2.1 KiB
2.1 KiB
Sixty-Fourth Battle Map Repaint v1
Date: 2026-07-10
Target
- Battle:
sixty-fourth-battle-weishui-camps - Asset:
src/assets/images/battle/sixty-fourth-battle-map.webp - Generator:
scripts/generate-handpaint-map-sample.py
Changes
- Added a
weishui-campsdetail profile for the 64th battle map. - Added river current strokes, bank reeds, denser forest canopies, road ruts, camp flags, supply tents, and beacon/smoke markers.
- Rendered the source pass at 112 px/tile, then downsampled the runtime asset to 64 px/tile for browser/WebGL stability.
- Added
--webp-methodso large map export speed can be tuned without changing output quality.
Asset Result
- Previous tracked-style reference: 14,336 x 12,320, 18,259,100 bytes.
- New runtime asset: 8,192 x 7,040, 7,879,728 bytes.
- The game scales battle-map art to the tactical tile layout, so the runtime image keeps desktop visual coverage while reducing single-texture pressure.
Visual Evidence
- Source preview:
docs/visual-asset-sixty-fourth-map-repaint-v1-source-preview.png - Before/after preview:
docs/visual-asset-sixty-fourth-map-repaint-v1-before-after.png - Browser deployment capture:
docs/visual-asset-sixty-fourth-map-repaint-v1-deploy.png - Browser battle start capture:
docs/visual-asset-sixty-fourth-map-repaint-v1-start.png - River/center capture:
docs/visual-asset-sixty-fourth-map-repaint-v1-center.png - Camp/fort detail capture:
docs/visual-asset-sixty-fourth-map-repaint-v1-camp.png - Beacon-side capture:
docs/visual-asset-sixty-fourth-map-repaint-v1-beacon.png - Lower-right forest capture:
docs/visual-asset-sixty-fourth-map-repaint-v1-lower-right.png
Validation
python -m py_compile scripts/generate-handpaint-map-sample.pypnpm run verify:static-datapnpm run buildpnpm run audit:visual-assetsgit diff --check
Browser QA reached deployment and in-battle screens on the 64th battle. A stale Phaser image-processing error remained in the browser log buffer from an earlier pre-restart recapture, but the final clean server run rendered the map, deployment UI, and in-battle detail captures successfully.