Add static data verification gate
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@@ -22,6 +22,7 @@
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"verify:unit-sprites": "node scripts/verify-unit-sprite-asset-data.mjs",
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"verify:battle-map-assets": "node scripts/verify-battle-map-asset-data.mjs",
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"verify:audio-assets": "node scripts/verify-audio-asset-data.mjs",
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"verify:static-data": "node scripts/verify-static-data.mjs",
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"verify:flow": "node scripts/verify-flow.mjs",
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"verify:save-flow": "node scripts/verify-save-retry-flow.mjs",
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"verify:release": "node scripts/verify-release-candidate.mjs",
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@@ -9,17 +9,7 @@ let serverProcess;
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let browser;
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try {
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runCommand('node', ['scripts/verify-campaign-flow-data.mjs']);
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runCommand('node', ['scripts/verify-battle-scenario-data.mjs']);
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runCommand('node', ['scripts/verify-camp-reward-data.mjs']);
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runCommand('node', ['scripts/verify-campaign-recruit-data.mjs']);
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runCommand('node', ['scripts/verify-equipment-catalog-data.mjs']);
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runCommand('node', ['scripts/verify-story-asset-data.mjs']);
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runCommand('node', ['scripts/verify-story-image-asset-data.mjs']);
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runCommand('node', ['scripts/verify-visual-asset-data.mjs']);
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runCommand('node', ['scripts/verify-unit-sprite-asset-data.mjs']);
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runCommand('node', ['scripts/verify-battle-map-asset-data.mjs']);
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runCommand('node', ['scripts/verify-audio-asset-data.mjs']);
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runCommand('node', ['scripts/verify-static-data.mjs']);
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mkdirSync(screenshotDir, { recursive: true });
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serverProcess = await ensurePreviewServer(targetUrl);
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32
scripts/verify-static-data.mjs
Normal file
32
scripts/verify-static-data.mjs
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@@ -0,0 +1,32 @@
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import { spawnSync } from 'node:child_process';
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const checks = [
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'scripts/verify-campaign-flow-data.mjs',
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'scripts/verify-battle-scenario-data.mjs',
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'scripts/verify-camp-reward-data.mjs',
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'scripts/verify-campaign-recruit-data.mjs',
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'scripts/verify-equipment-catalog-data.mjs',
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'scripts/verify-story-asset-data.mjs',
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'scripts/verify-story-image-asset-data.mjs',
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'scripts/verify-visual-asset-data.mjs',
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'scripts/verify-unit-sprite-asset-data.mjs',
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'scripts/verify-battle-map-asset-data.mjs',
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'scripts/verify-audio-asset-data.mjs'
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];
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for (const scriptPath of checks) {
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runNodeScript(scriptPath);
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}
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console.log(`Verified static data and asset gates across ${checks.length} checks.`);
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function runNodeScript(scriptPath) {
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const result = spawnSync(process.execPath, [scriptPath], {
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cwd: process.cwd(),
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stdio: 'inherit'
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});
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if (result.status !== 0) {
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throw new Error(`Static verification failed: ${scriptPath}`);
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}
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}
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