Approve Shu council officer handpainted sprite v2
BIN
docs/handpaint-batch2-shu-officer-council-source-v2.png
Normal file
|
After Width: | Height: | Size: 1.7 MiB |
BIN
docs/handpaint-batch2-shu-officer-council-v2-animation.gif
Normal file
|
After Width: | Height: | Size: 235 KiB |
|
After Width: | Height: | Size: 886 KiB |
BIN
docs/handpaint-batch2-shu-officer-council-v2-before-after.png
Normal file
|
After Width: | Height: | Size: 59 KiB |
BIN
docs/handpaint-batch2-shu-officer-council-v2-contact.png
Normal file
|
After Width: | Height: | Size: 193 KiB |
|
After Width: | Height: | Size: 657 KiB |
24
docs/handpaint-batch2-shu-officer-council-v2-report.md
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
# Shu Officer Council Hand-Painted v2
|
||||||
|
|
||||||
|
- source: `handpaint-batch2-shu-officer-council-source-v2.png`
|
||||||
|
- base status: ok
|
||||||
|
- action status: ok
|
||||||
|
- base partial alpha: 0, opaque pixels: 1892776
|
||||||
|
- action partial alpha: 0, opaque pixels: 4500233
|
||||||
|
- base frame border hits: 0
|
||||||
|
- action frame border hits: 0
|
||||||
|
- base empty frames: 0
|
||||||
|
- action empty frames: 0
|
||||||
|
- base bbox width range: 147..205
|
||||||
|
- base bbox height range: 288..295
|
||||||
|
- base bottom range: 303..303
|
||||||
|
- action bbox width range: 147..286
|
||||||
|
- action bbox height range: 276..295
|
||||||
|
- action bottom range: 303..303
|
||||||
|
- contact: `handpaint-batch2-shu-officer-council-v2-contact.png`
|
||||||
|
- animation: `handpaint-batch2-shu-officer-council-v2-animation.gif`
|
||||||
|
- before/after: `handpaint-batch2-shu-officer-council-v2-before-after.png`
|
||||||
|
- scale compare: `handpaint-batch2-shu-officer-council-v2-scale-compare.png`
|
||||||
|
- battle composite: `handpaint-batch2-shu-officer-council-v2-battle-composite.png`
|
||||||
|
- manual checks: run build and local browser verification after generation
|
||||||
|
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||||
BIN
docs/handpaint-batch2-shu-officer-council-v2-scale-compare.png
Normal file
|
After Width: | Height: | Size: 28 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
|||||||
|
|
||||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||||
- Approved baseline units: 44
|
- Approved baseline units: 45
|
||||||
- Pending approval units: 0
|
- Pending approval units: 0
|
||||||
- Queued rework units: 47
|
- Queued rework units: 46
|
||||||
|
|
||||||
## Checked Rules
|
## Checked Rules
|
||||||
|
|
||||||
|
|||||||
@@ -34,6 +34,7 @@
|
|||||||
"unit-shu-infantry-banner",
|
"unit-shu-infantry-banner",
|
||||||
"unit-shu-infantry-guard",
|
"unit-shu-infantry-guard",
|
||||||
"unit-shu-officer",
|
"unit-shu-officer",
|
||||||
|
"unit-shu-officer-council",
|
||||||
"unit-shu-spearman",
|
"unit-shu-spearman",
|
||||||
"unit-shu-strategist",
|
"unit-shu-strategist",
|
||||||
"unit-wei-archer",
|
"unit-wei-archer",
|
||||||
@@ -51,8 +52,8 @@
|
|||||||
"pendingApproval": [],
|
"pendingApproval": [],
|
||||||
"nextAfterApproval": [],
|
"nextAfterApproval": [],
|
||||||
"stageCounts": {
|
"stageCounts": {
|
||||||
"approved-baseline": 44,
|
"approved-baseline": 45,
|
||||||
"queued-rework": 47
|
"queued-rework": 46
|
||||||
},
|
},
|
||||||
"batches": [
|
"batches": [
|
||||||
{
|
{
|
||||||
@@ -164,24 +165,10 @@
|
|||||||
"label": "Batch 2 Shu generic units",
|
