Support number keys for campaign save slots
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@@ -10755,6 +10755,7 @@ export class CampScene extends Phaser.Scene {
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this.selectedVisitId = this.availableCampVisits()[0]?.id ?? campVisits[0].id;
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soundDirector.playMusic('militia-theme');
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this.input.keyboard?.on('keydown-ESC', () => this.handleEscapeKey());
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this.input.keyboard?.on('keydown', (event: KeyboardEvent) => this.handleSaveSlotKey(event));
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loadBattleUiIcons(this, () => this.ensureCampAssets(() => this.drawCampScene()));
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}
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@@ -11980,6 +11981,20 @@ export class CampScene extends Phaser.Scene {
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this.render();
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}
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private handleSaveSlotKey(event: KeyboardEvent) {
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if (this.saveSlotObjects.length === 0) {
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return;
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}
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const slot = Number(event.key);
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if (!Number.isInteger(slot) || slot < 1 || slot > campaignSaveSlotCount) {
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return;
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}
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event.preventDefault();
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this.saveCampToSlot(slot);
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}
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private hideCampSaveSlotPanel() {
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this.saveSlotObjects.forEach((object) => object.destroy());
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this.saveSlotObjects = [];
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@@ -64,6 +64,7 @@ export class TitleScene extends Phaser.Scene {
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this.input.once('pointerdown', unlockAudio);
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this.input.keyboard?.once('keydown', unlockAudio);
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this.input.keyboard?.once('keydown-ENTER', () => this.activateDefaultMenuAction());
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this.input.keyboard?.on('keydown', (event: KeyboardEvent) => this.handleSaveSlotKey(event));
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this.input.keyboard?.on('keydown-ESC', () => this.handleEscapeKey());
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}
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@@ -525,14 +526,36 @@ export class TitleScene extends Phaser.Scene {
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background.setStrokeStyle(1, palette.gold, 0.42);
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});
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background.on('pointerdown', () => {
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this.closeSaveSlotPanel();
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this.continueGame(slot.slot);
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this.activateSaveSlot(slot.slot);
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});
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}
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return row;
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}
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private handleSaveSlotKey(event: KeyboardEvent) {
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if (!this.saveSlotPanel) {
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return;
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}
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const slot = Number(event.key);
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if (!Number.isInteger(slot)) {
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return;
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}
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event.preventDefault();
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this.activateSaveSlot(slot);
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}
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private activateSaveSlot(slot: number) {
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if (!listCampaignSaveSlots().some((summary) => summary.slot === slot && summary.exists)) {
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return;
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}
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this.closeSaveSlotPanel();
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this.continueGame(slot);
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}
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private closeSaveSlotPanel() {
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this.saveSlotPanel?.destroy();
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this.saveSlotPanel = undefined;
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