QA and tune refuge campaign battles

This commit is contained in:
2026-06-27 12:21:14 +09:00
parent 2ebd5fc6c3
commit 7dd437c45d
5 changed files with 258 additions and 162 deletions

View File

@@ -1164,7 +1164,7 @@ export const fifteenthBattleScenario: BattleScenarioDefinition = {
}
],
defeatConditions: [{ kind: 'unit-defeated', unitId: 'liu-bei' }],
itemRewards: ['콩 6', '상처약 3', '탁주 2', '원소 접선 문서 +1'],
itemRewards: ['콩 6', '상처약 4', '탁주 2', '원소 접선 문서 +1'],
victoryPages: fifteenthBattleVictoryPages,
nextCampScene: 'CampScene'
};
@@ -1217,7 +1217,7 @@ export const sixteenthBattleScenario: BattleScenarioDefinition = {
}
],
defeatConditions: [{ kind: 'unit-defeated', unitId: 'liu-bei' }],
itemRewards: ['콩 6', '상처약 4', '탁주 2', '형주 접선 문서 +1'],
itemRewards: ['콩 6', '상처약 5', '탁주 2', '형주 접선 문서 +1'],
victoryPages: sixteenthBattleVictoryPages,
nextCampScene: 'CampScene'
};
@@ -1270,7 +1270,7 @@ export const seventeenthBattleScenario: BattleScenarioDefinition = {
}
],
defeatConditions: [{ kind: 'unit-defeated', unitId: 'liu-bei' }],
itemRewards: ['콩 6', '상처약 4', '탁주 2', '와룡의 서찰 +1'],
itemRewards: ['콩 6', '상처약 5', '탁주 2', '와룡의 서찰 +1'],
victoryPages: seventeenthBattleVictoryPages,
nextCampScene: 'CampScene'
};
@@ -1406,7 +1406,7 @@ export const twentiethBattleScenario: BattleScenarioDefinition = {
bonds: twentiethBattleBonds,
mapTextureKey: 'battle-map-twentieth',
leaderUnitId: 'envoy-road-leader-wen-pin',
quickVictoryTurnLimit: 29,
quickVictoryTurnLimit: 31,
baseVictoryGold: 2380,
objectives: [
{
@@ -1440,9 +1440,9 @@ export const twentiethBattleScenario: BattleScenarioDefinition = {
{
id: 'quick',
kind: 'quick-victory',
label: '29턴 이내 승리',
label: '31턴 이내 승리',
rewardGold: 640,
maxTurn: 29
maxTurn: 31
}
],
defeatConditions: [
@@ -1450,7 +1450,7 @@ export const twentiethBattleScenario: BattleScenarioDefinition = {
{ kind: 'unit-defeated', unitId: 'zhuge-liang' },
{ kind: 'unit-defeated', unitId: 'sun-qian' }
],
itemRewards: ['콩 8', '상처약 5', '탁주 3', '강동 사절 문서 +1', '화공 논의 +1'],
itemRewards: ['콩 8', '상처약 6', '탁주 3', '강동 사절 문서 +1', '화공 논의 +1'],
victoryPages: twentiethBattleVictoryPages,
nextCampScene: 'CampScene'
};

View File

@@ -9008,9 +9008,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'bandit',
level: 15,
exp: 92,
hp: 54,
hp: 48,
maxHp: 54,
attack: 20,
attack: 18,
move: 4,
stats: { might: 90, intelligence: 62, leadership: 68, agility: 88, luck: 62 },
equipment: {
@@ -9029,9 +9029,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'bandit',
level: 15,
exp: 92,
hp: 54,
hp: 48,
maxHp: 54,
attack: 20,
attack: 18,
move: 4,
stats: { might: 90, intelligence: 62, leadership: 68, agility: 88, luck: 62 },
equipment: {
@@ -9050,9 +9050,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 15,
exp: 94,
hp: 62,
hp: 54,
maxHp: 62,
attack: 20,
attack: 18,
move: 3,
stats: { might: 92, intelligence: 62, leadership: 80, agility: 70, luck: 61 },
equipment: {
@@ -9071,9 +9071,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 15,
exp: 94,
hp: 62,
hp: 54,
maxHp: 62,
attack: 20,
attack: 18,
move: 3,
stats: { might: 92, intelligence: 62, leadership: 80, agility: 70, luck: 61 },
