72 lines
2.8 KiB
GDScript
72 lines
2.8 KiB
GDScript
extends SceneTree
|
|
|
|
const BattleStateScript := preload("res://scripts/core/battle_state.gd")
|
|
|
|
|
|
func _init() -> void:
|
|
var failures: Array[String] = []
|
|
_check_wuchao_depot_pickup(failures)
|
|
|
|
if failures.is_empty():
|
|
print("event item pickups smoke ok")
|
|
quit(0)
|
|
return
|
|
|
|
for failure in failures:
|
|
push_error(failure)
|
|
quit(1)
|
|
|
|
|
|
func _check_wuchao_depot_pickup(failures: Array[String]) -> void:
|
|
var state = BattleStateScript.new()
|
|
if not state.load_battle("res://data/scenarios/013_wuchao_raid.json"):
|
|
failures.append("could not load Wuchao raid")
|
|
return
|
|
|
|
var logs: Array[String] = []
|
|
var feedback: Array[String] = []
|
|
state.log_added.connect(func(message: String) -> void:
|
|
logs.append(message)
|
|
)
|
|
state.combat_feedback_requested.connect(func(unit_id: String, text: String, kind: String) -> void:
|
|
feedback.append("%s|%s|%s" % [unit_id, text, kind])
|
|
)
|
|
|
|
var cao_cao: Dictionary = state.get_unit("cao_cao_ch13")
|
|
if cao_cao.is_empty():
|
|
failures.append("missing Cao Cao deployment in Wuchao raid")
|
|
return
|
|
|
|
var before_inventory := state.get_inventory_snapshot()
|
|
cao_cao["pos"] = Vector2i(14, 4)
|
|
state._run_events("unit_reaches_tile", "player", 1, cao_cao)
|
|
|
|
var after_inventory := state.get_inventory_snapshot()
|
|
if int(after_inventory.get("bean", 0)) != int(before_inventory.get("bean", 0)) + 2:
|
|
failures.append("Wuchao depot should grant Bean x2: before %s after %s" % [str(before_inventory), str(after_inventory)])
|
|
if int(after_inventory.get("wine", 0)) != int(before_inventory.get("wine", 0)) + 1:
|
|
failures.append("Wuchao depot should grant Wine x1: before %s after %s" % [str(before_inventory), str(after_inventory)])
|
|
if not logs.has("Usable Wuchao stores are seized before the granaries burn."):
|
|
failures.append("Wuchao depot pickup log missing")
|
|
if not logs.has("전리품: 콩 x2."):
|
|
failures.append("Bean pickup receipt log missing")
|
|
if not logs.has("전리품: 술."):
|
|
failures.append("Wine pickup receipt log missing")
|
|
if not feedback.has("cao_cao_ch13|+콩|item"):
|
|
failures.append("Bean pickup feedback missing")
|
|
if not feedback.has("cao_cao_ch13|+술|item"):
|
|
failures.append("Wine pickup feedback missing")
|
|
if not state.fired_event_ids.has("wuchao_depot_burned"):
|
|
failures.append("Wuchao depot event should be marked fired")
|
|
|
|
logs.clear()
|
|
feedback.clear()
|
|
state._run_events("unit_reaches_tile", "player", 1, cao_cao)
|
|
var repeat_inventory := state.get_inventory_snapshot()
|
|
if int(repeat_inventory.get("bean", 0)) != int(after_inventory.get("bean", 0)):
|
|
failures.append("Wuchao depot Bean pickup repeated despite once flag")
|
|
if int(repeat_inventory.get("wine", 0)) != int(after_inventory.get("wine", 0)):
|
|
failures.append("Wuchao depot Wine pickup repeated despite once flag")
|
|
if not logs.is_empty() or not feedback.is_empty():
|
|
failures.append("Wuchao depot pickup should not repeat logs or feedback")
|