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heros_web/docs/unit-sprite-wei-cavalry-elite-v5-approval-packet.md

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Unit Sprite Approval Packet: unit-wei-cavalry-elite v5

  • Status: approved during continuous production run
  • Source art: docs/handpaint-batch3-wei-cavalry-elite-source-v5.png
  • Contact sheet: docs/handpaint-batch3-wei-cavalry-elite-v5-contact.png
  • Animation GIF: docs/handpaint-batch3-wei-cavalry-elite-v5-animation.gif
  • Before/after: docs/handpaint-batch3-wei-cavalry-elite-v5-before-after.png
  • Scale compare: docs/handpaint-batch3-wei-cavalry-elite-v5-scale-compare.png
  • Browser check: docs/handpaint-batch3-wei-cavalry-elite-v5-debug-preview-battle-check.png
  • Current approval board: docs/unit-sprite-current-approval-board.png
  • Debug preview URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-cavalry-elite&v=wei-cavalry-elite-v5-console-clean

Visual Decision

Wei elite cavalry v5 is accepted as a heavy mounted unit. The dark horse, blue-gray tack, armored rider, and lance silhouette distinguish it from Shu cavalry while staying contained at tactical scale.

Technical Checks

  • Base partial alpha: 0
  • Action partial alpha: 0
  • Base frame border hits: 0
  • Action frame border hits: 0
  • Base empty frames: 0
  • Action empty frames: 0
  • Base bbox width range: 142..274
  • Base bbox height range: 277..295
  • Base bottom range: 303..303
  • Action bbox width range: 142..309
  • Action bbox height range: 271..295
  • Action bottom range: 303..303
  • Local build: passed
  • Local browser console errors: 0

Notes

v5 balances mounted scale and tile containment after earlier versions were too short or too narrow. It keeps a stable hoof baseline, no border hits, and a clear horse-and-rider silhouette at 50px battle scale.