Approve Nanman jungle infantry handpainted sprite v1
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docs/handpaint-batch6-nanman-infantry-jungle-source-v1.png
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After Width: | Height: | Size: 1.8 MiB |
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docs/handpaint-batch6-nanman-infantry-jungle-v1-animation.gif
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After Width: | Height: | Size: 226 KiB |
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After Width: | Height: | Size: 887 KiB |
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docs/handpaint-batch6-nanman-infantry-jungle-v1-before-after.png
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After Width: | Height: | Size: 60 KiB |
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docs/handpaint-batch6-nanman-infantry-jungle-v1-contact.png
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After Width: | Height: | Size: 206 KiB |
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After Width: | Height: | Size: 140 KiB |
24
docs/handpaint-batch6-nanman-infantry-jungle-v1-report.md
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# Nanman Jungle Infantry Hand-Painted v1
|
||||
|
||||
- source: `handpaint-batch6-nanman-infantry-jungle-source-v1.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 1942220
|
||||
- action partial alpha: 0, opaque pixels: 4914087
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
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- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 172..209
|
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- base bbox height range: 286..288
|
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- base bottom range: 303..303
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- action bbox width range: 158..247
|
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- action bbox height range: 282..288
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- action bottom range: 303..303
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- contact: `handpaint-batch6-nanman-infantry-jungle-v1-contact.png`
|
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- animation: `handpaint-batch6-nanman-infantry-jungle-v1-animation.gif`
|
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- before/after: `handpaint-batch6-nanman-infantry-jungle-v1-before-after.png`
|
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- scale compare: `handpaint-batch6-nanman-infantry-jungle-v1-scale-compare.png`
|
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- battle composite: `handpaint-batch6-nanman-infantry-jungle-v1-battle-composite.png`
|
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- manual checks: run build and local browser verification after generation
|
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- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
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After Width: | Height: | Size: 29 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
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|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
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- Audit: `docs/unit-sprite-rework-audit.json`
|
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- Approved baseline units: 30
|
||||
- Approved baseline units: 31
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 61
|
||||
- Queued rework units: 60
|
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|
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## Checked Rules
|
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|
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Before Width: | Height: | Size: 658 KiB After Width: | Height: | Size: 678 KiB |
@@ -0,0 +1,44 @@
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# Nanman Jungle Infantry v1 Approval Packet
|
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|
||||
- unit: `unit-nanman-infantry-jungle`
|
||||
- version: `v1`
|
||||
- source: `docs/handpaint-batch6-nanman-infantry-jungle-source-v1.png`
|
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- contact sheet: `docs/handpaint-batch6-nanman-infantry-jungle-v1-contact.png`
|
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- animation: `docs/handpaint-batch6-nanman-infantry-jungle-v1-animation.gif`
|
||||
- battle preview: `docs/handpaint-batch6-nanman-infantry-jungle-v1-debug-preview-battle-check.png`
|
||||
- before/after: `docs/handpaint-batch6-nanman-infantry-jungle-v1-before-after.png`
|
||||
- scale compare: `docs/handpaint-batch6-nanman-infantry-jungle-v1-scale-compare.png`
|
||||
- current approval board: `docs/unit-sprite-current-approval-board.png`
|
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|
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## Visual Decision
|
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|
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Approved for the continuous production run.
|
||||
|
||||
- 50px battle readability: pass
|
||||
- Nanman jungle infantry identity: pass
|
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- leaf/shield/short-weapon silhouette: pass
|
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- readable on green terrain: pass
|
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- opaque unit body: pass
|
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- frame boundary safety: pass
|
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- idle/action scale stability: pass
|
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|
||||
## Technical Checks
|
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|
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- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-nanman-infantry-jungle&v=nanman-jungle-v1-final`
|
||||
- Local browser console errors: `0`
|
||||
- base partial alpha: `0`
|
||||
- action partial alpha: `0`
|
||||
- base frame border hits: `0`
|
||||
- action frame border hits: `0`
|
||||
- base empty frames: `0`
|
||||
- action empty frames: `0`
|
||||
- base bbox width range: `172..209`
|
||||
- base bbox height range: `286..288`
|
||||
- base bottom range: `303..303`
|
||||
- action bbox width range: `158..247`
|
||||
- action bbox height range: `282..288`
|
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- action bottom range: `303..303`
|
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|
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## Notes
|
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|
||||
The v1 sheet keeps the regular Nanman infantry frame language while using leaf accents and a darker jungle read. The green areas are balanced by warm skin, bronze, and dark outlines so the unit remains visible on grass maps.
|
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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
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|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 30
|
||||
- Approved baseline units: 31
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 61
|
||||
- Queued rework units: 60
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
@@ -14,14 +14,13 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
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|
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## Next Unit Queue
|
||||
|
||||
1. `unit-nanman-infantry-jungle` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
2. `unit-nanman-infantry-spear` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
3. `unit-nanman-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
4. `unit-nanman-officer-bronze` - queued-rework, base `border-hits=64`, actions `border-hits=144`
|
||||
5. `unit-nanman-officer-warlord` - queued-rework, base `border-hits=64`, actions `border-hits=144`
|
||||
6. `unit-nanman-shaman` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
7. `unit-nanman-shaman-ember` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
8. `unit-nanman-shaman-storm` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
1. `unit-nanman-infantry-spear` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
2. `unit-nanman-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
3. `unit-nanman-officer-bronze` - queued-rework, base `border-hits=64`, actions `border-hits=144`
|
||||
4. `unit-nanman-officer-warlord` - queued-rework, base `border-hits=64`, actions `border-hits=144`
|
||||
5. `unit-nanman-shaman` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
6. `unit-nanman-shaman-ember` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
7. `unit-nanman-shaman-storm` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
|
||||
## Commands Before Approval
|
||||
|
||||
@@ -48,5 +47,5 @@ pnpm build
|
||||
|
||||
## First Task After Current Approval
|
||||
|
||||
- Start with `unit-nanman-infantry-jungle`.
