초기 커밋.

This commit is contained in:
2026-04-01 20:20:09 +09:00
parent c286f362e5
commit fd1a2cba32
172 changed files with 43588 additions and 0 deletions

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namespace RiotKeyChecker
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.listBox1 = new System.Windows.Forms.ListBox();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(482, 41);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(212, 91);
this.button1.TabIndex = 0;
this.button1.Text = "데이터 요청";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(104, 12);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(590, 23);
this.textBox1.TabIndex = 1;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(11, 15);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(87, 15);
this.label1.TabIndex = 2;
this.label1.Text = "라이엇 키 입력";
//
// listBox1
//
this.listBox1.FormattingEnabled = true;
this.listBox1.ItemHeight = 15;
this.listBox1.Location = new System.Drawing.Point(12, 141);
this.listBox1.Name = "listBox1";
this.listBox1.Size = new System.Drawing.Size(682, 289);
this.listBox1.TabIndex = 3;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(707, 450);
this.Controls.Add(this.listBox1);
this.Controls.Add(this.label1);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Riot Key Checker";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private Button button1;
private TextBox textBox1;
private Label label1;
private ListBox listBox1;
}
}

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using System.Text.Json.Nodes;
using System.Text.Json;
using System.Net;
using MongoDB.Bson;
using MongoDB.Bson.Serialization;
namespace RiotKeyChecker
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
listBox1.Items.Clear();
GameListUpdateWorker(true);
}
internal const string _게임리스트_REQUEST_URL = "https://raw-stats-api.ewp.gg/livestatsRaw/v1/";
internal Dictionary<string, string> GameListUpdateWorker(bool isTest)
{
//string bufRequestURL = DEFINE.라이엇_게임리스트_REQUEST_URL + (isTest ? "platformGames" : "esportsGames") + "?state=in_progress";;
string bufRequestURL = _게임리스트_REQUEST_URL + (isTest ? "platformGames" : "esportsGames") + "?state=in_progress"; ;
//string bufRequestURL = DEFINE.라이엇_게임리스트_REQUEST_URL + "esportsGames" + "?state=finished"; ;
string result = null;
///20210809 SSL접속문제로 인해 서버인증기능을 끈 부분을 추가한다 이거 이래도 되나?
//ServicePointManager.ServerCertificateValidationCallback = delegate { return true; };
///가져온 URL에 맞춰 리퀘스트를 만든다.
HttpWebRequest req = (HttpWebRequest)WebRequest.Create(bufRequestURL);
req.Method = "GET";
WebHeaderCollection hd = new WebHeaderCollection();
hd.Add("x-api-key:" + textBox1.Text);
req.Headers = hd;
WebResponse rsp = null;
try
{
rsp = req.GetResponse();
///가져온 데이터를 문자열화 하고, Bson형태로 파싱해서 리턴한다.
using (var reader = new StreamReader(rsp.GetResponseStream()))
{
result = reader.ReadToEnd();
}
}
catch (WebException ex)
{
MessageBox.Show(ex.ToString());
return null;
}
IEnumerable<BsonValue> bufGameList = null;
List<string> updateRoomList = new List<string>();
Dictionary<String, string> rtnValue = new Dictionary<string, string>();
///가져온 데이터가 null이 아니라면 데이터를 Game단위(Document)로 짤라서 Enumarable화 하고, 아니면 빈 결과를 리턴한다.
if (result != null)
{
bufGameList = BsonSerializer.Deserialize<BsonArray>(result).Select(p => p.AsBsonDocument);
}
else
{
}
//가져온 데이터에서 방제와 플랫폼게임ID를 파싱해서 KV페어로 만든다.
foreach (BsonValue item in bufGameList)
{
string bufString = "";
///20210615테스트할부분 방을 새로만든부분이 있을경우 Document 순서에서 나중에 들어오므로 과거에 들어왔던 데이터를 버린다.
///혹시 모르니 안버린다.
//if (rtnValue.ContainsValue(item["gameName"].ToString()))
//{
// rtnValue.Remove(rtnValue.FirstOrDefault(x => x.Value == item["gameName"].ToString()).Key);
//}
if (isTest)
{
rtnValue.Add(item["platformGameId"].ToString(), item["gameName"].ToString());
bufString = item["platformGameId"].ToString() + "_" + item["gameName"].ToString();
updateRoomList.Add(bufString);
}
else
{
BsonDocument itemDocument = item.AsBsonDocument["platformGames"].AsBsonArray.Last().ToBsonDocument();
rtnValue.Add(itemDocument["platformGameId"].ToString(), itemDocument["gameName"].ToString());
bufString = itemDocument["platformGameId"].ToString() + "_" + itemDocument["gameName"].ToString();
updateRoomList.Add(bufString);
}
#if (DEBUG)
{
Console.WriteLine(bufString);
}
#endif
}
///완성된 방 정보를 UI에 업데이트한다.
///
this.Invoke(new MethodInvoker(() => {
foreach (string item in updateRoomList)
{
listBox1.Items.Add(item);
}
}));
return rtnValue;
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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namespace RiotKeyChecker
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MongoDB.Bson" Version="2.12.3" />
</ItemGroup>
</Project>