Approve Rebel fire archer handpainted sprite v1

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2026-07-01 15:51:35 +09:00
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20 changed files with 125 additions and 45 deletions

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# Rebel Fire Archer Hand-Painted v1
- source: `handpaint-batch5-rebel-archer-fire-source-v1.png`
- base status: ok
- action status: ok
- base partial alpha: 0, opaque pixels: 1860546
- action partial alpha: 0, opaque pixels: 4643712
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- base bbox width range: 161..249
- base bbox height range: 288..295
- base bottom range: 303..303
- action bbox width range: 161..252
- action bbox height range: 285..295
- action bottom range: 303..303
- contact: `handpaint-batch5-rebel-archer-fire-v1-contact.png`
- animation: `handpaint-batch5-rebel-archer-fire-v1-animation.gif`
- before/after: `handpaint-batch5-rebel-archer-fire-v1-before-after.png`
- scale compare: `handpaint-batch5-rebel-archer-fire-v1-scale-compare.png`
- battle composite: `handpaint-batch5-rebel-archer-fire-v1-battle-composite.png`
- manual checks: run build and local browser verification after generation
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval

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@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Approved baseline units: 22
- Approved baseline units: 23
- Pending approval units: 0
- Queued rework units: 69
- Queued rework units: 68
## Checked Rules

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 22
- Approved baseline units: 23
- Pending approval units: 0
- Queued rework units: 69
- Queued rework units: 68
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,7 +14,11 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
No queued next unit is defined in the manifest.
1. `unit-rebel-archer-veteran` - queued-rework, base `border-hits=64`, actions `border-hits=140`
2. `unit-rebel-cavalry-veteran` - queued-rework, base `border-hits=64`, actions `border-hits=144`
3. `unit-rebel-leader` - queued-rework, base `border-hits=32`, actions `border-hits=72`
4. `unit-rebel-leader-warlord` - queued-rework, base `border-hits=32`, actions `border-hits=78`
5. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72`
## Commands Before Approval
@@ -41,4 +45,5 @@ pnpm build
## First Task After Current Approval
- No first task is defined.
- Start with `unit-rebel-archer-veteran`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.

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# Rebel Fire Archer v1 Approval Packet
- unit: `unit-rebel-archer-fire`
- version: `v1`
- source: `docs/handpaint-batch5-rebel-archer-fire-source-v1.png`
- contact sheet: `docs/handpaint-batch5-rebel-archer-fire-v1-contact.png`
- animation: `docs/handpaint-batch5-rebel-archer-fire-v1-animation.gif`
- battle preview: `docs/handpaint-batch5-rebel-archer-fire-v1-debug-preview-battle-check.png`
- before/after: `docs/handpaint-batch5-rebel-archer-fire-v1-before-after.png`
- scale compare: `docs/handpaint-batch5-rebel-archer-fire-v1-scale-compare.png`
- current approval board: `docs/unit-sprite-current-approval-board.png`
## Visual Decision
Approved for the continuous production run.
- 50px battle readability: pass
- Yellow Turban variant identity: pass
- archer bow/quiver/flaming-arrow silhouette: pass
- avoids cavalry, spear, or unique-hero read: pass
- opaque unit body: pass
- frame boundary safety: pass
- idle/action scale stability: pass
## Technical Checks
- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-rebel-archer-fire&v=rebel-archer-fire-v1-final`
- Local browser console errors: `0`
- base partial alpha: `0`
- action partial alpha: `0`
- base frame border hits: `0`
- action frame border hits: `0`
- base empty frames: `0`
- action empty frames: `0`
- base bbox width range: `161..249`
- base bbox height range: `288..295`
- base bottom range: `303..303`
- action bbox width range: `161..252`
- action bbox height range: `285..295`
- action bottom range: `303..303`
## Notes
The v1 sheet keeps the approved Yellow Turban ragged archer read while making the fire-arrow role visible through small flame tips and torch/item poses without adding oversized magic effects.

