chore: keep camp input guards explicit

This commit is contained in:
2026-07-29 10:18:06 +09:00
parent f0fae7199a
commit 289599149b

View File

@@ -14449,10 +14449,10 @@ export class CampScene extends Phaser.Scene {
}
private handleSortieEnterKey(event: KeyboardEvent) {
if (
!this.acceptCampShortcutEvent(event, 'enter') ||
this.navigationPending
) {
if (event.repeat || this.navigationPending) {
return;
}
if (!this.acceptCampShortcutEvent(event, 'enter')) {
return;
}
if (