Clarify battle objective UI
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@@ -6,7 +6,12 @@ export type BattleObjectiveSnapshot = {
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id: string;
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label: string;
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achieved: boolean;
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status?: 'active' | 'done' | 'failed';
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detail: string;
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category?: 'primary' | 'required' | 'bonus';
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summary?: string;
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failureReason?: string;
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targetTile?: { x: number; y: number; radius?: number };
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rewardGold: number;
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};
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