Add Wu surrender scenario
This commit is contained in:
@@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
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## Current Slice
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- Fifty-eight campaign scenarios.
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- Fifty-nine campaign scenarios.
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- Grid movement.
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- Unit selection.
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- Move, attack, wait, end turn.
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@@ -79,6 +79,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
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- Jianye Sortie consumes the Jianye Gate branch flags and contains the capital sortie toward a held siege road or inner-city pressure.
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- Inner Jianye consumes the Jianye Sortie branch flags and opens the inner city toward a secured road or forced Wu last stand.
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- Jianye Command consumes the Inner Jianye branch flags and breaks the command district toward secured city order or forced Wu surrender.
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- Wu Surrender consumes the Jianye Command branch flags and turns the command district victory toward accepted surrender or pursued Wu holdouts.
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- Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events.
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- Scenario post-battle dialogue can play before the victory result panel.
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- Basic battle EXP, level-ups, and core first-tier class promotion routes.
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@@ -293,6 +293,11 @@
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"id": "058_jianye_command",
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"title": "Jianye Command",
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"path": "res://data/scenarios/058_jianye_command.json"
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},
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{
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"id": "059_wu_surrender",
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"title": "Wu Surrender",
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"path": "res://data/scenarios/059_wu_surrender.json"
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}
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]
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}
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363
data/scenarios/059_wu_surrender.json
Normal file
363
data/scenarios/059_wu_surrender.json
Normal file
@@ -0,0 +1,363 @@
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{
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"id": "059_wu_surrender",
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"name": "Wu Surrender",
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"objectives": {
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"victory": "Reach the Wu surrender line with Cao Cao, then defeat the surrender guard.",
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"defeat": "Cao Cao is defeated or the battle reaches Turn 18."
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},
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"conditions": {
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"victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "wu_surrender_line_reached" },
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"defeat": [
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{ "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] },
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{ "type": "turn_reached", "turn": 18, "team": "player" }
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]
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},
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"briefing": {
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"title": "Wu Surrender",
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"location": "Surrender Road, Jianye, Eastern Front, 220 CE",
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"lines": [
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"Jianye's command district has fallen, and Wu's remaining officers gather around the road where surrender terms will be delivered.",
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"Cao Cao advances through the shaken city to decide whether Wu is accepted into order or driven into its last holdouts."
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],
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"conditional_lines": [
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{
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"campaign_flags": { "secured_jianye_command": true },
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"lines": [
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"Securing the command district lets Wei carry clear terms into Jianye, with guides marking the road and officials already lowering seals."
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]
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},
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{
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"campaign_flags": { "forced_wu_surrender": true },
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"lines": [
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"Forcing Wu toward surrender scatters stubborn officers into the canals, and every guard on the road now expects no mercy."
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]
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}
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]
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},
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"shop": {
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"items": [
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"bean",
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"wine",
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"iron_sword",
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"training_spear",
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"short_bow",
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"hand_axe",
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"war_axe",
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"leather_armor",
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"iron_armor"
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],
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"conditional_items": [
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{
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"campaign_flags": { "secured_jianye_command": true },
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"items": ["imperial_seal"]
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},
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{
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"campaign_flags": { "forced_wu_surrender": true },
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"items": ["war_drum"]
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}
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]
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},
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"roster": {
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"max_units": 7,
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"required_officers": ["cao_cao", "guo_jia"]
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},
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"formation": {
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"cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]]
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},
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"map": {
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"width": 18,
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"height": 11,
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"terrain": [
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"WWWWWWWWWWWWWWWWWW",
