1.7 KiB
1.7 KiB
Unit Sprite Approval Packet: unit-shu-infantry-banner v4
- Status: approved during continuous production run
- Source art:
docs/handpaint-batch2-shu-infantry-banner-source-v4.png - Contact sheet:
docs/handpaint-batch2-shu-infantry-banner-v4-contact.png - Animation GIF:
docs/handpaint-batch2-shu-infantry-banner-v4-animation.gif - Before/after:
docs/handpaint-batch2-shu-infantry-banner-v4-before-after.png - Scale compare:
docs/handpaint-batch2-shu-infantry-banner-v4-scale-compare.png - Browser check:
docs/handpaint-batch2-shu-infantry-banner-v4-debug-preview-battle-check.png - Current approval board:
docs/unit-sprite-current-approval-board.png - Debug preview URL:
http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-infantry-banner&v=shu-infantry-banner-v4-console-clean
Visual Decision
Shu infantry banner v4 is accepted as a distinct standard-bearing foot unit. The green armor, round shield, and tall banner read clearly at battle scale without turning into a hero silhouette or resembling Guan Yu.
Technical Checks
- Base partial alpha:
0 - Action partial alpha:
0 - Base frame border hits:
0 - Action frame border hits:
0 - Base empty frames:
0 - Action empty frames:
0 - Base bbox width range:
180..206 - Base bbox height range:
277..295 - Base bottom range:
303..303 - Action bbox width range:
180..300 - Action bbox height range:
277..295 - Action bottom range:
303..303 - Local build:
passed - Local browser console errors:
0
Notes
v4 keeps the v3 widened silhouette while tightening idle height swing to the release gate. The banner remains readable at 50px scale, and the body stays opaque and visually ahead of the map without external bases or rings.