diff --git a/docs/handpaint-batch5-rebel-ragged-source-v1.png b/docs/handpaint-batch5-rebel-ragged-source-v1.png new file mode 100644 index 0000000..28c9533 Binary files /dev/null and b/docs/handpaint-batch5-rebel-ragged-source-v1.png differ diff --git a/docs/handpaint-batch5-rebel-ragged-v1-animation.gif b/docs/handpaint-batch5-rebel-ragged-v1-animation.gif new file mode 100644 index 0000000..8caf6c7 Binary files /dev/null and b/docs/handpaint-batch5-rebel-ragged-v1-animation.gif differ diff --git a/docs/handpaint-batch5-rebel-ragged-v1-battle-composite.png b/docs/handpaint-batch5-rebel-ragged-v1-battle-composite.png new file mode 100644 index 0000000..71db18b Binary files /dev/null and b/docs/handpaint-batch5-rebel-ragged-v1-battle-composite.png differ diff --git a/docs/handpaint-batch5-rebel-ragged-v1-before-after.png b/docs/handpaint-batch5-rebel-ragged-v1-before-after.png new file mode 100644 index 0000000..1e787bd Binary files /dev/null and b/docs/handpaint-batch5-rebel-ragged-v1-before-after.png differ diff --git a/docs/handpaint-batch5-rebel-ragged-v1-contact.png b/docs/handpaint-batch5-rebel-ragged-v1-contact.png new file mode 100644 index 0000000..2ebdf91 Binary files /dev/null and b/docs/handpaint-batch5-rebel-ragged-v1-contact.png differ diff --git a/docs/handpaint-batch5-rebel-ragged-v1-debug-preview-battle-check.png b/docs/handpaint-batch5-rebel-ragged-v1-debug-preview-battle-check.png new file mode 100644 index 0000000..34bc48e Binary files /dev/null and b/docs/handpaint-batch5-rebel-ragged-v1-debug-preview-battle-check.png differ diff --git a/docs/handpaint-batch5-rebel-ragged-v1-report.md b/docs/handpaint-batch5-rebel-ragged-v1-report.md new file mode 100644 index 0000000..3283e89 --- /dev/null +++ b/docs/handpaint-batch5-rebel-ragged-v1-report.md @@ -0,0 +1,24 @@ +# Rebel Ragged Hand-Painted v1 + +- source: `handpaint-batch5-rebel-ragged-source-v1.png` +- base status: ok +- action status: ok +- base partial alpha: 0, opaque pixels: 1658692 +- action partial alpha: 0, opaque pixels: 4141029 +- base frame border hits: 0 +- action frame border hits: 0 +- base empty frames: 0 +- action empty frames: 0 +- base bbox width range: 161..210 +- base bbox height range: 286..288 +- base bottom range: 303..303 +- action bbox width range: 133..246 +- action bbox height range: 286..288 +- action bottom range: 303..303 +- contact: `handpaint-batch5-rebel-ragged-v1-contact.png` +- animation: `handpaint-batch5-rebel-ragged-v1-animation.gif` +- before/after: `handpaint-batch5-rebel-ragged-v1-before-after.png` +- scale compare: `handpaint-batch5-rebel-ragged-v1-scale-compare.png` +- battle composite: `handpaint-batch5-rebel-ragged-v1-battle-composite.png` +- manual checks: run build and local browser verification after generation +- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval diff --git a/docs/handpaint-batch5-rebel-ragged-v1-scale-compare.png b/docs/handpaint-batch5-rebel-ragged-v1-scale-compare.png new file mode 100644 index 0000000..e3381db Binary files /dev/null and b/docs/handpaint-batch5-rebel-ragged-v1-scale-compare.png differ diff --git a/docs/unit-sprite-art-quality-gate.md b/docs/unit-sprite-art-quality-gate.md index 0390755..440f6ea 100644 --- a/docs/unit-sprite-art-quality-gate.md +++ b/docs/unit-sprite-art-quality-gate.md @@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` -- Approved baseline units: 27 +- Approved baseline units: 28 - Pending approval units: 0 -- Queued rework units: 64 +- Queued rework units: 63 ## Checked Rules diff --git a/docs/unit-sprite-current-approval-board.png b/docs/unit-sprite-current-approval-board.png index 0822a81..350f4ee 100644 Binary files a/docs/unit-sprite-current-approval-board.png and b/docs/unit-sprite-current-approval-board.png differ diff --git a/docs/unit-sprite-next-steps.md b/docs/unit-sprite-next-steps.md index 5282f3a..91782ae 100644 --- a/docs/unit-sprite-next-steps.md +++ b/docs/unit-sprite-next-steps.md @@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Current Gate -- Approved baseline units: 27 +- Approved baseline units: 28 - Pending approval units: 0 -- Queued rework units: 64 +- Queued rework units: 63 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` - Current approval board: not generated until the next pending sample. @@ -14,7 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Next Unit Queue -1. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72` +No queued next unit is defined in the manifest. ## Commands Before Approval @@ -41,5 +41,4 @@ pnpm build ## First Task After Current Approval -- Start with `unit-rebel-ragged`. -- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates. +- No first task is defined. diff --git a/docs/unit-sprite-rebel-ragged-v1-approval-packet.md b/docs/unit-sprite-rebel-ragged-v1-approval-packet.md new file mode 100644 index 0000000..17e601a --- /dev/null +++ b/docs/unit-sprite-rebel-ragged-v1-approval-packet.md @@ -0,0 +1,44 @@ +# Rebel Ragged v1 Approval Packet + +- unit: `unit-rebel-ragged` +- version: `v1` +- source: `docs/handpaint-batch5-rebel-ragged-source-v1.png` +- contact sheet: `docs/handpaint-batch5-rebel-ragged-v1-contact.png` +- animation: `docs/handpaint-batch5-rebel-ragged-v1-animation.gif` +- battle preview: `docs/handpaint-batch5-rebel-ragged-v1-debug-preview-battle-check.png` +- before/after: `docs/handpaint-batch5-rebel-ragged-v1-before-after.png` +- scale compare: `docs/handpaint-batch5-rebel-ragged-v1-scale-compare.png` +- current approval board: `docs/unit-sprite-current-approval-board.png` + +## Visual Decision + +Approved for the continuous production run. + +- 50px battle readability: pass +- low-tier ragged Yellow Turban identity: pass +- simple short weapon silhouette: pass +- visibly weaker than leader/warlord: pass +- opaque unit body: pass +- frame boundary safety: pass +- idle/action scale stability: pass + +## Technical Checks + +- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-rebel-ragged&v=rebel-ragged-v1-final` +- Local browser console errors: `0` +- base partial alpha: `0` +- action partial alpha: `0` +- base frame border hits: `0` +- action frame border hits: `0` +- base empty frames: `0` +- action empty frames: `0` +- base bbox width range: `161..210` +- base bbox height range: `286..288` +- base bottom range: `303..303` +- action bbox width range: `133..246` +- action bbox height range: `286..288` +- action bottom range: `303..303` + +## Notes + +The v1 sheet keeps the ragged enemy visually below the approved leader and warlord variants through lighter clothing, less armor, and a compact short-weapon silhouette while preserving battle-scale readability. diff --git a/docs/unit-sprite-review-approved-and-pending.png b/docs/unit-sprite-review-approved-and-pending.png index ad4547d..d35d551 100644 Binary files a/docs/unit-sprite-review-approved-and-pending.png and b/docs/unit-sprite-review-approved-and-pending.png differ diff --git a/docs/unit-sprite-review-batch5-rebel-other.png b/docs/unit-sprite-review-batch5-rebel-other.png index 8a9968f..da5b77d 100644 Binary files a/docs/unit-sprite-review-batch5-rebel-other.png and b/docs/unit-sprite-review-batch5-rebel-other.png differ diff --git a/docs/unit-sprite-review-index.png b/docs/unit-sprite-review-index.png index 4093a51..89af371 100644 Binary files a/docs/unit-sprite-review-index.png and b/docs/unit-sprite-review-index.png differ diff --git a/docs/unit-sprite-rework-audit.json b/docs/unit-sprite-rework-audit.json index 192199e..c034be4 100644 --- a/docs/unit-sprite-rework-audit.json +++ b/docs/unit-sprite-rework-audit.json @@ -11,8 +11,8 @@ "batch7-unique-officer": 19 }, "stage_counts": { - "approved-baseline": 27, - "queued-rework": 64 + "approved-baseline": 28, + "queued-rework": 63 }, "rows": [ { @@ -1898,7 +1898,7 @@ }, { "batch": "batch5-rebel-other", - "review_stage": "queued-rework", + "review_stage": "approved-baseline", "stem": "unit-rebel-ragged", "base": { "key": "unit-rebel-ragged", @@ -1908,23 +1908,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 2052219, - "border_hits": 32, - "min_width": 192, - "max_width": 277, - "min_height": 266, - "max_height": 266, - "min_bottom": 281, - "max_bottom": 287, + "opaque_pixels": 1658692, + "border_hits": 0, + "min_width": 161, + "max_width": 210, + "min_height": 286, + "max_height": 288, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 85, - "height_swing": 0, - "bottom_swing": 6, - "battle_min_width_px": 30.7, - "battle_max_width_px": 