equipment: {
@@ -9092,9 +9092,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 16,
exp: 96,
hp: 64,
hp: 54,
maxHp: 64,
attack: 21,
attack: 18,
move: 3,
stats: { might: 94, intelligence: 63, leadership: 82, agility: 71, luck: 62 },
equipment: {
@@ -9113,9 +9113,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 16,
exp: 96,
hp: 64,
hp: 54,
maxHp: 64,
attack: 21,
attack: 18,
move: 3,
stats: { might: 94, intelligence: 63, leadership: 82, agility: 71, luck: 62 },
equipment: {
@@ -9134,9 +9134,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 15,
exp: 94,
hp: 50,
hp: 42,
maxHp: 50,
attack: 20,
attack: 18,
move: 3,
stats: { might: 83, intelligence: 74, leadership: 72, agility: 84, luck: 62 },
equipment: {
@@ -9155,9 +9155,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 15,
exp: 94,
hp: 50,
hp: 42,
maxHp: 50,
attack: 20,
attack: 18,
move: 3,
stats: { might: 83, intelligence: 74, leadership: 72, agility: 84, luck: 62 },
equipment: {
@@ -9176,9 +9176,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 16,
exp: 96,
hp: 52,
hp: 32,
maxHp: 52,
attack: 21,
attack: 16,
move: 3,
stats: { might: 84, intelligence: 75, leadership: 73, agility: 85, luck: 63 },
equipment: {
@@ -9260,9 +9260,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 16,
exp: 98,
hp: 70,
hp: 54,
maxHp: 70,
attack: 22,
attack: 20,
move: 3,
stats: { might: 96, intelligence: 64, leadership: 84, agility: 70, luck: 62 },
equipment: {
@@ -9281,9 +9281,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 16,
exp: 98,
hp: 70,
maxHp: 70,
attack: 22,
hp: 36,
maxHp: 64,
attack: 17,
move: 3,
stats: { might: 96, intelligence: 64, leadership: 84, agility: 70, luck: 62 },
equipment: {
@@ -9302,9 +9302,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 16,
exp: 98,
hp: 70,
maxHp: 70,
attack: 22,
hp: 36,
maxHp: 64,
attack: 17,
move: 3,
stats: { might: 96, intelligence: 64, leadership: 84, agility: 70, luck: 62 },
equipment: {
@@ -9323,9 +9323,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 16,
exp: 98,
hp: 54,
maxHp: 54,
attack: 22,
hp: 36,
maxHp: 50,
attack: 17,
move: 3,
stats: { might: 70, intelligence: 88, leadership: 78, agility: 76, luck: 66 },
equipment: {
@@ -9344,9 +9344,9 @@ export const fifteenthBattleUnits: UnitData[] = [
classKey: 'rebelLeader',
level: 18,
exp: 12,
hp: 92,
hp: 48,
maxHp: 92,
attack: 26,
attack: 18,
move: 4,
stats: { might: 104, intelligence: 58, leadership: 90, agility: 82, luck: 64 },
equipment: {
@@ -9531,9 +9531,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 17,
exp: 12,
hp: 54,
maxHp: 54,
attack: 22,
hp: 48,
maxHp: 48,
attack: 20,
move: 3,
stats: { might: 86, intelligence: 78, leadership: 76, agility: 86, luck: 64 },
equipment: {
@@ -9552,9 +9552,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 17,
exp: 12,
hp: 54,
maxHp: 54,
attack: 22,
hp: 36,
maxHp: 36,
attack: 17,
move: 3,
stats: { might: 86, intelligence: 78, leadership: 76, agility: 86, luck: 64 },
equipment: {
@@ -9573,9 +9573,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 17,
exp: 12,
hp: 54,
maxHp: 54,
