Approve Shu cavalry handpainted sprite v2
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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
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## Current Gate
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- Approved baseline units: 9
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- Approved baseline units: 10
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- Pending approval units: 0
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- Queued rework units: 82
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- Queued rework units: 81
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- Manifest: `docs/unit-sprite-rework-manifest.json`
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- Audit: `docs/unit-sprite-rework-audit.json`
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- Current approval board: not generated until the next pending sample.
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@@ -14,9 +14,8 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
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## Next Unit Queue
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1. `unit-shu-cavalry` - queued-rework, base `border-hits=64`, actions `border-hits=144`, spec `unit-sprite-batch2-shu-cavalry-spec.md`
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2. `unit-shu-strategist` - queued-rework, base `border-hits=32`, actions `border-hits=98`, spec `unit-sprite-batch2-shu-strategist-spec.md`
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3. `unit-shu-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`, spec `unit-sprite-batch2-shu-officer-spec.md`
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1. `unit-shu-strategist` - queued-rework, base `border-hits=32`, actions `border-hits=98`, spec `unit-sprite-batch2-shu-strategist-spec.md`
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2. `unit-shu-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`, spec `unit-sprite-batch2-shu-officer-spec.md`
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## Commands Before Approval
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@@ -43,6 +42,6 @@ pnpm build
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## First Task After Current Approval
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- Start with `unit-shu-cavalry`.
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- Use spec: `unit-sprite-batch2-shu-cavalry-spec.md`.
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- Start with `unit-shu-strategist`.
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- Use spec: `unit-sprite-batch2-shu-strategist-spec.md`.
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- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.
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