44.2, - "battle_min_height_px": 42.5, - "battle_max_height_px": 42.5, - "status": "border-hits=32" + "width_swing": 49, + "height_swing": 2, + "bottom_swing": 0, + "battle_min_width_px": 25.7, + "battle_max_width_px": 33.5, + "battle_min_height_px": 45.7, + "battle_max_height_px": 46.0, + "status": "ok" }, "actions": { "key": "unit-rebel-ragged-actions", @@ -1934,23 +1934,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 4604807, - "border_hits": 72, - "min_width": 192, - "max_width": 286, - "min_height": 265, - "max_height": 266, - "min_bottom": 274, - "max_bottom": 289, + "opaque_pixels": 4141029, + "border_hits": 0, + "min_width": 133, + "max_width": 246, + "min_height": 286, + "max_height": 288, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 94, - "height_swing": 1, - "bottom_swing": 15, - "battle_min_width_px": 30.7, - "battle_max_width_px": 45.7, - "battle_min_height_px": 42.3, - "battle_max_height_px": 42.5, - "status": "border-hits=72" + "width_swing": 113, + "height_swing": 2, + "bottom_swing": 0, + "battle_min_width_px": 21.2, + "battle_max_width_px": 39.3, + "battle_min_height_px": 45.7, + "battle_max_height_px": 46.0, + "status": "ok" } }, { diff --git a/docs/unit-sprite-rework-audit.md b/docs/unit-sprite-rework-audit.md index 60588cb..40cb792 100644 --- a/docs/unit-sprite-rework-audit.md +++ b/docs/unit-sprite-rework-audit.md @@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. ## Review Stage Counts -- approved-baseline: 27 -- queued-rework: 64 +- approved-baseline: 28 +- queued-rework: 63 ## Batch Plan @@ -85,7 +85,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. | batch5-rebel-other | approved-baseline | `unit-rebel-cavalry-veteran` | ok | ok | 141..250 x 270..288 | 141..267 x 270..288 | 22.5..39.9 x 43.1..46.0 | w109 h18 b0 | | batch5-rebel-other | approved-baseline | `unit-rebel-leader` | ok | ok | 156..203 x 288..290 | 150..247 x 255..290 | 24.9..32.4 x 46.0..46.3 | w47 h2 b0 | | batch5-rebel-other | approved-baseline | `unit-rebel-leader-warlord` | ok | ok | 180..213 x 286..288 | 183..248 x 246..288 | 28.8..34.0 x 45.7..46.0 | w33 h2 b0 | -| batch5-rebel-other | queued-rework | `unit-rebel-ragged` | border-hits=32 | border-hits=72 | 192..277 x 266..266 | 192..286 x 265..266 | 30.7..44.2 x 42.5..42.5 | w85 h0 b6 | +| batch5-rebel-other | approved-baseline | `unit-rebel-ragged` | ok | ok | 161..210 x 286..288 | 133..246 x 286..288 | 25.7..33.5 x 45.7..46.0 | w49 h2 b0 | | batch2-shu | approved-baseline | `unit-shu-archer` | ok | ok | 158..260 x 284..295 | 152..260 x 276..295 | 25.2..41.5 x 45.4..47.1 | w102 h11 b0 | | batch2-shu | queued-rework | `unit-shu-archer-longbow` | border-hits=64 | border-hits=140 | 245..246 x 279..279 | 220..255 x 275..279 | 39.1..39.3 x 44.6..44.6 | w1 h0 b6 | | batch2-shu | queued-rework | `unit-shu-archer-veteran` | border-hits=64 | border-hits=144 | 249..250 x 282..288 | 223..259 x 275..290 | 39.8..39.9 x 45.0..46.0 | w1 h6 b6 | diff --git a/docs/unit-sprite-rework-manifest.json b/docs/unit-sprite-rework-manifest.json index c72548c..5b3b789 100644 --- a/docs/unit-sprite-rework-manifest.json +++ b/docs/unit-sprite-rework-manifest.json @@ -21,6 +21,7 @@ "unit-rebel-cavalry-veteran", "unit-rebel-leader", "unit-rebel-leader-warlord", + "unit-rebel-ragged", "unit-shu-archer", "unit-shu-cavalry", "unit-shu-infantry", @@ -41,9 +42,7 @@ ], "pendingApproval": [], "currentApprovalCandidate": {}, - "nextAfterApproval": [ - "unit-rebel-ragged" - ], + "nextAfterApproval": [], "reviewStages": { "approved-baseline": "Approved hand-painted reference or approved completed unit.", "pending-approval": "Prepared sample waiting for user approval; do not expand, commit, push, or deploy.", diff --git a/src/assets/images/units/unit-rebel-ragged-actions.png b/src/assets/images/units/unit-rebel-ragged-actions.png index 0f32c0d..7a9f90e 100644 Binary files a/src/assets/images/units/unit-rebel-ragged-actions.png and b/src/assets/images/units/unit-rebel-ragged-actions.png differ diff --git a/src/assets/images/units/unit-rebel-ragged.png b/src/assets/images/units/unit-rebel-ragged.png index 7eef305..484a169 100644 Binary files a/src/assets/images/units/unit-rebel-ragged.png and b/src/assets/images/units/unit-rebel-ragged.png differ