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@@ -11,8 +11,8 @@
"batch7-unique-officer": 19
},
"stage_counts": {
"approved-baseline": 22,
"queued-rework": 69
"approved-baseline": 23,
"queued-rework": 68
},
"rows": [
{
@@ -1556,7 +1556,7 @@
},
{
"batch": "batch5-rebel-other",
"review_stage": "queued-rework",
"review_stage": "approved-baseline",
"stem": "unit-rebel-archer-fire",
"base": {
"key": "unit-rebel-archer-fire",
@@ -1566,23 +1566,23 @@
1252
],
"partial_alpha": 0,
"opaque_pixels": 1934290,
"border_hits": 64,
"min_width": 245,
"max_width": 246,
"min_height": 266,
"max_height": 266,
"min_bottom": 281,
"max_bottom": 287,
"opaque_pixels": 1860546,
"border_hits": 0,
"min_width": 161,
"max_width": 249,
"min_height": 288,
"max_height": 295,
"min_bottom": 303,
"max_bottom": 303,
"empty_frames": 0,
"width_swing": 1,
"height_swing": 0,
"bottom_swing": 6,
"battle_min_width_px": 39.1,
"battle_max_width_px": 39.3,
"battle_min_height_px": 42.5,
"battle_max_height_px": 42.5,
"status": "border-hits=64"
"width_swing": 88,
"height_swing": 7,
"bottom_swing": 0,
"battle_min_width_px": 25.7,
"battle_max_width_px": 39.8,
"battle_min_height_px": 46.0,
"battle_max_height_px": 47.1,
"status": "ok"
},
"actions": {
"key": "unit-rebel-archer-fire-actions",
@@ -1592,23 +1592,23 @@
1252
],
"partial_alpha": 0,
"opaque_pixels": 4315467,
"border_hits": 140,
"min_width": 220,
"max_width": 255,
"min_height": 265,
"max_height": 272,
"min_bottom": 274,
"max_bottom": 289,
"opaque_pixels": 4643712,
"border_hits": 0,
"min_width": 161,
"max_width": 252,
"min_height": 285,
"max_height": 295,
"min_bottom": 303,
"max_bottom": 303,
"empty_frames": 0,
"width_swing": 35,
"height_swing": 7,
"bottom_swing": 15,
"battle_min_width_px": 35.1,
"battle_max_width_px": 40.7,
"battle_min_height_px": 42.3,
"battle_max_height_px": 43.5,
"status": "border-hits=140"
"width_swing": 91,
"height_swing": 10,
"bottom_swing": 0,
"battle_min_width_px": 25.7,
"battle_max_width_px": 40.3,
"battle_min_height_px": 45.5,
"battle_max_height_px": 47.1,
"status": "ok"
}
},
{

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@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
## Review Stage Counts
- approved-baseline: 22
- queued-rework: 69
- approved-baseline: 23
- queued-rework: 68
## Batch Plan
@@ -79,7 +79,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
| batch7-unique-officer | queued-rework | `unit-pang-tong` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
| batch1-approved-rebel | approved-baseline | `unit-rebel` | ok | ok | 195..284 x 271..281 | 180..286 x 178..289 | 31.2..45.4 x 43.3..44.9 | w89 h10 b8 |
| batch1-approved-rebel | approved-baseline | `unit-rebel-archer` | ok | ok | 185..263 x 272..278 | 116..284 x 228..288 | 29.6..42.0 x 43.5..44.4 | w78 h6 b1 |
| batch5-rebel-other | queued-rework | `unit-rebel-archer-fire` | border-hits=64 | border-hits=140 | 245..246 x 266..266 | 220..255 x 265..272 | 39.1..39.3 x 42.5..42.5 | w1 h0 b6 |
| batch5-rebel-other | approved-baseline | `unit-rebel-archer-fire` | ok | ok | 161..249 x 288..295 | 161..252 x 285..295 | 25.7..39.8 x 46.0..47.1 | w88 h7 b0 |
| batch5-rebel-other | queued-rework | `unit-rebel-archer-veteran` | border-hits=64 | border-hits=140 | 249..250 x 276..277 | 223..259 x 275..278 | 39.8..39.9 x 44.1..44.2 | w1 h1 b6 |
| batch1-approved-rebel | approved-baseline | `unit-rebel-cavalry` | ok | ok | 139..289 x 266..281 | 167..286 x 186..282 | 22.2..46.2 x 42.5..44.9 | w150 h15 b3 |
| batch5-rebel-other | queued-rework | `unit-rebel-cavalry-veteran` | border-hits=64 | border-hits=144 | 166..296 x 282..288 | 166..305 x 274..290 | 26.5..47.3 x 45.0..46.0 | w130 h6 b6 |

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@@ -15,6 +15,7 @@
"unit-liu-bei",
"unit-rebel",
"unit-rebel-archer",
"unit-rebel-archer-fire",
"unit-rebel-cavalry",
"unit-shu-archer",
"unit-shu-cavalry",
@@ -36,7 +37,13 @@
],
"pendingApproval": [],
"currentApprovalCandidate": {},
"nextAfterApproval": [],
"nextAfterApproval": [
"unit-rebel-archer-veteran",
"unit-rebel-cavalry-veteran",
"unit-rebel-leader",
"unit-rebel-leader-warlord",
"unit-rebel-ragged"
],
"reviewStages": {
"approved-baseline": "Approved hand-painted reference or approved completed unit.",
"pending-approval": "Prepared sample waiting for user approval; do not expand, commit, push, or deploy.",

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