"label": "Batch 2 Shu generic units",
|
||||||
"total": 18,
|
"total": 18,
|
||||||
"stageCounts": {
|
"stageCounts": {
|
||||||
"approved-baseline": 12,
|
"approved-baseline": 13,
|
||||||
"queued-rework": 6
|
"queued-rework": 5
|
||||||
},
|
},
|
||||||
"units": [
|
"units": [
|
||||||
{
|
|
||||||
"stem": "unit-shu-officer-council",
|
|
||||||
"reviewStage": "queued-rework",
|
|
||||||
"queueRole": "queued rework",
|
|
||||||
"baseStatus": "border-hits=32",
|
|
||||||
"actionStatus": "border-hits=82",
|
|
||||||
"battleBasePx": [
|
|
||||||
31.9,
|
|
||||||
40.6,
|
|
||||||
44.6,
|
|
||||||
44.6
|
|
||||||
],
|
|
||||||
"spec": null
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"stem": "unit-shu-officer-vanguard",
|
"stem": "unit-shu-officer-vanguard",
|
||||||
"reviewStage": "queued-rework",
|
"reviewStage": "queued-rework",
|
||||||
@@ -392,6 +379,20 @@
|
|||||||
],
|
],
|
||||||
"spec": "unit-sprite-batch2-shu-officer-spec.md"
|
"spec": "unit-sprite-batch2-shu-officer-spec.md"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"stem": "unit-shu-officer-council",
|
||||||
|
"reviewStage": "approved-baseline",
|
||||||
|
"queueRole": "approved reference",
|
||||||
|
"baseStatus": "ok",
|
||||||
|
"actionStatus": "ok",
|
||||||
|
"battleBasePx": [
|
||||||
|
23.5,
|
||||||
|
32.7,
|
||||||
|
46.0,
|
||||||
|
47.1
|
||||||
|
],
|
||||||
|
"spec": null
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"stem": "unit-shu-spearman",
|
"stem": "unit-shu-spearman",
|
||||||
"reviewStage": "approved-baseline",
|
"reviewStage": "approved-baseline",
|
||||||
|
|||||||
@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
|
|||||||
|
|
||||||
## Current State
|
## Current State
|
||||||
|
|
||||||
- Approved baseline units: 44
|
- Approved baseline units: 45
|
||||||
- Pending approval units: 0
|
- Pending approval units: 0
|
||||||
- Queued rework units: 47
|
- Queued rework units: 46
|
||||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||||
|
|
||||||
@@ -46,11 +46,10 @@ No next unit is currently defined.
|
|||||||
|
|
||||||
- Batch key: `batch2-shu`
|
- Batch key: `batch2-shu`
|
||||||
- Total units: 18
|
- Total units: 18
|
||||||
- Stage counts: approved-baseline 12, queued-rework 6
|
- Stage counts: approved-baseline 13, queued-rework 5
|
||||||
|
|
||||||
| unit | role | stage | status | battle base px | spec |
|
| unit | role | stage | status | battle base px | spec |
|
||||||
| --- | --- | --- | --- | --- | --- |
|
| --- | --- | --- | --- | --- | --- |
|
||||||
| `unit-shu-officer-council` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 31.9..40.6 x 44.6..44.6 | |
|
|
||||||
| `unit-shu-officer-vanguard` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 33.2..41.2 x 45.0..46.0 | |
|
| `unit-shu-officer-vanguard` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 33.2..41.2 x 45.0..46.0 | |
|
||||||
| `unit-shu-spearman-guard` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 32.3..41.2 x 45.0..46.0 | |
|
| `unit-shu-spearman-guard` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 32.3..41.2 x 45.0..46.0 | |
|
||||||
| `unit-shu-spearman-veteran` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 32.3..41.2 x 45.0..46.0 | |
|
| `unit-shu-spearman-veteran` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 32.3..41.2 x 45.0..46.0 | |
|
||||||
@@ -66,6 +65,7 @@ No next unit is currently defined.
