Approve Rebel fire archer handpainted sprite v1

This commit is contained in:
2026-07-01 15:51:35 +09:00
parent 3e1d630bcd
commit 762cda12c7
20 changed files with 125 additions and 45 deletions

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 22
- Approved baseline units: 23
- Pending approval units: 0
- Queued rework units: 69
- Queued rework units: 68
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,7 +14,11 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
No queued next unit is defined in the manifest.
1. `unit-rebel-archer-veteran` - queued-rework, base `border-hits=64`, actions `border-hits=140`
2. `unit-rebel-cavalry-veteran` - queued-rework, base `border-hits=64`, actions `border-hits=144`
3. `unit-rebel-leader` - queued-rework, base `border-hits=32`, actions `border-hits=72`
4. `unit-rebel-leader-warlord` - queued-rework, base `border-hits=32`, actions `border-hits=78`
5. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72`
## Commands Before Approval
@@ -41,4 +45,5 @@ pnpm build
## First Task After Current Approval
- No first task is defined.
- Start with `unit-rebel-archer-veteran`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.