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"WGGGFFWWRRWWFFGGGW",
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"GGGGWWGGGGRRGGGGGG",
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"GGFFWWGGRRRRGFFGGG",
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"RRRRRRRRRRRRRRRRRR",
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"GGFFWWGGRRRRGFFGGG",
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"GGGGWWGGGGRRGGGGGG",
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"GHHHWWGFFFGGFFFGGG",
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"GHHHWWGGGGHHHGGGGG",
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"GGGGWWGGGGHHHFFGGG",
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"WWWWWWWWWWWWWWWWWW"
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]
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},
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"deployments": [
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{
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"unit_id": "cao_cao_ch59",
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"officer_id": "cao_cao",
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"team": "player",
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"pos": [1, 4]
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},
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{
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"unit_id": "guo_jia_ch59",
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"officer_id": "guo_jia",
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"team": "player",
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"requires_joined": true,
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"pos": [2, 4]
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},
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{
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"unit_id": "zhang_he_ch59",
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"officer_id": "zhang_he",
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"team": "player",
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"requires_joined": true,
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"pos": [2, 3]
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},
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{
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"unit_id": "xiahou_dun_ch59",
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"officer_id": "xiahou_dun",
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"team": "player",
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"pos": [1, 5]
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},
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{
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"unit_id": "dian_wei_ch59",
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"officer_id": "dian_wei",
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"team": "player",
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"requires_joined": true,
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"pos": [2, 5]
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},
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{
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"unit_id": "xiahou_yuan_ch59",
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"officer_id": "xiahou_yuan",
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"team": "player",
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"requires_joined": true,
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"pos": [3, 3]
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},
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{
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"unit_id": "cao_ren_ch59",
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"officer_id": "cao_ren",
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"team": "player",
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"requires_joined": true,
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"pos": [3, 4]
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},
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{
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"unit_id": "wu_surrender_guard",
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"name": "Wu Surrender Guard",
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"class_id": "commander",
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"team": "enemy",
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"level": 56,
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"pos": [14, 4],
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"base": { "hp": 190, "mp": 92, "atk": 59, "def": 50, "int": 48, "agi": 35 }
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},
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{
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"unit_id": "surrender_district_captain",
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"name": "Surrender District Captain",
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"class_id": "guard_captain",
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"team": "enemy",
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"level": 56,
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"pos": [12, 4],
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"base": { "hp": 146, "atk": 58, "def": 51 }
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},
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{
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"unit_id": "sun_clan_rearguard_boat",
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"name": "Sun Clan Rearguard Boat",
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"class_id": "champion",
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"team": "enemy",
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"move_type": "water",
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"level": 56,
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"pos": [4, 3],
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"base": { "hp": 174, "mp": 12, "atk": 60, "def": 46, "int": 16, "agi": 42 }
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},
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{
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"unit_id": "wu_surrender_advisor",
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"name": "Wu Surrender Advisor",
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"class_id": "military_advisor",
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"team": "enemy",
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"level": 56,
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"pos": [13, 5],
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"skills": ["blaze", "great_mend"],
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"base": { "hp": 132, "mp": 116, "atk": 8, "def": 37, "int": 59, "agi": 32 }
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},
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{
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"unit_id": "surrender_spear_north",
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"name": "Surrender Spear",
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"class_id": "infantry",
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"team": "enemy",
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"level": 56,
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"pos": [12, 3],
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"base": { "hp": 134, "atk": 57, "def": 47 }
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},
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{
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"unit_id": "surrender_spear_south",
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"name": "Surrender Spear",
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"class_id": "infantry",
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"team": "enemy",
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"level": 56,
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"pos": [12, 5],
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"base": { "hp": 134, "atk": 57, "def": 47 }
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},