|
|||||||
| `unit-shu-infantry-banner` | approved reference | approved-baseline | technical ok | 28.8..32.9 x 44.2..47.1 | |
|
| `unit-shu-infantry-banner` | approved reference | approved-baseline | technical ok | 28.8..32.9 x 44.2..47.1 | |
|
||||||
| `unit-shu-infantry-guard` | approved reference | approved-baseline | technical ok | 27.3..32.1 x 46.0..47.1 | |
|
| `unit-shu-infantry-guard` | approved reference | approved-baseline | technical ok | 27.3..32.1 x 46.0..47.1 | |
|
||||||
| `unit-shu-officer` | approved reference | approved-baseline | technical ok | 25.7..32.9 x 46.0..47.1 | `unit-sprite-batch2-shu-officer-spec.md` |
|
| `unit-shu-officer` | approved reference | approved-baseline | technical ok | 25.7..32.9 x 46.0..47.1 | `unit-sprite-batch2-shu-officer-spec.md` |
|
||||||
|
| `unit-shu-officer-council` | approved reference | approved-baseline | technical ok | 23.5..32.7 x 46.0..47.1 | |
|
||||||
| `unit-shu-spearman` | approved reference | approved-baseline | technical ok | 23.3..42.0 x 43.8..46.3 | `unit-sprite-batch2-shu-spearman-spec.md` |
|
| `unit-shu-spearman` | approved reference | approved-baseline | technical ok | 23.3..42.0 x 43.8..46.3 | `unit-sprite-batch2-shu-spearman-spec.md` |
|
||||||
| `unit-shu-strategist` | approved reference | approved-baseline | technical ok | 24.9..34.2 x 45.0..46.8 | `unit-sprite-batch2-shu-strategist-spec.md` |
|
| `unit-shu-strategist` | approved reference | approved-baseline | technical ok | 24.9..34.2 x 45.0..46.8 | `unit-sprite-batch2-shu-strategist-spec.md` |
|
||||||
|
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 359 KiB After Width: | Height: | Size: 350 KiB |
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
|||||||
|
|
||||||
## Current Gate
|
## Current Gate
|
||||||
|
|
||||||
- Approved baseline units: 44
|
- Approved baseline units: 45
|
||||||
- Pending approval units: 0
|
- Pending approval units: 0
|
||||||
- Queued rework units: 47
|
- Queued rework units: 46
|
||||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||||
- Current approval board: not generated until the next pending sample.
|
- Current approval board: not generated until the next pending sample.
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 416 KiB After Width: | Height: | Size: 423 KiB |
|
Before Width: | Height: | Size: 152 KiB After Width: | Height: | Size: 152 KiB |
|
Before Width: | Height: | Size: 99 KiB After Width: | Height: | Size: 99 KiB |
@@ -11,8 +11,8 @@
|
|||||||
"batch7-unique-officer": 19
|
"batch7-unique-officer": 19
|
||||||
},
|
},
|
||||||
"stage_counts": {
|
"stage_counts": {
|
||||||
"approved-baseline": 44,
|
"approved-baseline": 45,
|
||||||
"queued-rework": 47
|
"queued-rework": 46
|
||||||
},
|
},
|
||||||
"rows": [
|
"rows": [
|
||||||
{
|
{
|
||||||
@@ -2525,7 +2525,7 @@
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
"batch": "batch2-shu",
|
"batch": "batch2-shu",
|
||||||
"review_stage": "queued-rework",
|
"review_stage": "approved-baseline",
|
||||||
"stem": "unit-shu-officer-council",
|
"stem": "unit-shu-officer-council",
|
||||||
"base": {
|
"base": {
|
||||||
"key": "unit-shu-officer-council",
|
"key": "unit-shu-officer-council",
|
||||||
@@ -2535,23 +2535,23 @@
|
|||||||
1252
|
1252
|
||||||
],
|
],
|
||||||
"partial_alpha": 0,
|
"partial_alpha": 0,
|
||||||
"opaque_pixels": 1985543,
|
"opaque_pixels": 1892776,
|
||||||
"border_hits": 32,
|
"border_hits": 0,
|
||||||
"min_width": 200,
|
"min_width": 147,
|
||||||
"max_width": 254,
|
"max_width": 205,
|
||||||
"min_height": 279,
|
"min_height": 288,
|
||||||
"max_height": 279,
|
"max_height": 295,
