Approve Wei strategist handpainted sprite v2
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docs/handpaint-batch3-wei-strategist-source-v1.png
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After Width: | Height: | Size: 2.1 MiB |
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docs/handpaint-batch3-wei-strategist-v2-animation.gif
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After Width: | Height: | Size: 232 KiB |
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docs/handpaint-batch3-wei-strategist-v2-battle-composite.png
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After Width: | Height: | Size: 886 KiB |
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docs/handpaint-batch3-wei-strategist-v2-before-after.png
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After Width: | Height: | Size: 60 KiB |
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docs/handpaint-batch3-wei-strategist-v2-contact.png
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After Width: | Height: | Size: 214 KiB |
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After Width: | Height: | Size: 140 KiB |
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docs/handpaint-batch3-wei-strategist-v2-report.md
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# Wei Strategist Hand-Painted v2
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- source: `handpaint-batch3-wei-strategist-source-v1.png`
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- base status: ok
|
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- action status: ok
|
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- base partial alpha: 0, opaque pixels: 2514754
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- action partial alpha: 0, opaque pixels: 5501514
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- base frame border hits: 0
|
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- action frame border hits: 0
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- base empty frames: 0
|
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- action empty frames: 0
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- base bbox width range: 160..233
|
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- base bbox height range: 290..290
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- base bottom range: 303..303
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- action bbox width range: 160..243
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- action bbox height range: 288..290
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- action bottom range: 303..303
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- contact: `handpaint-batch3-wei-strategist-v2-contact.png`
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- animation: `handpaint-batch3-wei-strategist-v2-animation.gif`
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- before/after: `handpaint-batch3-wei-strategist-v2-before-after.png`
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- scale compare: `handpaint-batch3-wei-strategist-v2-scale-compare.png`
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- battle composite: `handpaint-batch3-wei-strategist-v2-battle-composite.png`
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- manual checks: run build and local browser verification after generation
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- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
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docs/handpaint-batch3-wei-strategist-v2-scale-compare.png
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After Width: | Height: | Size: 54 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
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- Manifest: `docs/unit-sprite-rework-manifest.json`
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- Audit: `docs/unit-sprite-rework-audit.json`
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- Approved baseline units: 15
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- Approved baseline units: 16
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- Pending approval units: 0
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- Queued rework units: 76
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- Queued rework units: 75
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## Checked Rules
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Before Width: | Height: | Size: 678 KiB After Width: | Height: | Size: 363 KiB |
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
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## Current Gate
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- Approved baseline units: 15
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- Approved baseline units: 16
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- Pending approval units: 0
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- Queued rework units: 76
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- Queued rework units: 75
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- Manifest: `docs/unit-sprite-rework-manifest.json`
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- Audit: `docs/unit-sprite-rework-audit.json`
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- Current approval board: not generated until the next pending sample.
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@@ -14,8 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
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## Next Unit Queue
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1. `unit-wei-strategist` - queued-rework, base `border-hits=32`, actions `border-hits=98`
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2. `unit-wei-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
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1. `unit-wei-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
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## Commands Before Approval
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@@ -42,5 +41,5 @@ pnpm build
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## First Task After Current Approval
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- Start with `unit-wei-strategist`.
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- Start with `unit-wei-officer`.
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- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.
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Before Width: | Height: | Size: 144 KiB After Width: | Height: | Size: 154 KiB |
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Before Width: | Height: | Size: 130 KiB After Width: | Height: | Size: 138 KiB |
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Before Width: | Height: | Size: 98 KiB After Width: | Height: | Size: 98 KiB |
@@ -11,8 +11,8 @@
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"batch7-unique-officer": 19
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},
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"stage_counts": {
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"approved-baseline": 15,
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"queued-rework": 76
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||||
"approved-baseline": 16,
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"queued-rework": 75
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},
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"rows": [
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{
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@@ -3779,7 +3779,7 @@
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},
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{
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"batch": "batch3-wei",
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"review_stage": "queued-rework",
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"review_stage": "approved-baseline",
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"stem": "unit-wei-strategist",
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"base": {
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"key": "unit-wei-strategist",
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@@ -3789,23 +3789,23 @@
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1252
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],
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"partial_alpha": 0,
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"opaque_pixels": 1999925,
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"border_hits": 32,
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"min_width": 243,
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"max_width": 246,
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"min_height": 280,
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"max_height": 281,
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"min_bottom": 281,
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"max_bottom": 287,
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"opaque_pixels": 2514754,
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"border_hits": 0,
|
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"min_width": 160,
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"max_width": 233,
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"min_height": 290,
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"max_height": 290,
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"min_bottom": 303,
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"max_bottom": 303,
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"empty_frames": 0,
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"width_swing": 3,
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"height_swing": 1,
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"bottom_swing": 6,
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"battle_min_width_px": 38.8,
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"battle_max_width_px": 39.3,
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"battle_min_height_px": 44.7,
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"battle_max_height_px": 44.9,
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"status": "border-hits=32"
