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heros_web/docs/unique-officer-qa-wu-yi-v2-report.md

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# Wu Yi Yizhou Officer v2 report
- source: `unique-officer-qa-wu-yi-v2-source.png`
- base status: ok
- action status: ok
- base partial alpha: 0, opaque pixels: 2138154
- action partial alpha: 0, opaque pixels: 4295358
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- base bbox width range: 167..250
- base bbox height range: 286..288
- base bottom range: 303..303
- action bbox width range: 151..210
- action bbox height range: 282..288
- action bottom range: 303..303
- contact: `unique-officer-qa-wu-yi-v2-contact.png`
- animation: `unique-officer-qa-wu-yi-v2-animation.gif`
- before/after: `unique-officer-qa-wu-yi-v2-before-after.png`
- scale compare: `unique-officer-qa-wu-yi-v2-scale-compare.png`
- battle composite: `unique-officer-qa-wu-yi-v2-battle-composite.png`
- local browser check: `unique-officer-qa-wu-yi-v2-browser-check.png`
- deployed browser check: `unique-officer-qa-wu-yi-v2-prod-browser-check.png`
- personality QA board: `unique-officer-personality-qa-v1.png`
- identity change: v1 read too close to an Eastern Wu red/blue officer. v2 reframes Wu Yi as a Shu/Yizhou fortress officer with ochre-brown and dark indigo armor, tan leather, muted bronze trim, a compact square helmet, short command cloak, hooked dao, and command tally.
- validation: sprite release gate passed, art quality gate passed, workflow consistency gate passed
- build/deploy: `pnpm deploy:nas` passed and deployed to `/volume1/web/heros_web`
- browser verification: local debug preview console errors 0; deployed debug preview console errors 0
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval