Add second sequential asset expansion batch
@@ -6,9 +6,9 @@ generated, connected, validated, built, flow-tested, committed, and pushed.
|
||||
|
||||
## Current Baseline
|
||||
|
||||
- Story images: 44 files after Batch 1.
|
||||
- Portraits: 18 files after Batch 1.
|
||||
- Unit sheets: 106 files, 53 complete base/action design pairs after Batch 1.
|
||||
- Story images: 54 files after Batch 2.
|
||||
- Portraits: 26 files after Batch 2.
|
||||
- Unit sheets: 114 files, 57 complete base/action design pairs after Batch 2.
|
||||
- Target direction:
|
||||
- Story: about 5 images per major campaign chapter across 65 campaign stages.
|
||||
- Portraits: one portrait for every important `scenario.ts` speaker.
|
||||
@@ -57,3 +57,60 @@ missing portrait speakers.
|
||||
`huang-zhong.png`, `cao-cao.png`, `wei-yan.png`, `ma-dai.png`, `meng-huo.png`.
|
||||
- Units: faction/class variants for Shu, Wei, Wu, Nanman, rebel remnants, and
|
||||
named-general alternates until the complete design count reaches 100+.
|
||||
|
||||
## Batch 2 Priority
|
||||
|
||||
Status: complete and ready for build/flow verification.
|
||||
|
||||
### Story
|
||||
|
||||
- `45-yizhou-council-at-river.png`
|
||||
- `46-yizhou-mountain-gate.png`
|
||||
- `47-jingzhou-crisis-watchtower-alarm.png`
|
||||
- `48-jingzhou-crisis-refugee-court.png`
|
||||
- `49-fan-castle-flood-rising-water.png`
|
||||
- `50-fan-castle-flood-siege-engines.png`
|
||||
- `51-jieting-crisis-supply-line.png`
|
||||
- `52-jieting-crisis-mountain-camp.png`
|
||||
- `53-chengdu-surrender-hall.png`
|
||||
- `54-anti-dong-hulao-pass.png`
|
||||
|
||||
### Portraits
|
||||
|
||||
- `wu-yi.png`
|
||||
- `li-yan.png`
|
||||
- `ma-chao.png`
|
||||
- `gong-zhi.png`
|
||||
- `huang-zhong.png`
|
||||
- `cao-cao.png`
|
||||
- `wei-yan.png`
|
||||
- `meng-huo.png`
|
||||
|
||||
### Units
|
||||
|
||||
- `unit-shu-infantry-guard.png` + `unit-shu-infantry-guard-actions.png`
|
||||
- `unit-shu-cavalry-white.png` + `unit-shu-cavalry-white-actions.png`
|
||||
- `unit-wei-cavalry-iron.png` + `unit-wei-cavalry-iron-actions.png`
|
||||
- `unit-wu-archer-river.png` + `unit-wu-archer-river-actions.png`
|
||||
|
||||
## Batch 3 Priority
|
||||
|
||||
Status: planned.
|
||||
|
||||
The early-game unit sheets should be remastered because the newer generated units
|
||||
have a stronger silhouette, cleaner 4x4 framing, and better action readability.
|
||||
Keep the existing texture keys so code paths and saved scenarios continue to work.
