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heros_web/docs/unit-sprite-nanman-shaman-storm-v1-approval-packet.md

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Unit Sprite Approval Packet: unit-nanman-shaman-storm v1

  • Status: approved during continuous production run
  • Source art: docs/handpaint-batch6-nanman-shaman-storm-source-v1.png
  • Contact sheet: docs/handpaint-batch6-nanman-shaman-storm-v1-contact.png
  • Animation GIF: docs/handpaint-batch6-nanman-shaman-storm-v1-animation.gif
  • Before/after: docs/handpaint-batch6-nanman-shaman-storm-v1-before-after.png
  • Scale compare: docs/handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png
  • Browser check: docs/handpaint-batch6-nanman-shaman-storm-v1-debug-preview-battle-check.png
  • Current approval board: docs/unit-sprite-current-approval-board.png
  • Debug preview URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-nanman-shaman-storm&v=nanman-shaman-storm-v1-console-clean

Visual Decision

Nanman storm shaman v1 is accepted as a wind/lightning tactic variant. The indigo robe mass, pale mask, storm staff, and contained lightning charms distinguish it from both the base and ember shaman sprites at battle scale.

Technical Checks

  • Base partial alpha: 0
  • Action partial alpha: 0
  • Base frame border hits: 0
  • Action frame border hits: 0
  • Base empty frames: 0
  • Action empty frames: 0
  • Base bbox width range: 195..223
  • Base bbox height range: 286..290
  • Base bottom range: 303..303
  • Action bbox width range: 195..245
  • Action bbox height range: 240..290
  • Action bottom range: 303..303
  • Local build: passed
  • Local browser console errors: 0

Notes

The lightning details are bold enough to read at 50px while staying contained inside the frame. The sprite remains fully opaque and stable without external bases, rings, or badges.