Strengthen adult pinup prompt direction
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@@ -85,7 +85,7 @@ function damageSpec(stage) {
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damageCoverage:
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"light damage should be distributed across at least three visible zones, such as a shoulder strap, sleeve or glove, waist edge, thigh guard, boot guard, visor, or small accessory, so no single isolated tear carries the whole stage",
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protectedZoneDamage:
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"light damage may include small scuffs, dents, or loosened fasteners on chest armor or bodice edges, hip armor, rear skirt or coat panels, or seat armor, while preserving opaque coverage and avoiding erotic focus",
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"light damage may include small scuffs, dents, or loosened fasteners on chest armor or bodice edges, hip armor, rear skirt or coat panels, or seat armor, while preserving opaque coverage and keeping the adult pinup combat context clear",
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baseLayerDamage:
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"light damage may scuff or loosen visible support underlayers, bodysuit edges, or lower coverage seams, but they mostly remain intact at this stage",
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camera:
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@@ -129,7 +129,7 @@ function damageSpec(stage) {
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"push to maximum allowed non-sexual battle-damage exposure: exposed shoulders, back, cleavage or side-bust silhouette, abdomen, hips, upper thighs, and torn outfit remnants should make the impact feel severe",
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poseNote: "wounded, guarded, barely keeping balance after a brutal exchange",
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expression:
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"tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small non-erotic saliva strand is allowed",
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"tearful angry grimace, trembling lower lip, brows pinched, resentful eyes that show she hates losing; abdominal-hit reaction such as open mouth, gasping, hunched posture, and a small combat-pain saliva strand is allowed",
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missingArmor:
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"major loss around hands, feet, shoulders, abdomen, waist plates, and bracers; broken pieces scattered nearby",
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destructionFloor:
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@@ -137,7 +137,7 @@ function damageSpec(stage) {
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damageCoverage:
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"heavy damage must be full-body and balanced: headgear or visor, shoulders, chest armor or bodice, back or cloak, sleeves, gloves, abdomen, waist, hips, thighs, knees, boots, and weapon accessories should all show cracks, tears, missing outer plates, scuffs, or deformation; avoid leaving any major region pristine while another region is over-destroyed",
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protectedZoneDamage:
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"heavy damage must visibly affect chest and rear-body equipment too: dented or split chest armor, torn bodice seams, damaged under-bust straps, cracked side-bust armor edges, broken hip plates, torn rear skirt or coat panels, crushed seat armor, and snapped rear waist fasteners should be present as combat damage, not erotic framing; never leave bust or rear/hip regions unusually pristine compared with the rest of the body",
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"heavy damage must visibly affect chest and rear-body equipment too: dented or split chest armor, torn bodice seams, damaged under-bust straps, cracked side-bust armor edges, broken hip plates, torn rear skirt or coat panels, crushed seat armor, and snapped rear waist fasteners should be present as combat damage with adult erotic pinup appeal; never leave bust or rear/hip regions unusually pristine compared with the rest of the body",
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baseLayerDamage:
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"heavy damage must visibly affect support underlayers and coverage panels too: bra-shaped support pieces, bodysuit liners, compression shorts, hip wraps, brief-like lower covers, and modesty panels should be torn, scuffed, warped, soot-marked, strap-broken, or partially covered by broken armor remnants; they must not look magically protected, but must still preserve non-explicit opaque coverage",
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camera:
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@@ -152,7 +152,7 @@ function damageSpec(stage) {
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materialPacing:
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"material-aware defeated damage: cloth, capes, skirts, ribbons, and soft suit layers should remain only as battered opaque remnants; leather should be split and strap-broken; metal and mechanical armor should be comprehensively ruined through crushed sections, torn hinges, missing plates, disabled joints, broken weapons, and scattered large pieces rather than cosmetic scuffs",
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exposure:
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"maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act",
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"maximum permitted adult battle-damage exposure for the defeated card: broad exposed shoulder/back/side torso/abdomen/hip/thigh areas, dramatic torn costume remnants, erotic defeated pinup body language, and emphasized mature silhouette while staying framed as combat defeat rather than a sexual act",
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poseNote: "battle-worn, emotionally overwhelmed, clearly defeated, no gore",
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expression:
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"frustrated tears, unfair-loss expression, clenched teeth or trembling open mouth, tear tracks, angry shame rather than calm dignity; defeated abdominal-hit pain reaction with open mouth, drool/saliva at the lip, and labored breathing is allowed when framed as combat pain",
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