Add Guanzhong foothold scenario

This commit is contained in:
2026-06-18 00:42:00 +09:00
parent ca0a414cee
commit bd1fa8ff8b
5 changed files with 372 additions and 4 deletions

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@@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
## Current Slice
- Thirty-six campaign scenarios.
- Thirty-seven campaign scenarios.
- Grid movement.
- Unit selection.
- Move, attack, wait, end turn.
@@ -57,6 +57,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Ma Chao Counterstroke consumes the Tong Pass Vanguard branch flags and tests Cao Cao's pass line against the western cavalry charge.
- Weishui Camps consumes the Ma Chao Counterstroke branch flags and turns the Wei River line into a test of ground and alliance trust.
- Weishui Crossing consumes the Weishui Camps branch flags and turns the western campaign from river defense into a Guanzhong foothold.
- Guanzhong Foothold consumes the Weishui Crossing branch flags and turns the seized riverbank into a western base against Ma Chao's rearguard.
- Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events.
- Scenario post-battle dialogue can play before the victory result panel.
- Basic battle EXP, level-ups, and core first-tier class promotion routes.

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@@ -183,6 +183,11 @@
"id": "036_weishui_crossing",
"title": "Weishui Crossing",
"path": "res://data/scenarios/036_weishui_crossing.json"
},
{
"id": "037_guanzhong_foothold",
"title": "Guanzhong Foothold",
"path": "res://data/scenarios/037_guanzhong_foothold.json"
}
]
}

