Approve Shu cavalry handpainted sprite v2

This commit is contained in:
2026-07-01 13:05:04 +09:00
parent 598ff1cc78
commit 255391c340
20 changed files with 143 additions and 47 deletions

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 9
- Approved baseline units: 10
- Pending approval units: 0
- Queued rework units: 82
- Queued rework units: 81
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,9 +14,8 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
1. `unit-shu-cavalry` - queued-rework, base `border-hits=64`, actions `border-hits=144`, spec `unit-sprite-batch2-shu-cavalry-spec.md`
2. `unit-shu-strategist` - queued-rework, base `border-hits=32`, actions `border-hits=98`, spec `unit-sprite-batch2-shu-strategist-spec.md`
3. `unit-shu-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`, spec `unit-sprite-batch2-shu-officer-spec.md`
1. `unit-shu-strategist` - queued-rework, base `border-hits=32`, actions `border-hits=98`, spec `unit-sprite-batch2-shu-strategist-spec.md`
2. `unit-shu-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`, spec `unit-sprite-batch2-shu-officer-spec.md`
## Commands Before Approval
@@ -43,6 +42,6 @@ pnpm build
## First Task After Current Approval
- Start with `unit-shu-cavalry`.
- Use spec: `unit-sprite-batch2-shu-cavalry-spec.md`.
- Start with `unit-shu-strategist`.
- Use spec: `unit-sprite-batch2-shu-strategist-spec.md`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.