Add Hainan coast scenario
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@@ -21,7 +21,7 @@
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- Destination victory conditions and objective map markers exist.
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- Turn-limit conditions and HUD turn-limit display exist.
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- Victory reward summary is visible.
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- Next-battle flow exists across the current sixty-two-scenario campaign.
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- Next-battle flow exists across the current sixty-three-scenario campaign.
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- Campaign completion and new-campaign reset exist.
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- Reward inventory can be brought into the next battle.
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@@ -52,7 +52,7 @@
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- Party roster persistence has a first save-file skeleton.
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- Level, experience, and equipment persistence.
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- Chapter selection and save/load.
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- Linear sixty-two-scenario campaign order exists.
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- Linear sixty-three-scenario campaign order exists.
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- Save reset exists.
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- Victory rewards, consumable counts, equipment stock, and equipped gear persist.
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- A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned.
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@@ -122,6 +122,7 @@
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- Sixtieth-scenario content exists with southern holdout pressure, water-move escape boats, accepted surrender or pursued-holdout branch reactions, and settled holdouts or Nanhai route follow-up flags.
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- Sixty-first-scenario content exists with Nanhai route pressure, water-move fleet boats, settled holdouts or pressed-route branch reactions, and secured route or southern fleet follow-up flags.
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- Sixty-second-scenario content exists with southern fleet pressure, water-move screen boats, secured Nanhai route or pressed-fleet branch reactions, and secured fleet or Hainan coast follow-up flags.
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- Sixty-third-scenario content exists with Hainan coast pressure, water-move cove boats, secured southern fleet or pressed-Hainan branch reactions, and secured coast or final harbor follow-up flags.
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## Milestone 5: Presentation
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