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@@ -0,0 +1,359 @@
{
"id": "037_guanzhong_foothold",
"name": "Guanzhong Foothold",
"objectives": {
"victory": "Reach the Guanzhong foothold with Cao Cao, then defeat the western alliance rearguard.",
"defeat": "Cao Cao is defeated or the battle reaches Turn 18."
},
"conditions": {
"victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "guanzhong_foothold_reached" },
"defeat": [
{ "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] },
{ "type": "turn_reached", "turn": 18, "team": "player" }
]
},
"briefing": {
"title": "Guanzhong Foothold",
"location": "Guanzhong Plain, 211 CE",
"lines": [
"The Wei River crossing gives Cao Cao a road into Guanzhong, but a road is not yet a province.",
"Ma Chao's rearguard and Han Sui's uncertain captains gather near the first foothold, where the western campaign can either settle or scatter."
],
"conditional_lines": [
{
"campaign_flags": { "secured_guanzhong_foothold": true },
"lines": [
"The secured crossing has become a real foothold, giving Cao Cao a firm base for the next push across Guanzhong."
]
},
{
"campaign_flags": { "split_western_alliance": true },
"lines": [
"The western alliance is split enough that every Ma clan order must first pass through suspicion."
]
}
]
},
"shop": {
"items": [
"bean",
"wine",
"iron_sword",
"training_spear",
"short_bow",
"hand_axe",
"war_axe",
"leather_armor",
"iron_armor"
],
"conditional_items": [
{
"campaign_flags": { "secured_guanzhong_foothold": true },
"items": ["imperial_seal"]
},
{
"campaign_flags": { "split_western_alliance": true },
"items": ["war_drum"]
}
]
},
"roster": {
"max_units": 7,
"required_officers": ["cao_cao", "guo_jia"]
},
"formation": {
"cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]]
},
"map": {
"width": 18,
"height": 11,
"terrain": [
"GGGGHHGGGGGGHHGGGG",
"GGFFHHGGRRGGHHFFGG",
"GGRRRRRRRRRRRRFFGG",
"GGGFGHGGGGRRGGGGGG",
"RRRRRRRRRRRRRRRRRR",
"GGGGGHHGGGRRGFFGGG",
"GGHHGFFFGGFFFGGHHG",
"GGHHGFFFGGFFFGGHHG",
"GGGGGGFFGGHHHGGGGG",
"GGFFGGGGGGHHHFFGGG",
"GGGGGGGGGGGGGGGGGG"
]
},
"deployments": [
{
"unit_id": "cao_cao_ch37",
"officer_id": "cao_cao",
"team": "player",
"pos": [1, 4]
},
{
"unit_id": "guo_jia_ch37",
"officer_id": "guo_jia",
"team": "player",
"requires_joined": true,
"pos": [2, 4]
},
{
"unit_id": "zhang_he_ch37",
"officer_id": "zhang_he",
"team": "player",
"requires_joined": true,
"pos": [2, 3]
},
{
"unit_id": "xiahou_dun_ch37",
"officer_id": "xiahou_dun",
"team": "player",
"pos": [1, 5]
},
{
"unit_id": "dian_wei_ch37",
"officer_id": "dian_wei",
"team": "player",
"requires_joined": true,
"pos": [2, 5]
},
{
"unit_id": "xiahou_yuan_ch37",
"officer_id": "xiahou_yuan",
"team": "player",
"requires_joined": true,
"pos": [3, 3]
},
{
"unit_id": "cao_ren_ch37",
"officer_id": "cao_ren",
"team": "player",
"requires_joined": true,
"pos": [3, 4]
},
{
"unit_id": "ma_chao_rearguard",
"name": "Ma Chao Rearguard",
"class_id": "elite_cavalry",
"team": "enemy",
"level": 35,
"pos": [14, 4],
"base": { "hp": 140, "mp": 16, "atk": 40, "def": 28, "int": 14, "agi": 29 }
},
{
"unit_id": "han_sui_divided_captain",
"name": "Han Sui Divided Captain",
"class_id": "commander",
"team": "enemy",
"level": 34,
"pos": [15, 5],
"base": { "hp": 122, "mp": 48, "atk": 36, "def": 28, "int": 28, "agi": 20 }
},
{
"unit_id": "guanzhong_gate_captain",
"name": "Guanzhong Gate Captain",
"class_id": "guard_captain",
"team": "enemy",
"level": 34,
"pos": [12, 4],
"base": { "hp": 100, "atk": 35, "def": 28 }
},
{
"unit_id": "foothold_tactic_advisor",
"name": "Foothold Tactic Advisor",
"class_id": "military_advisor",
"team": "enemy",
"level": 34,
"pos": [13, 5],
"skills": ["blaze", "great_mend"],
"base": { "hp": 88, "mp": 72, "atk": 8, "def": 17, "int": 37, "agi": 18 }
},
{
"unit_id": "guanzhong_spear_north",
"name": "Guanzhong Spear Guard",
"class_id": "infantry",
"team": "enemy",
"level": 34,
"pos": [12, 3],
"base": { "hp": 90, "atk": 35, "def": 25 }
},
{
"unit_id": "guanzhong_spear_south",
"name": "Guanzhong Spear Guard",
"class_id": "infantry",
"team": "enemy",
"level": 34,
"pos": [12, 5],
"base": { "hp": 90, "atk": 35, "def": 25 }
},
{
"unit_id": "guanzhong_marksman",
"name": "Guanzhong Marksman",
"class_id": "marksman",
"team": "enemy",
"level": 34,
"pos": [13, 2],
"base": { "hp": 82, "atk": 36, "def": 13, "agi": 26 }
}
],
"events": [
{
"id": "opening",
"once": true,
"when": { "type": "battle_start" },
"actions": [
{ "type": "log", "text": "Cao Cao pushes from the Wei River crossing toward a Guanzhong foothold as the western alliance strains." }
]
},
{
"id": "opening_dialogue",
"once": true,
"when": { "type": "battle_begin" },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Cao Ren", "text": "The crossing behind us is firm. The foothold ahead is where the west begins to answer." },
{ "speaker": "Guo Jia", "text": "A foothold is not just earth. It is the moment the enemy starts measuring loss." },
{ "speaker": "Cao Cao", "text": "Then give them something worth measuring." }
]
}
]
},
{
"id": "secured_foothold_supplies_advance",
"once": true,
"when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "secured_guanzhong_foothold": true } },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Cao Ren", "text": "Supply is moving from the crossing into the foothold. The line can hold if Ma Chao turns back." },
{ "speaker": "Cao Cao", "text": "A held line invites the next decision." }
]
}
]
},
{
"id": "split_alliance_confuses_rearguard",
"once": true,
"when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "split_western_alliance": true } },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Han Sui Divided Captain", "text": "Ma Chao demands we cover his withdrawal, but Han Sui's seals say to preserve our own wing." },
{ "speaker": "Guo Jia", "text": "When two orders arrive together, neither arrives first." }
]
},
{
"type": "spawn_deployment",
"deployment": {
"unit_id": "fractured_alliance_riders",
"name": "Fractured Alliance Riders",
"class_id": "cavalry",
"team": "enemy",
"level": 34,
"pos": [16, 3],
"base": { "hp": 82, "atk": 32, "def": 18, "agi": 23 }
}
}
]
},
{
"id": "turn_4_ma_chao_rearguard",
"once": true,
"when": { "type": "turn_start", "team": "enemy", "turn": 4 },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Ma Chao Rearguard", "text": "If Cao Cao plants himself in Guanzhong, the west will have to fight on his road. Cut the foothold now!" },
{ "speaker": "Xiahou Yuan", "text": "He sees the same ground we do. Good." }
]
}
]
},
{
"id": "guanzhong_foothold_reached",
"once": true,
"when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] },
"actions": [
{
"type": "set_objective",
"victory": "The Guanzhong foothold is reached. Defeat the western alliance rearguard.",
"defeat": "Cao Cao is defeated or the battle reaches Turn 18."
},
{
"type": "dialogue",
"lines": [
{ "speaker": "Cao Cao", "text": "This foothold is where Guanzhong begins to change hands. Break the rearguard." },
{ "speaker": "Ma Chao Rearguard", "text": "You have crossed a river, not conquered a people." }
]
},
{
"type": "spawn_deployments",
"deployments": [
{
"unit_id": "guanzhong_halberd_guard",
"name": "Guanzhong Halberd Guard",
"class_id": "guard_captain",
"team": "enemy",
"level": 34,
"pos": [16, 4],
"base": { "hp": 98, "atk": 35, "def": 28 }
},
{
"unit_id": "foothold_arrow_screen",
"name": "Foothold Arrow Screen",
"class_id": "archer",
"team": "enemy",
"level": 34,
"pos": [16, 5],
"base": { "hp": 76, "atk": 34, "def": 11, "agi": 24 }
}
]
}
]
},
{
"id": "turn_9_foothold_holds",
"once": true,
"when": { "type": "turn_start", "team": "player", "turn": 9 },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Zhang He", "text": "The foothold is taking shape. Their rearguard is fighting over yesterday's road." },
{ "speaker": "Cao Cao", "text": "Then make tomorrow's road ours." }
]
}
]
}
],
"rewards": {
"gold": 7200,
"items": ["bean", "wine", "war_drum"]
},
"post_battle_dialogue": [
{ "speaker": "Guo Jia", "text": "The Guanzhong foothold stands. Ma Chao can still flee west, but the alliance now leaves tracks in different directions." },
{ "speaker": "Xiahou Yuan", "text": "We can secure the commandery and pull its stores into our line, or press Ma Chao before he rebuilds pride into another charge." },
{ "speaker": "Cao Cao", "text": "A province is held by grain or pursuit. Choose the first hand we close." }
],
"post_battle_choices": [
{
"id": "secure_guanzhong_commandery",
"label": "Secure Commandery",
"description": "Cao Cao secures Guanzhong stores and commandery offices before the next advance.",
"set_flags": { "secured_guanzhong_commandery": true, "pressed_ma_chao_retreat": false },
"gold": 1100,
"items": ["imperial_seal"]
},
{
"id": "press_ma_chao_retreat",
"label": "Press Retreat",
"description": "Cao Cao presses Ma Chao's retreat before the western riders can rally.",
"set_flags": { "secured_guanzhong_commandery": false, "pressed_ma_chao_retreat": true },
"gold": 900,
"items": ["war_drum"]
}
]
}

