185 lines
5.8 KiB
C#
185 lines
5.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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namespace LolDataRequestLib
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{
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/// <summary>
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/// DB와 MAnager간의 데이터의 정의에 관련된 클래스.
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/// </summary
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public static class DBDefine
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{
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@211.42.188.8:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@211.53.30.8:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@localhost:50003"; //public static string MONGODB주소 = "mongodb://root:veryhardpassword123@203.251.148.27:50002";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@121.131.226.38:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@14.39.226.156:50003";
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public static string MONGODB주소 = "mongodb://root:veryhardpassword123@121.131.226.37:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@192.168.200.178:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@211.171.119.9:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@10.100.9.186:50003"
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//;
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@211.171.119.9:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@localhost:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@14.39.226.145:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@192.168.0.92:50003";
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//public static string MONGODB주소 = "mongodb://root:veryhardpassword123@218.152.33.43:50003"; //사무실
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internal static string 챔피언데이터파일경로 = "data/ko_KR/champion.json";
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internal static string 룬데이터파일경로 = "data/en_US/runesReforged.json";
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public static void 디비변경(string recvDBAddress)
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{
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MONGODB주소 = "mongodb://root:veryhardpassword123@"+recvDBAddress+":50003";
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}
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public enum 서버의답변
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{
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방을찾았고업데이트를시작함,
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방을못찾아서업데이트를못함,
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이미방을업데이트중임,
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명령이틀림,
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서버와의연결이이상함
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}
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public enum 요청데이터분류
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{
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[StringValue("밴데이터")]
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밴데이터,
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[StringValue("픽데이터")]
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픽데이터,
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[StringValue("현재골드량선수")]
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현재골드량선수,
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[StringValue("현재데미지량선수")]
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현재데미지량선수,
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[StringValue("경험치레벨")]
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경험치레벨,
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[StringValue("오브젝트킬")]
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오브젝트킬,
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[StringValue("룬데이터")]
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룬데이터,
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[StringValue("골드차이팀")]
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골드차이팀,
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[StringValue("타워철거전체")]
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타워철거전체,
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[StringValue("타워골드데이터")]
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타워골드데이터,
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[StringValue("경기종료정보")]
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경기종료정보,
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[StringValue("팟지")]
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팟지,
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[StringValue("킬뎃어시")]
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킬뎃어시,
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[StringValue("용리스폰")]
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용리스폰,
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//[StringValue("아타칸리스폰")]
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//아타칸리스폰,
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[StringValue("한타딜량범위")]
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한타딜량범위,
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[StringValue("퀘스트완료여부")]
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퀘스트완료여부
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}
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public enum RequestDataType
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{
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BAN_AND_PICK,
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GAME_STATUS,
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OBJECT_EVENT,
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DRAGON_RESPAWN,
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ATAKHAN_RESPAWN,
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STRUCT_EVENT,
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STRUCT_GOLD_EVENT
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}
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public enum 팀구분
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{
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블루 = 100,
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퍼플 = 200
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}
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public enum 라인구분
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{
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탑라이너 = 1,
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정글러 = 2,
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미드라이너 = 3,
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바텀라이너 = 4,
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서포터 = 5
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}
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public enum 픽상태구분
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{
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선택안함 = 0,
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고르는중 = 1,
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선택확정 = 2
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}
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public static string GetStringValue(this Enum value)
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{
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// Get the type
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Type type = value.GetType();
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// Get fieldinfo for this type
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FieldInfo fieldInfo = type.GetField(value.ToString());
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// Get the stringvalue attributes
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StringValueAttribute[] attribs = fieldInfo.GetCustomAttributes(
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typeof(StringValueAttribute), false) as StringValueAttribute[];
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// Return the first if there was a match.
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return attribs.Length > 0 ? attribs[0].StringValue : null;
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}
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public class StringValueAttribute : Attribute
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{
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#region Properties
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/// <summary>
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/// Holds the stringvalue for a value in an enum.
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/// </summary>
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public string StringValue { get; protected set; }
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#endregion
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#region Constructor
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/// <summary>
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/// Constructor used to init a StringValue Attribute
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/// </summary>
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/// <param name="value"></param>
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public StringValueAttribute(string value)
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{
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this.StringValue = value;
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}
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#endregion
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}
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}
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}
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