1.6 KiB
1.6 KiB
Wei Gate Officer v1 Approval Packet
- status: approved during continuous production run
- unit:
unit-wei-officer-gate - source art:
handpaint-batch3-wei-officer-gate-source-v1.png - contact sheet:
handpaint-batch3-wei-officer-gate-v1-contact.png - animation GIF:
handpaint-batch3-wei-officer-gate-v1-animation.gif - before/after:
handpaint-batch3-wei-officer-gate-v1-before-after.png - scale compare:
handpaint-batch3-wei-officer-gate-v1-scale-compare.png - battle composite:
handpaint-batch3-wei-officer-gate-v1-battle-composite.png - browser check:
handpaint-batch3-wei-officer-gate-v1-debug-preview-battle-check.png - current board:
unit-sprite-current-approval-board.png - debug URL:
http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-officer-gate&v=wei-officer-gate-v1
Visual Decision
Approved for the continuous batch run. The unit reads as a Wei gate officer on foot: dark blue-black armor, compact command silhouette, cape/tabard motion, and a visible command sword without drifting into cavalry, archer, strategist, or shield infantry territory.
Technical Checks
- base status: ok
- action status: ok
- base partial alpha: 0
- action partial alpha: 0
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- battle scale from sample gate: 28.1..33.4 x 46.0..46.0
- local build: passed
- Local browser console errors:
0 - Local browser 404s:
0
Notes
This sheet keeps the officer readable through cape, helmet plume, and command sword, while staying narrower and less heroic than unique named officers.