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@@ -47,6 +47,7 @@ data/scenarios/033_tong_pass_vanguard.json
data/scenarios/034_ma_chao_counterstroke.json
data/scenarios/035_weishui_camps.json
data/scenarios/036_weishui_crossing.json
data/scenarios/037_guanzhong_foothold.json
```
## Campaign
@@ -95,7 +96,8 @@ The campaign file defines scenario order, resource paths, and officers who are a
{ "id": "033_tong_pass_vanguard", "title": "Tong Pass Vanguard", "path": "res://data/scenarios/033_tong_pass_vanguard.json" },
{ "id": "034_ma_chao_counterstroke", "title": "Ma Chao Counterstroke", "path": "res://data/scenarios/034_ma_chao_counterstroke.json" },
{ "id": "035_weishui_camps", "title": "Weishui Camps", "path": "res://data/scenarios/035_weishui_camps.json" },
{ "id": "036_weishui_crossing", "title": "Weishui Crossing", "path": "res://data/scenarios/036_weishui_crossing.json" }
{ "id": "036_weishui_crossing", "title": "Weishui Crossing", "path": "res://data/scenarios/036_weishui_crossing.json" },
{ "id": "037_guanzhong_foothold", "title": "Guanzhong Foothold", "path": "res://data/scenarios/037_guanzhong_foothold.json" }
]
}
```

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@@ -21,7 +21,7 @@
- Destination victory conditions and objective map markers exist.
- Turn-limit conditions and HUD turn-limit display exist.
- Victory reward summary is visible.
- Next-battle flow exists across the current thirty-six-scenario campaign.
- Next-battle flow exists across the current thirty-seven-scenario campaign.
- Campaign completion and new-campaign reset exist.
- Reward inventory can be brought into the next battle.
@@ -52,7 +52,7 @@
- Party roster persistence has a first save-file skeleton.
- Level, experience, and equipment persistence.
- Chapter selection and save/load.
- Linear thirty-six-scenario campaign order exists.
- Linear thirty-seven-scenario campaign order exists.
- Save reset exists.
- Victory rewards, consumable counts, equipment stock, and equipped gear persist.
- A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned.
@@ -96,6 +96,7 @@
- Thirty-fourth-scenario content exists with Ma Chao's counterstroke, Tong Pass fortification pressure, Han Sui alliance tension, and 033 branch reactions.
- Thirty-fifth-scenario content exists with Wei River camp pressure, Ma Chao river assaults, Han Sui mistrust, and 034 branch reactions.
- Thirty-sixth-scenario content exists with Wei River crossing pressure, Guanzhong foothold stakes, western alliance strain, and 035 branch reactions.
- Thirty-seventh-scenario content exists with Guanzhong foothold pressure, Ma Chao's rearguard, split-alliance tension, and 036 branch reactions.
## Milestone 5: Presentation