Approve Wei shield infantry handpainted sprite v2
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docs/unit-sprite-wei-infantry-shield-v2-approval-packet.md
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docs/unit-sprite-wei-infantry-shield-v2-approval-packet.md
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# Unit Sprite Approval Packet: unit-wei-infantry-shield v2
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- Status: approved during continuous production run
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- Source art: `docs/handpaint-batch3-wei-infantry-shield-source-v2.png`
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- Contact sheet: `docs/handpaint-batch3-wei-infantry-shield-v2-contact.png`
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- Animation GIF: `docs/handpaint-batch3-wei-infantry-shield-v2-animation.gif`
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- Before/after: `docs/handpaint-batch3-wei-infantry-shield-v2-before-after.png`
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- Scale compare: `docs/handpaint-batch3-wei-infantry-shield-v2-scale-compare.png`
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- Browser check: `docs/handpaint-batch3-wei-infantry-shield-v2-debug-preview-battle-check.png`
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- Current approval board: `docs/unit-sprite-current-approval-board.png`
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- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-infantry-shield&v=wei-infantry-shield-v2-console-clean`
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## Visual Decision
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Wei shield infantry v2 is accepted as a sturdy line infantry variant. The rectangular shield, blue-gray armor, and short sword distinguish it from the green Shu guard while keeping the faction read clear.
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## Technical Checks
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- Base partial alpha: `0`
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- Action partial alpha: `0`
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- Base frame border hits: `0`
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- Action frame border hits: `0`
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- Base empty frames: `0`
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- Action empty frames: `0`
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- Base bbox width range: `180..210`
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- Base bbox height range: `288..295`
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- Base bottom range: `303..303`
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- Action bbox width range: `184..285`
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- Action bbox height range: `273..295`
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- Action bottom range: `303..303`
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- Local build: `passed`
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- Local browser console errors: `0`
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## Notes
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v2 widens the shield silhouette enough for the battle-scale gate while keeping all frames contained. The unit is opaque, stable, and readable as a defensive Wei infantryman at 50px scale.
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