Approve Rebel ragged handpainted sprite v1

This commit is contained in:
2026-07-01 16:46:52 +09:00
parent 96506d5a68
commit a904183f20
20 changed files with 114 additions and 48 deletions

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 27
- Approved baseline units: 28
- Pending approval units: 0
- Queued rework units: 64
- Queued rework units: 63
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,7 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
1. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72`
No queued next unit is defined in the manifest.
## Commands Before Approval
@@ -41,5 +41,4 @@ pnpm build
## First Task After Current Approval
- Start with `unit-rebel-ragged`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.
- No first task is defined.