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416feaf2ae
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Explain directional attack bonuses
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2026-06-20 10:38:25 +09:00 |
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afba4197b0
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Strengthen battle UI text legibility
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2026-06-20 10:33:54 +09:00 |
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3ef61316e2
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Add battle turn audio cues
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2026-06-20 10:30:11 +09:00 |
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aadf8b2f98
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Expose enemy AI state in battle UI
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2026-06-20 10:24:29 +09:00 |
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428b91b59d
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Simplify auto attack hover text
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2026-06-20 10:19:32 +09:00 |
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ea49df2629
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Make battle unit list class badges icon led
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2026-06-20 10:11:52 +09:00 |
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cfe0532ee1
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Add input sound cues to battle controls
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2026-06-20 10:06:42 +09:00 |
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a455eee3e8
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Improve text contrast on generated panels
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2026-06-20 10:00:21 +09:00 |
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21246c602f
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Soften battlefield grid and guard text visibility
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2026-06-20 09:53:52 +09:00 |
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91aa912c61
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Make title prologue more image led
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2026-06-20 09:42:19 +09:00 |
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c41906832c
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Make opening lure line wake front sentries
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2026-06-20 09:33:46 +09:00 |
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bd0b7a238e
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Add compact generated icon button surfaces
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2026-06-20 09:25:32 +09:00 |
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684f3bf90a
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Soften tactical map grid overlays
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2026-06-20 09:09:01 +09:00 |
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641aeb6b33
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Make opening prologue more image led
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2026-06-20 09:03:44 +09:00 |
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ab9d8d849b
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Add hover hints for icon commands
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2026-06-20 08:52:26 +09:00 |
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0787de0031
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Normalize HUD command state metadata
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2026-06-20 08:46:47 +09:00 |
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4e247ee4cc
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Use icons for compact unit HUD badges
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2026-06-20 08:43:23 +09:00 |
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7e294194ae
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Reduce battlefield cell info clutter
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2026-06-20 08:39:35 +09:00 |
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78430420b5
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Add generated title command board
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2026-06-20 08:31:32 +09:00 |
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11959a8d06
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Polish opening prologue caption UI
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2026-06-20 08:18:03 +09:00 |
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80fda0fda6
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Reduce generic enemy map name clutter
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2026-06-20 07:59:10 +09:00 |
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af8c671a14
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Add generated icons to title menu buttons
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2026-06-20 07:54:04 +09:00 |
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bf13c3c960
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Polish opening prologue caption
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2026-06-20 07:47:34 +09:00 |
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0a764dbd6e
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Use icon-only objective toggle
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2026-06-20 07:33:07 +09:00 |
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ce964f9683
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Polish battle HUD icon readability
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2026-06-20 07:27:13 +09:00 |
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fcfc51772f
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Enlarge opening story presentation
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2026-06-20 07:21:00 +09:00 |
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c26b052c90
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Add sentry pacing to opening battle
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2026-06-20 07:06:47 +09:00 |
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345ed20e4a
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Clarify recovery terrain markers
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2026-06-20 06:58:25 +09:00 |
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65667b261b
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Embellish selected unit HUD
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2026-06-20 06:54:05 +09:00 |
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b84cadc904
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Add visual crests to battle unit list
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2026-06-20 06:50:11 +09:00 |
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0337e0cc62
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Add generated header to post-move commands
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2026-06-20 06:44:29 +09:00 |
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f7c7b9b9e3
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Frame opening story beat artwork
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2026-06-20 06:39:27 +09:00 |
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1fe0554b1f
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Play footstep SFX from movement motions
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2026-06-20 06:35:06 +09:00 |
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7ef56a2a46
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Use generated textures for dialogue ornaments
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2026-06-20 06:28:36 +09:00 |
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a7383537be
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Use generated textures for scroll ornaments
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2026-06-20 06:25:26 +09:00 |
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d6ecbe6fce
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Use generated textures for bamboo gutters
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2026-06-20 06:21:41 +09:00 |
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697eaaf7f9
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Use generated textures for seal ornaments
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2026-06-20 06:17:15 +09:00 |
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d7d5d77985
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Use generated panels for target markers
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2026-06-20 06:12:24 +09:00 |
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03c77e64f3
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Polish board unit labels with generated surfaces
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2026-06-20 06:06:21 +09:00 |
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869700a5ff
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Use generated surfaces for tactical badges
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2026-06-20 06:02:54 +09:00 |
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bffb06ec25
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Make title story previews image-led
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2026-06-20 05:58:18 +09:00 |
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c5dbf5931f
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Polish hover info badges with generated icons
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2026-06-20 05:54:57 +09:00 |
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03e0837071
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Add icons to target preview markers
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2026-06-20 05:48:22 +09:00 |
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059f79b0e4
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Add visual post-move picker rows
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2026-06-20 05:43:48 +09:00 |
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197b3cb10d
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Feature opening story art on title screen
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2026-06-20 05:38:53 +09:00 |
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1f7afc9d1b
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Add icon chips to command notices
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2026-06-20 05:34:48 +09:00 |
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7b78c8255c
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Add briefing force preview markers
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2026-06-20 05:26:42 +09:00 |
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2723cdb8d7
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Add opening story beat strip
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2026-06-20 05:20:32 +09:00 |
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ed13f9bac6
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Add image-first briefing tactical markers
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2026-06-20 05:16:16 +09:00 |
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112f8f7d62
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Add title story preview strip
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2026-06-20 05:07:27 +09:00 |
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