Reject unknown campaign battle reports
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@@ -494,6 +494,37 @@ try {
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`Expected malformed report fields to be normalized without discarding the report: ${JSON.stringify(malformedReport)}`
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);
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storage.clear();
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storage.set(
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campaignStorageKey,
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JSON.stringify({
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version: 1,
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updatedAt: '2026-07-04T00:30:00.000Z',
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step: 'fourth-camp',
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firstBattleReport: {
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battleId: 'unknown-battle-id',
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battleTitle: 'Unknown Battle',
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outcome: 'victory',
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turnNumber: 4,
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rewardGold: 120,
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defeatedEnemies: 3,
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totalEnemies: 5,
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objectives: [],
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units: [],
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bonds: [],
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itemRewards: [],
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completedCampDialogues: [],
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completedCampVisits: [],
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createdAt: '2026-07-04T00:30:00.000Z'
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}
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})
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);
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const unknownReport = loadCampaignState();
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assert(
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unknownReport.step === 'fourth-camp' && unknownReport.firstBattleReport === undefined,
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`Expected first battle report with unknown battle id to be discarded safely: ${JSON.stringify(unknownReport)}`
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);
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storage.clear();
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storage.set(
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campaignStorageKey,
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@@ -552,6 +583,19 @@ try {
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],
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completedAt: '2026-07-04T01:00:00.000Z'
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},
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'unknown-battle-key': {
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battleId: 'unknown-battle-id',
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battleTitle: 'Unknown Battle',
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outcome: 'victory',
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rewardGold: 999,
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itemRewards: [],
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campaignRewards: { supplies: [], equipment: [], reputation: [], recruits: [], unlocks: [] },
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objectives: [],
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units: [],
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bonds: [],
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reserveTraining: [],
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completedAt: '2026-07-04T02:00:00.000Z'
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},
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corrupted: 'not-a-settlement'
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}
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})
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@@ -950,9 +950,10 @@ function normalizeCampaignBattleSettlement(value: unknown): CampaignBattleSettle
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}
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const settlement = value as Partial<CampaignBattleSettlement>;
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const battleId = typeof settlement.battleId === 'string' ? settlement.battleId : '';
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if (
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typeof settlement.battleId !== 'string' ||
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settlement.battleId.length === 0 ||
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battleId.length === 0 ||
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!(battleId in battleScenarios) ||
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typeof settlement.battleTitle !== 'string' ||
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settlement.battleTitle.length === 0 ||
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(settlement.outcome !== 'victory' && settlement.outcome !== 'defeat') ||
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@@ -963,7 +964,7 @@ function normalizeCampaignBattleSettlement(value: unknown): CampaignBattleSettle
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}
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return {
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battleId: settlement.battleId,
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battleId,
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battleTitle: settlement.battleTitle,
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outcome: settlement.outcome,
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rewardGold: normalizeNonNegativeInteger(settlement.rewardGold),
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@@ -1112,9 +1113,10 @@ function normalizeFirstBattleReport(report: unknown): FirstBattleReport | undefi
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return undefined;
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}
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const battleId = typeof report.battleId === 'string' ? report.battleId : '';
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if (
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typeof report.battleId !== 'string' ||
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report.battleId.length === 0 ||
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battleId.length === 0 ||
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!(battleId in battleScenarios) ||
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(report.outcome !== 'victory' && report.outcome !== 'defeat')
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) {
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return undefined;
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@@ -1123,13 +1125,13 @@ function normalizeFirstBattleReport(report: unknown): FirstBattleReport | undefi
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const battleTitle =
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typeof report.battleTitle === 'string' && report.battleTitle.length > 0
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? report.battleTitle
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: battleScenarios[report.battleId as BattleScenarioId]?.title;
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: battleScenarios[battleId as BattleScenarioId]?.title;
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if (!battleTitle) {
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return undefined;
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}
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return {
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battleId: report.battleId,
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battleId,
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battleTitle,
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outcome: report.outcome,
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turnNumber: normalizeNonNegativeInteger(report.turnNumber),
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