37 lines
1.7 KiB
Markdown
37 lines
1.7 KiB
Markdown
# Lu Meng hand-painted sprite v1 approval packet
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- Unit: `unit-lu-meng`
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- Candidate version: `v1`
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- Source sheet: `docs/handpaint-batch7-lu-meng-source-v1.png`
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- Contact sheet: `docs/handpaint-batch7-lu-meng-v1-contact.png`
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- Animation GIF: `docs/handpaint-batch7-lu-meng-v1-animation.gif`
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- Before/after: `docs/handpaint-batch7-lu-meng-v1-before-after.png`
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- Battle composite: `docs/handpaint-batch7-lu-meng-v1-battle-composite.png`
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- Scale compare: `docs/handpaint-batch7-lu-meng-v1-scale-compare.png`
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- Local browser check: `docs/handpaint-batch7-lu-meng-v1-debug-preview-battle-check.png`
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- Current approval board: `docs/unit-sprite-current-approval-board.png`
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## Visual Decision
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- Approved for continuous production run.
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- Direction: Wu river/naval commander with teal/navy armor, white crossing-river cloak, compact officer headgear, sword, and command-scroll details.
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- The 100% PC browser debug preview reads as a distinct Wu commander, separate from Lu Bu's red boss silhouette and the older generic soldier.
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- The unit body is opaque and readable at battle scale without base rings, completion badges, or other external readability helpers.
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## Technical Checks
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- Local build: `pnpm build` passed.
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- Local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-lu-meng&v=lu-meng-v1`
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- Local browser console errors: `0`
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- Local browser 404s: `0`
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- Base partial alpha: `0`
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- Action partial alpha: `0`
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- Base frame border hits: `0`
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- Action frame border hits: `0`
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- Base battle size from audit: `27.0..40.4 x 46.0..46.3`
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## Notes
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- v1 passes the visual and technical checks without further scaling iteration.
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- The white cloak improves 50px readability while staying clear of UI ornamentation or external status markers.
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