|
||||||
"min_bottom": 281,
|
"min_bottom": 303,
|
||||||
"max_bottom": 287,
|
"max_bottom": 303,
|
||||||
"empty_frames": 0,
|
"empty_frames": 0,
|
||||||
"width_swing": 54,
|
"width_swing": 58,
|
||||||
"height_swing": 0,
|
"height_swing": 7,
|
||||||
"bottom_swing": 6,
|
"bottom_swing": 0,
|
||||||
"battle_min_width_px": 31.9,
|
"battle_min_width_px": 23.5,
|
||||||
"battle_max_width_px": 40.6,
|
"battle_max_width_px": 32.7,
|
||||||
"battle_min_height_px": 44.6,
|
"battle_min_height_px": 46.0,
|
||||||
"battle_max_height_px": 44.6,
|
"battle_max_height_px": 47.1,
|
||||||
"status": "border-hits=32"
|
"status": "ok"
|
||||||
},
|
},
|
||||||
"actions": {
|
"actions": {
|
||||||
"key": "unit-shu-officer-council-actions",
|
"key": "unit-shu-officer-council-actions",
|
||||||
@@ -2561,23 +2561,23 @@
|
|||||||
1252
|
1252
|
||||||
],
|
],
|
||||||
"partial_alpha": 0,
|
"partial_alpha": 0,
|
||||||
"opaque_pixels": 4453784,
|
"opaque_pixels": 4500233,
|
||||||
"border_hits": 82,
|
"border_hits": 0,
|
||||||
"min_width": 200,
|
"min_width": 147,
|
||||||
"max_width": 263,
|
"max_width": 286,
|
||||||
"min_height": 275,
|
"min_height": 276,
|
||||||
"max_height": 279,
|
"max_height": 295,
|
||||||
"min_bottom": 274,
|
"min_bottom": 303,
|
||||||
"max_bottom": 289,
|
"max_bottom": 303,
|
||||||
"empty_frames": 0,
|
"empty_frames": 0,
|
||||||
"width_swing": 63,
|
"width_swing": 139,
|
||||||
"height_swing": 4,
|
"height_swing": 19,
|
||||||
"bottom_swing": 15,
|
"bottom_swing": 0,
|
||||||
"battle_min_width_px": 31.9,
|
"battle_min_width_px": 23.5,
|
||||||
"battle_max_width_px": 42.0,
|
"battle_max_width_px": 45.7,
|
||||||
"battle_min_height_px": 43.9,
|
"battle_min_height_px": 44.1,
|
||||||
"battle_max_height_px": 44.6,
|
"battle_max_height_px": 47.1,
|
||||||
"status": "border-hits=82"
|
"status": "ok"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
|||||||
|
|
||||||
## Review Stage Counts
|
## Review Stage Counts
|
||||||
|
|
||||||
- approved-baseline: 44
|
- approved-baseline: 45
|
||||||
- queued-rework: 47
|
- queued-rework: 46
|
||||||
|
|
||||||
## Batch Plan
|
## Batch Plan
|
||||||
|
|
||||||
@@ -96,7 +96,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
|||||||
| batch2-shu | approved-baseline | `unit-shu-infantry-banner` | ok | ok | 180..206 x 277..295 | 180..300 x 277..295 | 28.8..32.9 x 44.2..47.1 | w26 h18 b0 |
|
| batch2-shu | approved-baseline | `unit-shu-infantry-banner` | ok | ok | 180..206 x 277..295 | 180..300 x 277..295 | 28.8..32.9 x 44.2..47.1 | w26 h18 b0 |
|
||||||
| batch2-shu | approved-baseline | `unit-shu-infantry-guard` | ok | ok | 171..201 x 288..295 | 171..261 x 276..295 | 27.3..32.1 x 46.0..47.1 | w30 h7 b0 |
|
| batch2-shu | approved-baseline | `unit-shu-infantry-guard` | ok | ok | 171..201 x 288..295 | 171..261 x 276..295 | 27.3..32.1 x 46.0..47.1 | w30 h7 b0 |
|
||||||
| batch2-shu | approved-baseline | `unit-shu-officer` | ok | ok | 161..206 x 288..295 | 161..238 x 282..295 | 25.7..32.9 x 46.0..47.1 | w45 h7 b0 |
|
| batch2-shu | approved-baseline | `unit-shu-officer` | ok | ok | 161..206 x 288..295 | 161..238 x 282..295 | 25.7..32.9 x 46.0..47.1 | w45 h7 b0 |
|
||||||
| batch2-shu | queued-rework | `unit-shu-officer-council` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
| batch2-shu | approved-baseline | `unit-shu-officer-council` | ok | ok | 147..205 x 288..295 | 147..286 x 276..295 | 23.5..32.7 x 46.0..47.1 | w58 h7 b0 |
|
||||||
| batch2-shu | queued-rework | `unit-shu-officer-vanguard` | border-hits=64 | border-hits=144 | 208..258 x 282..288 | 208..267 x 275..290 | 33.2..41.2 x 45.0..46.0 | w50 h6 b6 |
