chore: keep camp input guards explicit
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@@ -14449,10 +14449,10 @@ export class CampScene extends Phaser.Scene {
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}
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private handleSortieEnterKey(event: KeyboardEvent) {
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if (
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!this.acceptCampShortcutEvent(event, 'enter') ||
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this.navigationPending
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) {
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if (event.repeat || this.navigationPending) {
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return;
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}
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if (!this.acceptCampShortcutEvent(event, 'enter')) {
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return;
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}
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if (
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