|
||||
- Start with `unit-nanman-infantry-spear`.
|
||||
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.
|
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|
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|
Before Width: | Height: | Size: 281 KiB After Width: | Height: | Size: 291 KiB |
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Before Width: | Height: | Size: 69 KiB After Width: | Height: | Size: 78 KiB |
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Before Width: | Height: | Size: 98 KiB After Width: | Height: | Size: 98 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 30,
|
||||
"queued-rework": 61
|
||||
"approved-baseline": 31,
|
||||
"queued-rework": 60
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -929,7 +929,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch6-nanman-special",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-nanman-infantry-jungle",
|
||||
"base": {
|
||||
"key": "unit-nanman-infantry-jungle",
|
||||
@@ -939,23 +939,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 2055128,
|
||||
"border_hits": 32,
|
||||
"min_width": 192,
|
||||
"max_width": 277,
|
||||
"min_height": 279,
|
||||
"max_height": 279,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 1942220,
|
||||
"border_hits": 0,
|
||||
"min_width": 172,
|
||||
"max_width": 209,
|
||||
"min_height": 286,
|
||||
"max_height": 288,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 85,
|
||||
"height_swing": 0,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 30.7,
|
||||
"battle_max_width_px": 44.2,
|
||||
"battle_min_height_px": 44.6,
|
||||
"battle_max_height_px": 44.6,
|
||||
"status": "border-hits=32"
|
||||
"width_swing": 37,
|
||||
"height_swing": 2,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 27.5,
|
||||
"battle_max_width_px": 33.4,
|
||||
"battle_min_height_px": 45.7,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-nanman-infantry-jungle-actions",
|
||||
@@ -965,23 +965,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4610202,
|
||||
"border_hits": 82,
|
||||
"min_width": 192,
|
||||
"max_width": 286,
|
||||
"min_height": 275,
|
||||
"max_height": 279,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 4914087,
|
||||
"border_hits": 0,
|
||||
"min_width": 158,
|
||||
"max_width": 247,
|
||||
"min_height": 282,
|
||||
"max_height": 288,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 94,
|
||||
"height_swing": 4,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 30.7,
|
||||
"battle_max_width_px": 45.7,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 44.6,
|
||||
"status": "border-hits=82"
|
||||
"width_swing": 89,
|
||||
"height_swing": 6,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 25.2,
|
||||
"battle_max_width_px": 39.5,
|
||||
"battle_min_height_px": 45.0,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 30
|
||||
- queued-rework: 61
|
||||
- approved-baseline: 31
|
||||
- queued-rework: 60
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -68,7 +68,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch7-unique-officer | queued-rework | `unit-ma-liang` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
| batch6-nanman-special | approved-baseline | `unit-meng-huo` | ok | ok | 174..221 x 286..288 | 149..248 x 275..289 | 27.8..35.3 x 45.7..46.0 | w47 h2 b0 |
|
||||
| batch6-nanman-special | approved-baseline | `unit-nanman-infantry` | ok | ok | 152..219 x 288..288 | 152..243 x 265..288 | 24.3..35.0 x 46.0..46.0 | w67 h0 b0 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-infantry-jungle` | border-hits=32 | border-hits=82 | 192..277 x 279..279 | 192..286 x 275..279 | 30.7..44.2 x 44.6..44.6 | w85 h0 b6 |
|
||||
| batch6-nanman-special | approved-baseline | `unit-nanman-infantry-jungle` | ok | ok | 172..209 x 286..288 | 158..247 x 282..288 | 27.5..33.4 x 45.7..46.0 | w37 h2 b0 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-infantry-spear` | border-hits=32 | border-hits=82 | 192..277 x 279..279 | 192..286 x 275..279 | 30.7..44.2 x 44.6..44.6 | w85 h0 b6 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-officer` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-officer-bronze` | border-hits=64 | border-hits=144 | 208..258 x 282..288 | 208..267 x 275..290 | 33.2..41.2 x 45.0..46.0 | w50 h6 b6 |
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
"unit-liu-bei",
|
||||
"unit-meng-huo",
|
||||
"unit-nanman-infantry",
|
||||
"unit-nanman-infantry-jungle",
|
||||
"unit-rebel",
|
||||
"unit-rebel-archer",
|
||||
"unit-rebel-archer-fire",
|
||||
@@ -45,7 +46,6 @@
|
||||
"pendingApproval": [],
|
||||
"currentApprovalCandidate": {},
|
||||
"nextAfterApproval": [
|
||||
"unit-nanman-infantry-jungle",
|
||||
"unit-nanman-infantry-spear",
|
||||
"unit-nanman-officer",
|
||||
"unit-nanman-officer-bronze",
|
||||
|
||||
|
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 3.1 MiB |
|
Before Width: | Height: | Size: 528 KiB After Width: | Height: | Size: 887 KiB |