|
|
7aa35baeb6
|
Add fourth sequential asset expansion batch
|
2026-06-25 21:54:09 +09:00 |
|
|
|
f2ae6f3a80
|
Remaster early campaign unit sheets
|
2026-06-25 17:31:05 +09:00 |
|
|
|
58b39d1f87
|
Add second sequential asset expansion batch
|
2026-06-25 15:30:12 +09:00 |
|
|
|
60df3a26bf
|
Add first sequential asset expansion batch
|
2026-06-25 13:15:47 +09:00 |
|
|
|
03ca89e03f
|
Expand campaign visual assets
|
2026-06-25 10:52:16 +09:00 |
|
|
|
16eb8f0be7
|
Use file-based faction unit sprites
|
2026-06-25 01:08:39 +09:00 |
|
|
|
2f66dd155a
|
Add named enemy commander unit sprites
|
2026-06-25 00:44:55 +09:00 |
|
|
|
bb36002c0a
|
Add signature officer unit sprites
|
2026-06-24 23:11:27 +09:00 |
|
|
|
f30b99a78e
|
Add combat action sprite sheets
|
2026-06-22 15:06:27 +09:00 |
|
|
|
e33b0cf7b8
|
Clean unit sprite sheet artifacts
|
2026-06-22 13:05:44 +09:00 |
|
|
|
db26a62dd4
|
Stabilize idle unit animations
|
2026-06-22 11:39:37 +09:00 |
|
|
|
00f7af66e0
|
Replace unit sprites with tactical RPG sheets
|
2026-06-22 03:48:32 +09:00 |
|