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heros_web/docs/unit-sprite-lu-bu-v2-approval-packet.md

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Lu Bu hand-painted sprite v2 approval packet

  • Unit: unit-lu-bu
  • Candidate version: v2
  • Source sheet: docs/handpaint-batch7-lu-bu-source-v1.png
  • Contact sheet: docs/handpaint-batch7-lu-bu-v2-contact.png
  • Animation GIF: docs/handpaint-batch7-lu-bu-v2-animation.gif
  • Before/after: docs/handpaint-batch7-lu-bu-v2-before-after.png
  • Battle composite: docs/handpaint-batch7-lu-bu-v2-battle-composite.png
  • Scale compare: docs/handpaint-batch7-lu-bu-v2-scale-compare.png
  • Local browser check: docs/handpaint-batch7-lu-bu-v2-debug-preview-battle-check.png
  • Current approval board: docs/unit-sprite-current-approval-board.png

Visual Decision

  • Approved for continuous production run.
  • Direction: imposing red-and-black warlord boss with heavy armor, long red plumes, dark cloak, and a large fangtian-style halberd.
  • The 100% PC browser debug preview reads as a unique boss at battle scale, distinct from Guan Yu, Zhang Fei, Jiang Wei, and generic cavalry/infantry units.
  • The unit body is opaque and visible without base rings, completion badges, or other external readability helpers.

Technical Checks

  • Local build: pnpm build passed.
  • Local browser URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-lu-bu&v=lu-bu-v2
  • Local browser console errors: 0
  • Local browser 404s: 0
  • Base partial alpha: 0
  • Action partial alpha: 0
  • Base frame border hits: 0
  • Action frame border hits: 0
  • Base battle size from audit: 29.9..40.4 x 44.7..46.3

Notes

  • v1 had strong art quality but made some action frames too narrow.
  • v2 keeps frame safety while restoring the halberd/action silhouette for better 50px readability.