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c324ed0c07
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Fit opening briefing controls onscreen
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2026-06-20 19:09:12 +09:00 |
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9da1833949
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Improve Korean text readability surfaces
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2026-06-20 18:32:40 +09:00 |
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b2a00f214c
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Improve readable story text wrapping
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2026-06-20 18:12:34 +09:00 |
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b1884274ec
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Improve readable battle text previews
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2026-06-20 17:54:09 +09:00 |
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a5e5ddc310
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Improve Korean text readability checks
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2026-06-20 17:39:57 +09:00 |
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11242cded7
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Improve readable text surfaces
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2026-06-20 16:59:26 +09:00 |
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4c793194a9
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Make briefing markers focus the map
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2026-06-20 16:17:26 +09:00 |
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f96e30d849
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Make battle start markers focusable
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2026-06-20 16:13:08 +09:00 |
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3ee22167a3
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Add compact marker summaries to map hovers
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2026-06-20 15:56:30 +09:00 |
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497a306366
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Carry marker hints into battle start notice
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2026-06-20 15:51:17 +09:00 |
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7ff1e84d53
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Expose tactical marker hints
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2026-06-20 15:34:28 +09:00 |
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b4d84d82be
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Clarify opening victory officer joins
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2026-06-20 15:10:36 +09:00 |
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d0bfcbc90a
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Bridge opening battle story into tactics
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2026-06-20 14:55:19 +09:00 |
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5ee70d0b0e
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Improve battle notice marker chips
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2026-06-20 14:43:36 +09:00 |
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7f95f47d86
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Refine opening story UI and button scaling
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2026-06-20 14:25:44 +09:00 |
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6f92f832cf
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Clarify opening and battle start cues
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2026-06-20 14:07:16 +09:00 |
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e4ca509b80
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Keep fallback UI labels Korean
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2026-06-20 11:49:56 +09:00 |
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d8e5e3d562
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Polish battle log location text
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2026-06-20 11:40:50 +09:00 |
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c41906832c
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Make opening lure line wake front sentries
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2026-06-20 09:33:46 +09:00 |
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11959a8d06
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Polish opening prologue caption UI
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2026-06-20 08:18:03 +09:00 |
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c26b052c90
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Add sentry pacing to opening battle
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2026-06-20 07:06:47 +09:00 |
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869700a5ff
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Use generated surfaces for tactical badges
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2026-06-20 06:02:54 +09:00 |
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f42229930a
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Differentiate minimap event marker shapes
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2026-06-20 04:34:01 +09:00 |
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3aa9d3e9e7
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Improve opening battle presentation
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2026-06-20 01:56:32 +09:00 |
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fe86e646ed
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Add Sishui camp dialogue bridge
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2026-06-20 01:30:47 +09:00 |
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80717ced40
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Bridge opening victory to Sishui
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2026-06-20 01:26:24 +09:00 |
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6ba977cc0b
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Add opening camp route report
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2026-06-20 01:21:42 +09:00 |
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dee3d9813b
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Add minimap hover details
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2026-06-20 01:14:32 +09:00 |
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3b91344b6f
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Refine battle flow prompts and opening
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2026-06-19 22:47:32 +09:00 |
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ce2c1889bf
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Show objectives on minimap
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2026-06-19 20:32:59 +09:00 |
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9981cbbb90
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Focus large maps on deployment
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2026-06-19 20:20:13 +09:00 |
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190716fdfc
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Refine large map navigation previews
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2026-06-19 20:14:13 +09:00 |
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8cb611ac1a
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Animate pixel unit idle stances
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2026-06-19 19:59:08 +09:00 |
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3427116513
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Refine large map edge navigation
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2026-06-19 19:22:48 +09:00 |
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f13f20939f
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Refine large map viewport controls
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2026-06-19 18:53:03 +09:00 |
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feac924a1c
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Add opening battle capture events
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2026-06-19 18:44:48 +09:00 |
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f22d029230
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Expand opening battle map pressure
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2026-06-19 18:38:20 +09:00 |
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0fed16fe32
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Sequence enemy turn presentation
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2026-06-19 18:21:06 +09:00 |
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c40bccf044
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Track tactical map focus
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2026-06-19 18:11:05 +09:00 |
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49cf3a735f
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Add minimap map navigation
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2026-06-19 18:04:41 +09:00 |
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3b7f198044
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Extend opening battle pacing
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2026-06-19 17:06:14 +09:00 |
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e70a4da0a6
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Improve chapter one map controls
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2026-06-19 16:59:58 +09:00 |
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a851eef72b
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Add story beats to Xiapi Siege
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2026-06-19 16:51:52 +09:00 |
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fd9eceee0e
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Add story beats to Wan Castle Escape
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2026-06-19 16:44:47 +09:00 |
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2d4a3a4a51
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Add story beats to Xian Emperor Escort
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2026-06-19 16:40:22 +09:00 |
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04c3f9d615
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Add story beats to Dingtao Counterattack
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2026-06-19 16:33:57 +09:00 |
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009d7ac857
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Add story beats to Puyang Raid
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2026-06-19 16:28:49 +09:00 |
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ebad9aed7d
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Add story beats to Qingzhou Campaign
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2026-06-19 16:24:11 +09:00 |
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b6a58c2327
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Improve Korean UI text fitting
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2026-06-19 16:18:10 +09:00 |
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ee6e82e5eb
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Smooth map edge scrolling
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2026-06-19 16:07:20 +09:00 |
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