attack: 22,
hp: 48,
maxHp: 48,
attack: 20,
move: 3,
stats: { might: 86, intelligence: 78, leadership: 76, agility: 86, luck: 64 },
equipment: {
@@ -9636,9 +9636,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 17,
exp: 12,
hp: 70,
maxHp: 70,
attack: 24,
hp: 66,
maxHp: 66,
attack: 23,
move: 5,
stats: { might: 100, intelligence: 60, leadership: 78, agility: 94, luck: 65 },
equipment: {
@@ -9657,9 +9657,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 18,
exp: 14,
hp: 74,
maxHp: 74,
attack: 25,
hp: 58,
maxHp: 68,
attack: 20,
move: 5,
stats: { might: 102, intelligence: 62, leadership: 80, agility: 95, luck: 66 },
equipment: {
@@ -9678,9 +9678,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 18,
exp: 14,
hp: 74,
maxHp: 74,
attack: 24,
hp: 44,
maxHp: 44,
attack: 19,
move: 3,
stats: { might: 100, intelligence: 66, leadership: 88, agility: 72, luck: 64 },
equipment: {
@@ -9699,9 +9699,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 18,
exp: 14,
hp: 74,
maxHp: 74,
attack: 24,
hp: 44,
maxHp: 44,
attack: 19,
move: 3,
stats: { might: 100, intelligence: 66, leadership: 88, agility: 72, luck: 64 },
equipment: {
@@ -9720,9 +9720,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 18,
exp: 14,
hp: 58,
maxHp: 58,
attack: 23,
hp: 36,
maxHp: 36,
attack: 17,
move: 3,
stats: { might: 72, intelligence: 90, leadership: 80, agility: 78, luck: 66 },
equipment: {
@@ -9741,9 +9741,9 @@ export const sixteenthBattleUnits: UnitData[] = [
classKey: 'rebelLeader',
level: 19,
exp: 18,
hp: 98,
maxHp: 98,
attack: 27,
hp: 70,
maxHp: 90,
attack: 20,
move: 4,
stats: { might: 106, intelligence: 74, leadership: 96, agility: 80, luck: 66 },
equipment: {
@@ -9781,9 +9781,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'bandit',
level: 18,
exp: 16,
hp: 58,
hp: 52,
maxHp: 58,
attack: 22,
attack: 20,
move: 4,
stats: { might: 94, intelligence: 66, leadership: 72, agility: 92, luck: 64 },
equipment: {
@@ -9802,9 +9802,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'bandit',
level: 18,
exp: 16,
hp: 58,
hp: 52,
maxHp: 58,
attack: 22,
attack: 20,
move: 4,
stats: { might: 94, intelligence: 66, leadership: 72, agility: 92, luck: 64 },
equipment: {
@@ -9823,9 +9823,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 18,
exp: 18,
hp: 70,
hp: 62,
maxHp: 70,
attack: 24,
attack: 21,
move: 3,
stats: { might: 100, intelligence: 68, leadership: 86, agility: 74, luck: 64 },
equipment: {
@@ -9844,9 +9844,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 18,
exp: 18,
hp: 70,
hp: 62,
maxHp: 70,
attack: 24,
attack: 21,
move: 3,
stats: { might: 100, intelligence: 68, leadership: 86, agility: 74, luck: 64 },
equipment: {
@@ -9865,9 +9865,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 19,
exp: 20,
hp: 74,
maxHp: 74,
attack: 25,
hp: 52,
maxHp: 68,
attack: 19,
move: 3,
stats: { might: 102, intelligence: 70, leadership: 88, agility: 74, luck: 65 },
equipment: {
@@ -9886,9 +9886,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 19,
exp: 20,
hp: 74,
maxHp: 74,
attack: 25,
hp: 52,
maxHp: 68,
attack: 19,
move: 3,