|
||||
|
||||
### Unit Remasters
|
||||
|
||||
- `unit-liu-bei.png` + `unit-liu-bei-actions.png`
|
||||
- `unit-guan-yu.png` + `unit-guan-yu-actions.png`
|
||||
- `unit-zhang-fei.png` + `unit-zhang-fei-actions.png`
|
||||
- `unit-rebel.png` + `unit-rebel-actions.png`
|
||||
- `unit-rebel-archer.png` + `unit-rebel-archer-actions.png`
|
||||
- `unit-rebel-cavalry.png` + `unit-rebel-cavalry-actions.png`
|
||||
- `unit-rebel-leader.png` + `unit-rebel-leader-actions.png`
|
||||
|
||||
### Remaining Portraits
|
||||
|
||||
- `ma-dai.png`
|
||||
|
||||
BIN
src/assets/images/portraits/cao-cao.png
Normal file
|
After Width: | Height: | Size: 2.3 MiB |
BIN
src/assets/images/portraits/gong-zhi.png
Normal file
|
After Width: | Height: | Size: 2.2 MiB |
BIN
src/assets/images/portraits/huang-zhong.png
Normal file
|
After Width: | Height: | Size: 2.6 MiB |
BIN
src/assets/images/portraits/li-yan.png
Normal file
|
After Width: | Height: | Size: 2.2 MiB |
BIN
src/assets/images/portraits/ma-chao.png
Normal file
|
After Width: | Height: | Size: 2.7 MiB |
BIN
src/assets/images/portraits/meng-huo.png
Normal file
|
After Width: | Height: | Size: 2.5 MiB |
BIN
src/assets/images/portraits/wei-yan.png
Normal file
|
After Width: | Height: | Size: 2.5 MiB |
BIN
src/assets/images/portraits/wu-yi.png
Normal file
|
After Width: | Height: | Size: 2.3 MiB |
BIN
src/assets/images/story/45-yizhou-council-at-river.png
Normal file
|
After Width: | Height: | Size: 2.9 MiB |
BIN
src/assets/images/story/46-yizhou-mountain-gate.png
Normal file
|
After Width: | Height: | Size: 3.0 MiB |
BIN
src/assets/images/story/47-jingzhou-crisis-watchtower-alarm.png
Normal file
|
After Width: | Height: | Size: 2.8 MiB |
BIN
src/assets/images/story/48-jingzhou-crisis-refugee-court.png
Normal file
|
After Width: | Height: | Size: 2.8 MiB |
BIN
src/assets/images/story/49-fan-castle-flood-rising-water.png
Normal file
|
After Width: | Height: | Size: 2.6 MiB |
BIN
src/assets/images/story/50-fan-castle-flood-siege-engines.png
Normal file
|
After Width: | Height: | Size: 2.7 MiB |
BIN
src/assets/images/story/51-jieting-crisis-supply-line.png
Normal file
|
After Width: | Height: | Size: 3.1 MiB |
BIN
src/assets/images/story/52-jieting-crisis-mountain-camp.png
Normal file
|
After Width: | Height: | Size: 2.6 MiB |
BIN
src/assets/images/story/53-chengdu-surrender-hall.png
Normal file
|
After Width: | Height: | Size: 3.0 MiB |
BIN
src/assets/images/story/54-anti-dong-hulao-pass.png
Normal file
|
After Width: | Height: | Size: 2.9 MiB |
BIN
src/assets/images/units/unit-shu-cavalry-white-actions.png
Normal file
|
After Width: | Height: | Size: 1.7 MiB |
BIN
src/assets/images/units/unit-shu-cavalry-white.png
Normal file
|
After Width: | Height: | Size: 1.5 MiB |
BIN
src/assets/images/units/unit-shu-infantry-guard-actions.png
Normal file
|
After Width: | Height: | Size: 1.2 MiB |
BIN
src/assets/images/units/unit-shu-infantry-guard.png
Normal file
|
After Width: | Height: | Size: 1.2 MiB |
BIN
src/assets/images/units/unit-wei-cavalry-iron-actions.png
Normal file
|
After Width: | Height: | Size: 1.5 MiB |
BIN
src/assets/images/units/unit-wei-cavalry-iron.png
Normal file
|
After Width: | Height: | Size: 1.4 MiB |
BIN
src/assets/images/units/unit-wu-archer-river-actions.png
Normal file
|
After Width: | Height: | Size: 1.2 MiB |
BIN
src/assets/images/units/unit-wu-archer-river.png
Normal file
|
After Width: | Height: | Size: 1009 KiB |