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{
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"unit_id": "surrender_arrow_boat",
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"name": "Surrender Arrow Boat",
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"class_id": "marksman",
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"team": "enemy",
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"move_type": "water",
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"level": 56,
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"pos": [5, 5],
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"base": { "hp": 126, "atk": 58, "def": 33, "agi": 45 }
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}
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],
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"events": [
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{
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"id": "opening",
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"once": true,
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"when": { "type": "battle_start" },
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"actions": [
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{ "type": "log", "text": "Wei advances through Jianye toward the road where Wu's surrender terms will be decided." }
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]
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},
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{
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"id": "opening_dialogue",
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"once": true,
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"when": { "type": "battle_begin" },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Cao Ren", "text": "The command district is ours, but Wu still shields the surrender road." },
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{ "speaker": "Guo Jia", "text": "A surrender offered under spears is still a battle. The question is what kind of order follows it." },
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{ "speaker": "Cao Cao", "text": "Then we will stand where terms are spoken and make every remaining banner hear them." }
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]
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}
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]
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},
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{
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"id": "secured_command_orders_surrender_terms",
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"once": true,
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"when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "secured_jianye_command": true } },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Guo Jia", "text": "The command seals are in Wei hands. If the terms are clear, many gates will open themselves." },
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{ "speaker": "Cao Cao", "text": "Then carry order ahead of the army. Surrender should look safer than refusal." }
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]
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}
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]
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},
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{
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"id": "forced_surrender_draws_holdout_boat",
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"once": true,
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"when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "forced_wu_surrender": true } },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Wu Surrender Guard", "text": "Wei forced us to this road. Hold the canal and let no messenger pass cleanly." },
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{ "speaker": "Zhang He", "text": "Their holdouts still believe water can hide a broken command." }
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]
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},
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{
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"type": "spawn_deployment",
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"deployment": {
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"unit_id": "wu_holdout_boat",
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"name": "Wu Holdout Boat",
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"class_id": "champion",
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"team": "enemy",
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"move_type": "water",
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"level": 56,
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"pos": [5, 3],
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"base": { "hp": 124, "atk": 53, "def": 37, "agi": 43 }
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}
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}
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]
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},
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{
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"id": "turn_4_surrender_guard_stiffens",
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"once": true,
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"when": { "type": "turn_start", "team": "enemy", "turn": 4 },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Wu Surrender Advisor", "text": "If Wei reaches the surrender line, every hesitant officer will lay down arms." },
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{ "speaker": "Cao Ren", "text": "Their fear has named our road. Push to it." }
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]
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}
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]
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},
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{
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"id": "wu_surrender_line_reached",
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"once": true,
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"when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] },
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"actions": [
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{
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"type": "set_objective",
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"victory": "The Wu surrender line is reached. Defeat the surrender guard.",
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"defeat": "Cao Cao is defeated or the battle reaches Turn 18."
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},
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Cao Cao", "text": "This is the line where Wu's answer will be received. Lay down arms, or lose the right to answer." },
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{ "speaker": "Wu Surrender Guard", "text": "A guard can still buy time for those who refuse your terms." }
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]
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},
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{
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"type": "spawn_deployments",
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"deployments": [
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{
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"unit_id": "wu_surrender_last_guard",
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"name": "Wu Surrender Last Guard",
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"class_id": "guard_captain",
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"team": "enemy",
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"level": 56,
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"pos": [16, 4],
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"base": { "hp": 142, "atk": 57, "def": 50 }
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},
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{
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"unit_id": "wu_surrender_crossbow_boat",
