1.7 KiB
1.7 KiB
Unit Sprite Approval Packet: unit-shu-officer-vanguard v2
- Status: approved during continuous production run
- Source art:
docs/handpaint-batch2-shu-officer-vanguard-source-v2.png - Contact sheet:
docs/handpaint-batch2-shu-officer-vanguard-v2-contact.png - Animation GIF:
docs/handpaint-batch2-shu-officer-vanguard-v2-animation.gif - Before/after:
docs/handpaint-batch2-shu-officer-vanguard-v2-before-after.png - Scale compare:
docs/handpaint-batch2-shu-officer-vanguard-v2-scale-compare.png - Browser check:
docs/handpaint-batch2-shu-officer-vanguard-v2-debug-preview-battle-check.png - Current approval board:
docs/unit-sprite-current-approval-board.png - Debug preview URL:
http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-officer-vanguard&v=shu-officer-vanguard-v2-console-clean
Visual Decision
Shu officer vanguard v2 is accepted as an aggressive front-line officer. The saber, heavier armor, and red-brown cloak create a stronger martial silhouette than the council officer without drifting into Guan Yu's polearm profile.
Technical Checks
- Base partial alpha:
0 - Action partial alpha:
0 - Base frame border hits:
0 - Action frame border hits:
0 - Base empty frames:
0 - Action empty frames:
0 - Base bbox width range:
169..226 - Base bbox height range:
277..295 - Base bottom range:
303..303 - Action bbox width range:
169..277 - Action bbox height range:
264..295 - Action bottom range:
303..303 - Local build:
passed - Local browser console errors:
0
Notes
v2 tightens the idle height swing while keeping the saber-led action poses readable. The unit remains fully opaque, contained in-frame, and distinct from both the council officer and generic officer at 50px tactical scale.