stats: { might: 102, intelligence: 70, leadership: 88, agility: 74, luck: 65 },
equipment: {
@@ -9928,9 +9928,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 18,
exp: 18,
hp: 56,
maxHp: 56,
attack: 23,
hp: 44,
maxHp: 50,
attack: 18,
move: 3,
stats: { might: 88, intelligence: 80, leadership: 78, agility: 88, luck: 65 },
equipment: {
@@ -9949,9 +9949,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 19,
exp: 20,
hp: 58,
maxHp: 58,
attack: 24,
hp: 40,
maxHp: 50,
attack: 17,
move: 3,
stats: { might: 90, intelligence: 82, leadership: 80, agility: 88, luck: 66 },
equipment: {
@@ -9970,9 +9970,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 19,
exp: 20,
hp: 76,
hp: 62,
maxHp: 76,
attack: 26,
attack: 22,
move: 5,
stats: { might: 104, intelligence: 64, leadership: 82, agility: 96, luck: 66 },
equipment: {
@@ -9991,9 +9991,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 19,
exp: 20,
hp: 76,
hp: 62,
maxHp: 76,
attack: 26,
attack: 22,
move: 5,
stats: { might: 104, intelligence: 64, leadership: 82, agility: 96, luck: 66 },
equipment: {
@@ -10012,9 +10012,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 19,
exp: 22,
hp: 78,
maxHp: 78,
attack: 25,
hp: 52,
maxHp: 66,
attack: 20,
move: 3,
stats: { might: 102, intelligence: 74, leadership: 90, agility: 75, luck: 65 },
equipment: {
@@ -10033,9 +10033,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 19,
exp: 22,
hp: 78,
maxHp: 78,
attack: 25,
hp: 52,
maxHp: 66,
attack: 20,
move: 3,
stats: { might: 102, intelligence: 74, leadership: 90, agility: 75, luck: 65 },
equipment: {
@@ -10054,9 +10054,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'archer',
level: 19,
exp: 22,
hp: 60,
maxHp: 60,
attack: 24,
hp: 40,
maxHp: 52,
attack: 18,
move: 3,
stats: { might: 74, intelligence: 92, leadership: 82, agility: 80, luck: 68 },
equipment: {
@@ -10075,9 +10075,9 @@ export const seventeenthBattleUnits: UnitData[] = [
classKey: 'rebelLeader',
level: 20,
exp: 24,
hp: 104,
hp: 72,
maxHp: 104,
attack: 28,
attack: 22,
move: 4,
stats: { might: 108, intelligence: 76, leadership: 98, agility: 82, luck: 66 },
equipment: {
@@ -10831,8 +10831,8 @@ const twentiethBattleAllyPositions: Record<string, { x: number; y: number }> = {
'zhang-fei': { x: 6, y: 23 },
'jian-yong': { x: 3, y: 24 },
'mi-zhu': { x: 5, y: 25 },
'sun-qian': { x: 7, y: 22 },
'zhao-yun': { x: 8, y: 20 },
'sun-qian': { x: 4, y: 24 },
'zhao-yun': { x: 8, y: 21 },
'zhuge-liang': { x: 6, y: 21 }
};
@@ -10852,9 +10852,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'bandit',
level: 24,
exp: 34,
hp: 70,
maxHp: 70,
attack: 27,
hp: 44,
maxHp: 56,
attack: 18,
move: 4,
stats: { might: 102, intelligence: 74, leadership: 80, agility: 100, luck: 70 },
equipment: {
@@ -10862,7 +10862,7 @@ export const twentiethBattleUnits: UnitData[] = [
armor: { itemId: 'rebel-vest', level: 3, exp: 4 },
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
},
x: 13,
x: 14,
y: 21
},
{
@@ -10873,9 +10873,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'bandit',
level: 24,
exp: 34,
hp: 70,
maxHp: 70,
attack: 27,
hp: 56,
maxHp: 56,
attack: 23,
move: 4,
