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181
lck_cl_data_solution/lolDataSimulation/SimulationForm.Designer.cs
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181
lck_cl_data_solution/lolDataSimulation/SimulationForm.Designer.cs
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namespace lolDataSimulation
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{
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partial class SimulationForm
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{
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/// <summary>
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/// 필수 디자이너 변수입니다.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 사용 중인 모든 리소스를 정리합니다.
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/// </summary>
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/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form 디자이너에서 생성한 코드
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/// <summary>
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/// 디자이너 지원에 필요한 메서드입니다.
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/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
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/// </summary>
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private void InitializeComponent()
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{
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this.btnBanPickNect = new System.Windows.Forms.Button();
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this.btnClear = new System.Windows.Forms.Button();
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this.textBox1 = new System.Windows.Forms.TextBox();
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this.textBox2 = new System.Windows.Forms.TextBox();
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this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
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this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
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this.btnClearGameData = new System.Windows.Forms.Button();
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this.btnSyncGameData = new System.Windows.Forms.Button();
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this.btnAutoplayStart = new System.Windows.Forms.Button();
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this.btnAutoplayEnd = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
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this.SuspendLayout();
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//
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// btnBanPickNect
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//
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this.btnBanPickNect.Location = new System.Drawing.Point(321, 57);
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this.btnBanPickNect.Name = "btnBanPickNect";
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this.btnBanPickNect.Size = new System.Drawing.Size(223, 133);
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this.btnBanPickNect.TabIndex = 0;
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this.btnBanPickNect.Text = "밴픽다음단계";
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this.btnBanPickNect.UseVisualStyleBackColor = true;
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this.btnBanPickNect.Click += new System.EventHandler(this.btnBanPickNect_Click);
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//
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// btnClear
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//
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this.btnClear.Location = new System.Drawing.Point(12, 57);
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this.btnClear.Name = "btnClear";
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this.btnClear.Size = new System.Drawing.Size(303, 135);
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this.btnClear.TabIndex = 1;
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this.btnClear.Text = "밴픽초기화";
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this.btnClear.UseVisualStyleBackColor = true;
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this.btnClear.Click += new System.EventHandler(this.button2_Click);
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//
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// textBox1
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//
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this.textBox1.Location = new System.Drawing.Point(12, 30);
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this.textBox1.Name = "textBox1";
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this.textBox1.Size = new System.Drawing.Size(303, 21);
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this.textBox1.TabIndex = 2;
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this.textBox1.Text = "LOLTMNT03_219847";
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//
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// textBox2
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//
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this.textBox2.Location = new System.Drawing.Point(321, 30);
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this.textBox2.Name = "textBox2";
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this.textBox2.Size = new System.Drawing.Size(223, 21);
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this.textBox2.TabIndex = 3;
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this.textBox2.Text = "-1000";
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//
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// numericUpDown1
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//
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this.numericUpDown1.Font = new System.Drawing.Font("굴림", 30F);
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this.numericUpDown1.Location = new System.Drawing.Point(12, 235);
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this.numericUpDown1.Name = "numericUpDown1";
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this.numericUpDown1.Size = new System.Drawing.Size(120, 53);
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this.numericUpDown1.TabIndex = 4;
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//
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// numericUpDown2
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//
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this.numericUpDown2.Font = new System.Drawing.Font("굴림", 30F);
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this.numericUpDown2.Location = new System.Drawing.Point(138, 235);
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this.numericUpDown2.Maximum = new decimal(new int[] {
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59,
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0,
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0,
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0});
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this.numericUpDown2.Name = "numericUpDown2";
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this.numericUpDown2.Size = new System.Drawing.Size(120, 53);
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this.numericUpDown2.TabIndex = 4;
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this.numericUpDown2.ValueChanged += new System.EventHandler(this.numericUpDown2_ValueChanged);
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//
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// btnClearGameData
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//
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this.btnClearGameData.Location = new System.Drawing.Point(12, 294);
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this.btnClearGameData.Name = "btnClearGameData";
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this.btnClearGameData.Size = new System.Drawing.Size(165, 82);
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this.btnClearGameData.TabIndex = 5;
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this.btnClearGameData.Text = "초기화";
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this.btnClearGameData.UseVisualStyleBackColor = true;
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this.btnClearGameData.Click += new System.EventHandler(this.btnClearGameData_Click);
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//
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// btnSyncGameData
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//
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this.btnSyncGameData.Location = new System.Drawing.Point(183, 294);
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this.btnSyncGameData.Name = "btnSyncGameData";
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this.btnSyncGameData.Size = new System.Drawing.Size(165, 82);
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this.btnSyncGameData.TabIndex = 5;
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this.btnSyncGameData.Text = "동기화";
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this.btnSyncGameData.UseVisualStyleBackColor = true;
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this.btnSyncGameData.Click += new System.EventHandler(this.btnSyncGameData_Click);
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//
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// btnAutoplayStart
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//
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this.btnAutoplayStart.Location = new System.Drawing.Point(354, 294);
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this.btnAutoplayStart.Name = "btnAutoplayStart";
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this.btnAutoplayStart.Size = new System.Drawing.Size(165, 82);
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this.btnAutoplayStart.TabIndex = 5;
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this.btnAutoplayStart.Text = "오토플레이시작";
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this.btnAutoplayStart.UseVisualStyleBackColor = true;
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this.btnAutoplayStart.Click += new System.EventHandler(this.button3_Click);
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//
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// btnAutoplayEnd
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//
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this.btnAutoplayEnd.Location = new System.Drawing.Point(525, 294);
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this.btnAutoplayEnd.Name = "btnAutoplayEnd";
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this.btnAutoplayEnd.Size = new System.Drawing.Size(165, 82);
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this.btnAutoplayEnd.TabIndex = 5;
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this.btnAutoplayEnd.Text = "오토플레이끝";
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this.btnAutoplayEnd.UseVisualStyleBackColor = true;
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this.btnAutoplayEnd.Click += new System.EventHandler(this.btnAutoplayEnd_Click);
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//
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// SimulationForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Controls.Add(this.btnAutoplayEnd);
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this.Controls.Add(this.btnAutoplayStart);
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this.Controls.Add(this.btnSyncGameData);
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this.Controls.Add(this.btnClearGameData);
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this.Controls.Add(this.numericUpDown2);
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this.Controls.Add(this.numericUpDown1);
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this.Controls.Add(this.textBox2);
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this.Controls.Add(this.textBox1);
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this.Controls.Add(this.btnClear);
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this.Controls.Add(this.btnBanPickNect);
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this.Name = "SimulationForm";
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this.Text = "Form1";
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button btnBanPickNect;
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private System.Windows.Forms.Button btnClear;
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private System.Windows.Forms.TextBox textBox1;
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private System.Windows.Forms.TextBox textBox2;
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private System.Windows.Forms.NumericUpDown numericUpDown1;
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private System.Windows.Forms.NumericUpDown numericUpDown2;
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private System.Windows.Forms.Button btnClearGameData;
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private System.Windows.Forms.Button btnSyncGameData;
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private System.Windows.Forms.Button btnAutoplayStart;
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private System.Windows.Forms.Button btnAutoplayEnd;
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}
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}
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