282..288
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- base bottom range: 303..303
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- action bbox width range: 147..211
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- action bbox height range: 282..290
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- action bottom range: 303..303
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- contact: `propfix-huang-quan-v4-contact.png`
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- animation: `propfix-huang-quan-v4-animation.gif`
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- before/after: `propfix-huang-quan-v4-before-after.png`
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- scale compare: `propfix-huang-quan-v4-scale-compare.png`
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- battle composite: `propfix-huang-quan-v4-battle-composite.png`
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- local browser check: `propfix-huang-quan-v4-browser-check.png`
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- deployed browser check: `propfix-huang-quan-v4-prod-browser-check.png`
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- identity check: no white feather fan or large fan read; Huang Quan reads as a Shu logistics quartermaster through supply ledger, ration register, supply-route map board, bamboo tally slips, bronze counting rods, sealed requisition scroll, and document case.
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- readability adjustment: widened the final sheet from the first v4 assembly so the 50px battle read does not feel too thin while preserving the records/map silhouette.
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- validation: `audit-unit-sprite-sheets`, review board render, batch queue, next steps, release approval gate, art quality gate, and workflow consistency all passed.
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- build: `pnpm build` passed.
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- local browser verification: `http://127.0.0.1:4176/heros_web/?debug&debugSpritePreview=unit-huang-quan&v=huang-quan-v4-local-wide`
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- local console errors: 0
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- deploy: `pnpm deploy:nas` passed; deployed to `/volume1/web/heros_web`
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- deployed browser verification: `https://comtropy.synology.me/heros_web/?debug&debugSpritePreview=unit-huang-quan&v=huang-quan-v4-prod-wide`
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- deployed console errors: 0
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- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
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