|
| batch2-shu | queued-rework | `unit-shu-officer-vanguard` | border-hits=64 | border-hits=144 | 208..258 x 282..288 | 208..267 x 275..290 | 33.2..41.2 x 45.0..46.0 | w50 h6 b6 |
|
||||||
| batch2-shu | approved-baseline | `unit-shu-spearman` | ok | ok | 146..263 x 274..290 | 146..276 x 280..295 | 23.3..42.0 x 43.8..46.3 | w117 h16 b0 |
|
| batch2-shu | approved-baseline | `unit-shu-spearman` | ok | ok | 146..263 x 274..290 | 146..276 x 280..295 | 23.3..42.0 x 43.8..46.3 | w117 h16 b0 |
|
||||||
| batch2-shu | queued-rework | `unit-shu-spearman-guard` | border-hits=64 | border-hits=144 | 202..258 x 282..288 | 202..267 x 275..290 | 32.3..41.2 x 45.0..46.0 | w56 h6 b6 |
|
| batch2-shu | queued-rework | `unit-shu-spearman-guard` | border-hits=64 | border-hits=144 | 202..258 x 282..288 | 202..267 x 275..290 | 32.3..41.2 x 45.0..46.0 | w56 h6 b6 |
|
||||||
|
|||||||
@@ -42,6 +42,7 @@
|
|||||||
"unit-shu-infantry-banner",
|
"unit-shu-infantry-banner",
|
||||||
"unit-shu-infantry-guard",
|
"unit-shu-infantry-guard",
|
||||||
"unit-shu-officer",
|
"unit-shu-officer",
|
||||||
|
"unit-shu-officer-council",
|
||||||
"unit-shu-spearman",
|
"unit-shu-spearman",
|
||||||
"unit-shu-strategist",
|
"unit-shu-strategist",
|
||||||
"unit-wei-archer",
|
"unit-wei-archer",
|
||||||
|
|||||||
36
docs/unit-sprite-shu-officer-council-v2-approval-packet.md
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
# Unit Sprite Approval Packet: unit-shu-officer-council v2
|
||||||
|
|
||||||
|
- Status: approved during continuous production run
|
||||||
|
- Source art: `docs/handpaint-batch2-shu-officer-council-source-v2.png`
|
||||||
|
- Contact sheet: `docs/handpaint-batch2-shu-officer-council-v2-contact.png`
|
||||||
|
- Animation GIF: `docs/handpaint-batch2-shu-officer-council-v2-animation.gif`
|
||||||
|
- Before/after: `docs/handpaint-batch2-shu-officer-council-v2-before-after.png`
|
||||||
|
- Scale compare: `docs/handpaint-batch2-shu-officer-council-v2-scale-compare.png`
|
||||||
|
- Browser check: `docs/handpaint-batch2-shu-officer-council-v2-debug-preview-battle-check.png`
|
||||||
|
- Current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||||
|
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-officer-council&v=shu-officer-council-v2-console-clean`
|
||||||
|
|
||||||
|
## Visual Decision
|
||||||
|
|
||||||
|
Shu officer council v2 is accepted as a battlefield council officer. The command tablet, refined armor, and green cloak distinguish it from the robed strategist while staying less heroic than named officers.
|
||||||
|
|
||||||
|
## Technical Checks
|
||||||
|
|
||||||
|
- Base partial alpha: `0`
|
||||||
|
- Action partial alpha: `0`
|
||||||
|
- Base frame border hits: `0`
|
||||||
|
- Action frame border hits: `0`
|
||||||
|
- Base empty frames: `0`
|
||||||
|
- Action empty frames: `0`
|
||||||
|
- Base bbox width range: `147..205`
|
||||||
|
- Base bbox height range: `288..295`
|
||||||
|
- Base bottom range: `303..303`
|
||||||
|
- Action bbox width range: `147..286`
|
||||||
|
- Action bbox height range: `276..295`
|
||||||
|
- Action bottom range: `303..303`
|
||||||
|
- Local build: `passed`
|
||||||
|
- Local browser console errors: `0`
|
||||||
|
|
||||||
|
## Notes
|
||||||
|
|
||||||
|
v2 widens the v1 silhouette just enough for the 50px tactical map. The unit remains compact, opaque, and visually distinct from both shield infantry and robe-based strategist units.
|
||||||
|
Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 2.7 MiB |
|
Before Width: | Height: | Size: 504 KiB After Width: | Height: | Size: 796 KiB |