1.4 KiB
1.4 KiB
Yan Yan hand-painted v2 approval packet
- unit:
unit-yan-yan - candidate:
handpaint-batch7-yan-yan-v2 - source:
docs/handpaint-batch7-yan-yan-source-v1.png - contact sheet:
docs/handpaint-batch7-yan-yan-v2-contact.png - animation:
docs/handpaint-batch7-yan-yan-v2-animation.gif - before/after:
docs/handpaint-batch7-yan-yan-v2-before-after.png - battle composite:
docs/handpaint-batch7-yan-yan-v2-battle-composite.png - current approval board:
docs/unit-sprite-current-approval-board.png - browser check:
docs/handpaint-batch7-yan-yan-v2-debug-preview-battle-check.png
Result
- Local build:
pnpm buildpassed. - Local browser URL:
http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-yan-yan&v=yan-yan-v2 - Local browser console errors:
0 - Local browser 404s:
0 - Sample gate: passed.
Sprite safety
- base partial alpha: 0
- action partial alpha: 0
- base frame border hits: 0
- action frame border hits: 0
- base battle size: 30.4..37.5 x 45.7..46.0
- frame bbox width: 190..235 base, 170..242 action
- frame bbox height: 286..288 base, 271..295 action
Visual notes
- v1 had good idle readability but over-shrunk the action frames below the archer width threshold.
- v2 restores bow-shot width while preserving frame safety and the burgundy elder fortress defender silhouette.
- Yan Yan remains distinct from Huang Zhong through deeper red armor, gray beard, cloak mass, and a more defensive castle-guard stance.