stats: { might: 102, intelligence: 74, leadership: 80, agility: 100, luck: 70 },
equipment: {
@@ -10883,7 +10883,7 @@ export const twentiethBattleUnits: UnitData[] = [
armor: { itemId: 'rebel-vest', level: 3, exp: 4 },
accessory: { itemId: 'grain-pouch', level: 1, exp: 0 }
},
x: 14,
x: 15,
y: 24
},
{
@@ -10894,9 +10894,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 25,
exp: 36,
hp: 94,
maxHp: 94,
attack: 32,
hp: 74,
maxHp: 86,
attack: 26,
move: 5,
stats: { might: 116, intelligence: 74, leadership: 92, agility: 110, luck: 72 },
equipment: {
@@ -10904,7 +10904,7 @@ export const twentiethBattleUnits: UnitData[] = [
armor: { itemId: 'lamellar-armor', level: 3, exp: 18 },
accessory: { itemId: 'bravery-token', level: 1, exp: 0 }
},
x: 17,
x: 19,
y: 19
},
{
@@ -10915,9 +10915,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 25,
exp: 36,
hp: 94,
maxHp: 94,
attack: 32,
hp: 74,
maxHp: 86,
attack: 26,
move: 5,
stats: { might: 116, intelligence: 74, leadership: 92, agility: 110, luck: 72 },
equipment: {
@@ -10925,7 +10925,7 @@ export const twentiethBattleUnits: UnitData[] = [
armor: { itemId: 'lamellar-armor', level: 3, exp: 18 },
accessory: { itemId: 'bravery-token', level: 1, exp: 0 }
},
x: 18,
x: 20,
y: 23
},
{
@@ -10936,9 +10936,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 26,
exp: 38,
hp: 98,
maxHp: 98,
attack: 33,
hp: 64,
maxHp: 92,
attack: 24,
move: 5,
stats: { might: 118, intelligence: 76, leadership: 94, agility: 112, luck: 72 },
equipment: {
@@ -10957,9 +10957,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'cavalry',
level: 26,
exp: 38,
hp: 98,
maxHp: 98,
attack: 33,
hp: 64,
maxHp: 92,
attack: 24,
move: 5,
stats: { might: 118, intelligence: 76, leadership: 94, agility: 112, luck: 72 },
equipment: {
@@ -10978,9 +10978,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 24,
exp: 34,
hp: 88,
hp: 72,
maxHp: 88,
attack: 29,
attack: 25,
move: 3,
stats: { might: 110, intelligence: 76, leadership: 94, agility: 82, luck: 70 },
equipment: {
@@ -10999,9 +10999,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 24,
exp: 34,
hp: 88,
hp: 72,
maxHp: 88,
attack: 29,
attack: 25,
move: 3,
stats: { might: 110, intelligence: 76, leadership: 94, agility: 82, luck: 70 },
equipment: {
@@ -11020,9 +11020,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 25,
exp: 36,
hp: 92,
hp: 64,
maxHp: 92,
attack: 30,
attack: 24,
move: 3,
stats: { might: 112, intelligence: 78, leadership: 96, agility: 84, luck: 71 },
equipment: {
@@ -11041,9 +11041,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 25,
exp: 36,
hp: 92,
hp: 64,
maxHp: 92,
attack: 30,
attack: 24,
move: 3,
stats: { might: 112, intelligence: 78, leadership: 96, agility: 84, luck: 71 },
equipment: {
@@ -11062,9 +11062,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'archer',
level: 24,
exp: 34,
hp: 68,
hp: 56,
maxHp: 68,
attack: 29,
attack: 24,
move: 3,
stats: { might: 98, intelligence: 88, leadership: 86, agility: 96, luck: 72 },
equipment: {
@@ -11083,9 +11083,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'archer',
level: 24,
exp: 34,
hp: 68,
hp: 56,
