Commit Graph

55 Commits

Author SHA1 Message Date
c324ed0c07 Fit opening briefing controls onscreen 2026-06-20 19:09:12 +09:00
9da1833949 Improve Korean text readability surfaces 2026-06-20 18:32:40 +09:00
b2a00f214c Improve readable story text wrapping 2026-06-20 18:12:34 +09:00
b1884274ec Improve readable battle text previews 2026-06-20 17:54:09 +09:00
a5e5ddc310 Improve Korean text readability checks 2026-06-20 17:39:57 +09:00
11242cded7 Improve readable text surfaces 2026-06-20 16:59:26 +09:00
4c793194a9 Make briefing markers focus the map 2026-06-20 16:17:26 +09:00
f96e30d849 Make battle start markers focusable 2026-06-20 16:13:08 +09:00
3ee22167a3 Add compact marker summaries to map hovers 2026-06-20 15:56:30 +09:00
497a306366 Carry marker hints into battle start notice 2026-06-20 15:51:17 +09:00
7ff1e84d53 Expose tactical marker hints 2026-06-20 15:34:28 +09:00
b4d84d82be Clarify opening victory officer joins 2026-06-20 15:10:36 +09:00
d0bfcbc90a Bridge opening battle story into tactics 2026-06-20 14:55:19 +09:00
5ee70d0b0e Improve battle notice marker chips 2026-06-20 14:43:36 +09:00
7f95f47d86 Refine opening story UI and button scaling 2026-06-20 14:25:44 +09:00
6f92f832cf Clarify opening and battle start cues 2026-06-20 14:07:16 +09:00
e4ca509b80 Keep fallback UI labels Korean 2026-06-20 11:49:56 +09:00
d8e5e3d562 Polish battle log location text 2026-06-20 11:40:50 +09:00
c41906832c Make opening lure line wake front sentries 2026-06-20 09:33:46 +09:00
11959a8d06 Polish opening prologue caption UI 2026-06-20 08:18:03 +09:00
c26b052c90 Add sentry pacing to opening battle 2026-06-20 07:06:47 +09:00
869700a5ff Use generated surfaces for tactical badges 2026-06-20 06:02:54 +09:00
f42229930a Differentiate minimap event marker shapes 2026-06-20 04:34:01 +09:00
3aa9d3e9e7 Improve opening battle presentation 2026-06-20 01:56:32 +09:00
fe86e646ed Add Sishui camp dialogue bridge 2026-06-20 01:30:47 +09:00
80717ced40 Bridge opening victory to Sishui 2026-06-20 01:26:24 +09:00
6ba977cc0b Add opening camp route report 2026-06-20 01:21:42 +09:00
dee3d9813b Add minimap hover details 2026-06-20 01:14:32 +09:00
3b91344b6f Refine battle flow prompts and opening 2026-06-19 22:47:32 +09:00
ce2c1889bf Show objectives on minimap 2026-06-19 20:32:59 +09:00
9981cbbb90 Focus large maps on deployment 2026-06-19 20:20:13 +09:00
190716fdfc Refine large map navigation previews 2026-06-19 20:14:13 +09:00
8cb611ac1a Animate pixel unit idle stances 2026-06-19 19:59:08 +09:00
3427116513 Refine large map edge navigation 2026-06-19 19:22:48 +09:00
f13f20939f Refine large map viewport controls 2026-06-19 18:53:03 +09:00
feac924a1c Add opening battle capture events 2026-06-19 18:44:48 +09:00
f22d029230 Expand opening battle map pressure 2026-06-19 18:38:20 +09:00
0fed16fe32 Sequence enemy turn presentation 2026-06-19 18:21:06 +09:00
c40bccf044 Track tactical map focus 2026-06-19 18:11:05 +09:00
49cf3a735f Add minimap map navigation 2026-06-19 18:04:41 +09:00
3b7f198044 Extend opening battle pacing 2026-06-19 17:06:14 +09:00
e70a4da0a6 Improve chapter one map controls 2026-06-19 16:59:58 +09:00
a851eef72b Add story beats to Xiapi Siege 2026-06-19 16:51:52 +09:00
fd9eceee0e Add story beats to Wan Castle Escape 2026-06-19 16:44:47 +09:00
2d4a3a4a51 Add story beats to Xian Emperor Escort 2026-06-19 16:40:22 +09:00
04c3f9d615 Add story beats to Dingtao Counterattack 2026-06-19 16:33:57 +09:00
009d7ac857 Add story beats to Puyang Raid 2026-06-19 16:28:49 +09:00
ebad9aed7d Add story beats to Qingzhou Campaign 2026-06-19 16:24:11 +09:00
b6a58c2327 Improve Korean UI text fitting 2026-06-19 16:18:10 +09:00
ee6e82e5eb Smooth map edge scrolling 2026-06-19 16:07:20 +09:00