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"width_swing": 73,
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"height_swing": 0,
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"bottom_swing": 0,
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"battle_min_width_px": 25.6,
|
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"battle_max_width_px": 37.2,
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"battle_min_height_px": 46.3,
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"battle_max_height_px": 46.3,
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"status": "ok"
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},
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"actions": {
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"key": "unit-wei-strategist-actions",
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@@ -3815,23 +3815,23 @@
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1252
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],
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"partial_alpha": 0,
|
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"opaque_pixels": 4453376,
|
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"border_hits": 98,
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"min_width": 220,
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"max_width": 255,
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"min_height": 275,
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"max_height": 281,
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"min_bottom": 274,
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"max_bottom": 289,
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"opaque_pixels": 5501514,
|
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"border_hits": 0,
|
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"min_width": 160,
|
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"max_width": 243,
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"min_height": 288,
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"max_height": 290,
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"min_bottom": 303,
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"max_bottom": 303,
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"empty_frames": 0,
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"width_swing": 35,
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"height_swing": 6,
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"bottom_swing": 15,
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"battle_min_width_px": 35.1,
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"battle_max_width_px": 40.7,
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"battle_min_height_px": 43.9,
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"battle_max_height_px": 44.9,
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"status": "border-hits=98"
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"width_swing": 83,
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"height_swing": 2,
|
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"bottom_swing": 0,
|
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"battle_min_width_px": 25.6,
|
||||
"battle_max_width_px": 38.8,
|
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"battle_min_height_px": 46.0,
|
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"battle_max_height_px": 46.3,
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"status": "ok"
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||||
}
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||||
},
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{
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@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
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## Review Stage Counts
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- approved-baseline: 15
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- queued-rework: 76
|
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- approved-baseline: 16
|
||||
- queued-rework: 75
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## Batch Plan
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@@ -118,7 +118,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
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| batch3-wei | queued-rework | `unit-wei-officer` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
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| batch3-wei | queued-rework | `unit-wei-officer-gate` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
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| batch3-wei | queued-rework | `unit-wei-officer-iron` | border-hits=64 | border-hits=144 | 208..258 x 282..288 | 208..267 x 275..290 | 33.2..41.2 x 45.0..46.0 | w50 h6 b6 |
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| batch3-wei | queued-rework | `unit-wei-strategist` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
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| batch3-wei | approved-baseline | `unit-wei-strategist` | ok | ok | 160..233 x 290..290 | 160..243 x 288..290 | 25.6..37.2 x 46.3..46.3 | w73 h0 b0 |
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| batch3-wei | queued-rework | `unit-wei-strategist-black` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
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| batch3-wei | queued-rework | `unit-wei-strategist-blue` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
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| batch3-wei | queued-rework | `unit-wei-yan` | border-hits=32 | border-hits=82 | 194..254 x 279..279 | 194..263 x 275..279 | 31.0..40.6 x 44.6..44.6 | w60 h0 b6 |
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@@ -25,12 +25,12 @@
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"unit-wei-archer",
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"unit-wei-cavalry",
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"unit-wei-infantry",
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"unit-wei-strategist",
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"unit-zhang-fei"
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],
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"pendingApproval": [],
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"currentApprovalCandidate": {},
|
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"nextAfterApproval": [
|
||||
"unit-wei-strategist",
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"unit-wei-officer"
|
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],
|
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"reviewStages": {
|
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|
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44
docs/unit-sprite-wei-strategist-v2-approval-packet.md
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# Wei Strategist v2 Approval Packet
|
||||
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- unit: `unit-wei-strategist`
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||||
- version: `v2`
|
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- source: `docs/handpaint-batch3-wei-strategist-source-v1.png`
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- contact sheet: `docs/handpaint-batch3-wei-strategist-v2-contact.png`
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- animation: `docs/handpaint-batch3-wei-strategist-v2-animation.gif`
|
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- battle preview: `docs/handpaint-batch3-wei-strategist-v2-debug-preview-battle-check.png`
|
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- before/after: `docs/handpaint-batch3-wei-strategist-v2-before-after.png`
|
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- scale compare: `docs/handpaint-batch3-wei-strategist-v2-scale-compare.png`
|
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- current approval board: `docs/unit-sprite-current-approval-board.png`
|
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|
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## Visual Decision
|
||||
|
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Approved for the continuous production run.
|
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|
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- 50px battle readability: pass
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- Wei/Shu faction separation: pass
|
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- strategist robe/fan/scroll silhouette: pass
|
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- avoids warrior, archer, or cavalry read: pass
|
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- opaque unit body: pass
|
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- frame boundary safety: pass
|
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- idle/action scale stability: pass
|
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|
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## Technical Checks
|
||||
|
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- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-strategist&v=wei-strategist-v2-final`
|
||||
- Local browser console errors: `0`
|
||||
- base partial alpha: `0`
|
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- action partial alpha: `0`
|
||||
- base frame border hits: `0`
|
||||
- action frame border hits: `0`
|
||||
- base empty frames: `0`
|
||||
- action empty frames: `0`
|
||||
- base bbox width range: `160..233`
|
||||
- base bbox height range: `290..290`
|
||||
- base bottom range: `303..303`
|
||||
- action bbox width range: `160..243`
|
||||
- action bbox height range: `288..290`
|
||||
- action bottom range: `303..303`
|
||||
|
||||
## Notes
|
||||
|
||||
The v2 sheet widens the robe and sleeve silhouette enough to pass the 50px readability gate while keeping the unit clearly in the strategist role through the fan, scroll, broad sleeves, and blue-gray Wei palette.
|
||||
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Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 3.3 MiB |
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Before Width: | Height: | Size: 618 KiB After Width: | Height: | Size: 1014 KiB |