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"name": "Wu Surrender Crossbow Boat",
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"class_id": "marksman",
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"team": "enemy",
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"move_type": "water",
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"level": 56,
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"pos": [10, 1],
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"base": { "hp": 118, "atk": 56, "def": 30, "agi": 44 }
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}
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]
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}
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]
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},
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{
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"id": "turn_9_surrender_line_wavers",
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"once": true,
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"when": { "type": "turn_start", "team": "player", "turn": 9 },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Xiahou Dun", "text": "Their guard is thin now. Some still fight, but more are watching the road than our blades." },
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{ "speaker": "Cao Cao", "text": "A wavering enemy needs one final proof. Give it." }
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]
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}
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]
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}
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],
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"rewards": {
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"gold": 11600,
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"items": ["bean", "wine", "war_axe"]
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},
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"post_battle_dialogue": [
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{ "speaker": "Guo Jia", "text": "Wu's surrender road is open. Some officers will accept Wei's order; others will flee south and call refusal loyalty." },
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{ "speaker": "Cao Ren", "text": "Accepting surrender will settle Jianye quickly. Pursuing holdouts may end the next fire before it gathers." },
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{ "speaker": "Cao Cao", "text": "A surrendered city and a hunted remnant both teach the same lesson. The difference is how long the lesson takes." }
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],
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"post_battle_choices": [
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{
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"id": "accept_wu_surrender",
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"label": "Accept Surrender",
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"description": "Cao Cao accepts Wu's surrender terms and turns Jianye toward a managed settlement.",
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"set_flags": { "accepted_wu_surrender": true, "pursued_wu_holdouts": false },
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"gold": 2200,
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"items": ["imperial_seal"]
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},
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{
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"id": "pursue_wu_holdouts",
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"label": "Pursue Holdouts",
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"description": "Cao Cao drives south after the officers who refused the surrender road.",
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"set_flags": { "accepted_wu_surrender": false, "pursued_wu_holdouts": true },
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"gold": 2000,
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"items": ["war_drum"]
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}
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]
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}
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@@ -69,6 +69,7 @@ data/scenarios/055_jianye_gate.json
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data/scenarios/056_jianye_sortie.json
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data/scenarios/057_inner_jianye.json
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data/scenarios/058_jianye_command.json
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data/scenarios/059_wu_surrender.json
|
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```
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## Campaign
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@@ -139,7 +140,8 @@ The campaign file defines scenario order, resource paths, and officers who are a
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{ "id": "055_jianye_gate", "title": "Jianye Gate", "path": "res://data/scenarios/055_jianye_gate.json" },
|
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{ "id": "056_jianye_sortie", "title": "Jianye Sortie", "path": "res://data/scenarios/056_jianye_sortie.json" },
|
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{ "id": "057_inner_jianye", "title": "Inner Jianye", "path": "res://data/scenarios/057_inner_jianye.json" },
|
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{ "id": "058_jianye_command", "title": "Jianye Command", "path": "res://data/scenarios/058_jianye_command.json" }
|
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{ "id": "058_jianye_command", "title": "Jianye Command", "path": "res://data/scenarios/058_jianye_command.json" },
|
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{ "id": "059_wu_surrender", "title": "Wu Surrender", "path": "res://data/scenarios/059_wu_surrender.json" }
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]
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}
|
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```
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|
||||
@@ -21,7 +21,7 @@
|
||||
- Destination victory conditions and objective map markers exist.
|
||||
- Turn-limit conditions and HUD turn-limit display exist.
|
||||
- Victory reward summary is visible.
|
||||
- Next-battle flow exists across the current fifty-eight-scenario campaign.
|
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- Next-battle flow exists across the current fifty-nine-scenario campaign.
|
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- Campaign completion and new-campaign reset exist.
|
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- Reward inventory can be brought into the next battle.
|
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|
||||
@@ -52,7 +52,7 @@
|
||||
- Party roster persistence has a first save-file skeleton.
|
||||
- Level, experience, and equipment persistence.
|
||||
- Chapter selection and save/load.
|
||||
- Linear fifty-eight-scenario campaign order exists.
|
||||
- Linear fifty-nine-scenario campaign order exists.
|
||||
- Save reset exists.
|
||||
- Victory rewards, consumable counts, equipment stock, and equipped gear persist.
|
||||
- A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned.
|
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@@ -118,6 +118,7 @@
|
||||
- Fifty-sixth-scenario content exists with Jianye sortie pressure, water-move committed boats, secured gate or forced-sortie branch reactions, and contained sortie or inner Jianye follow-up flags.
|
||||
- Fifty-seventh-scenario content exists with inner Jianye pressure, water-move canal boats, contained sortie or inner-pressure branch reactions, and secured inner city or Wu last-stand follow-up flags.
|
||||
- Fifty-eighth-scenario content exists with Jianye command pressure, water-move command boats, secured inner city or Wu last-stand branch reactions, and command district or Wu surrender follow-up flags.
|
||||
- Fifty-ninth-scenario content exists with Wu surrender pressure, water-move holdout boats, command district or forced-surrender branch reactions, and accepted surrender or Wu holdout follow-up flags.
|
||||
|
||||
## Milestone 5: Presentation
|
||||
|
||||
|
||||
Reference in New Issue
Block a user