maxHp: 68,
attack: 29,
attack: 24,
move: 3,
stats: { might: 98, intelligence: 88, leadership: 86, agility: 96, luck: 72 },
equipment: {
@@ -11104,9 +11104,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'archer',
level: 25,
exp: 36,
hp: 70,
maxHp: 70,
attack: 30,
hp: 44,
maxHp: 52,
attack: 22,
move: 3,
stats: { might: 100, intelligence: 90, leadership: 88, agility: 98, luck: 72 },
equipment: {
@@ -11125,9 +11125,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 26,
exp: 38,
hp: 100,
maxHp: 100,
attack: 32,
hp: 52,
maxHp: 84,
attack: 22,
move: 3,
stats: { might: 118, intelligence: 80, leadership: 104, agility: 86, luck: 72 },
equipment: {
@@ -11146,9 +11146,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'yellowTurban',
level: 26,
exp: 38,
hp: 100,
maxHp: 100,
attack: 32,
hp: 52,
maxHp: 84,
attack: 22,
move: 3,
stats: { might: 118, intelligence: 80, leadership: 104, agility: 86, luck: 72 },
equipment: {
@@ -11167,9 +11167,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'archer',
level: 25,
exp: 36,
hp: 72,
maxHp: 72,
attack: 29,
hp: 52,
maxHp: 64,
attack: 23,
move: 3,
stats: { might: 78, intelligence: 98, leadership: 90, agility: 86, luck: 74 },
equipment: {
@@ -11188,9 +11188,9 @@ export const twentiethBattleUnits: UnitData[] = [
classKey: 'rebelLeader',
level: 27,
exp: 42,
hp: 132,
hp: 84,
maxHp: 132,
attack: 34,
attack: 26,
move: 4,
stats: { might: 120, intelligence: 86, leadership: 112, agility: 90, luck: 76 },
equipment: {

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@@ -1609,8 +1609,8 @@ const enemyAiByUnitId: Record<string, EnemyAiBehavior> = {
'liu-biao-road-archer-d': 'hold',
'liu-biao-road-cavalry-a': 'aggressive',
'liu-biao-road-cavalry-b': 'aggressive',
'liu-biao-road-cavalry-c': 'aggressive',
'liu-biao-road-cavalry-d': 'aggressive',
'liu-biao-road-cavalry-c': 'guard',
'liu-biao-road-cavalry-d': 'guard',
'liu-biao-road-guard-a': 'guard',
'liu-biao-road-guard-b': 'guard',
'liu-biao-road-strategist-a': 'hold',
@@ -1667,8 +1667,8 @@ const enemyAiByUnitId: Record<string, EnemyAiBehavior> = {
'envoy-road-scout-b': 'aggressive',
'envoy-road-cavalry-a': 'aggressive',
'envoy-road-cavalry-b': 'aggressive',
'envoy-road-cavalry-c': 'aggressive',
'envoy-road-cavalry-d': 'aggressive',
'envoy-road-cavalry-c': 'guard',
'envoy-road-cavalry-d': 'guard',
'envoy-road-infantry-a': 'guard',
'envoy-road-infantry-b': 'guard',
'envoy-road-infantry-c': 'guard',

View File

@@ -742,9 +742,9 @@ const sortieRulesByBattleId: Partial<Record<BattleScenarioId, SortieRuleDefiniti
{ unitId: 'sun-qian', reason: '문서와 외교 명분을 지니고 있어 이번 전투의 생존 목표입니다.' },
{ unitId: 'zhao-yun', reason: '추격 기병을 끊고 사절의 측면을 지키는 데 좋습니다.' },
{ unitId: 'guan-yu', reason: '강나루 보병과 포구 수비대를 받아낼 전열 핵심입니다.' },
{ unitId: 'mi-zhu', reason: '사절 보급과 장기전 회복 운용에 유리합니다.' }
{ unitId: 'zhang-fei', reason: '포구 수비대를 빠르게 흔들어 사절단이 길게 물리지 않게 합니다.' }
],
note: '강동 사절로는 전투력만으로 고르기 어렵습니다. 제갈량과 손건을 보호하면서 전열, 기동, 보급 중 무엇을 남길지 선택하십시오.'
note: '강동 사절로는 보호 대상이 많은 전장입니다. 제갈량과 손건을 뒤에 두고, 관우·장비·조운으로 전열 기동을 두껍게 세우십시오.'
},
'twenty-first-battle-red-cliffs-vanguard': {
maxUnits: 6,