Enlarge opening story presentation

This commit is contained in:
2026-06-20 07:21:00 +09:00
parent c26b052c90
commit fcfc51772f
2 changed files with 55 additions and 55 deletions

View File

@@ -85,7 +85,7 @@ func _check_title_menu_start_load_and_settings(failures: Array[String]) -> void:
var feature_body := title_story_feature.find_child("TitleStoryFeatureBody", true, false) as Label
if feature_image == null or feature_image.texture == null:
failures.append("title story feature should load generated opening artwork")
elif feature_image.custom_minimum_size.x < 300.0:
elif feature_image.custom_minimum_size.x < 380.0 or feature_image.custom_minimum_size.y < 140.0:
failures.append("title story feature should lead with a wide generated artwork frame: %s" % str(feature_image.custom_minimum_size))
if feature_title == null or feature_title.text != "황건의 난":
failures.append("title story feature should name the first opening beat")
@@ -115,7 +115,7 @@ func _check_title_menu_start_load_and_settings(failures: Array[String]) -> void:
failures.append("title story preview image should sit inside a generated frame")
if story_image == null or story_image.texture == null:
failures.append("title story preview card should load generated artwork")
elif story_image.custom_minimum_size.y < 42.0:
elif story_image.custom_minimum_size.y < 54.0:
failures.append("title story preview image should stay large enough to read as artwork: %s" % str(story_image.custom_minimum_size))
if story_label == null or story_label.text.strip_edges().is_empty():
failures.append("title story preview card should name its story beat")