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heros_web/docs/unit-sprite-wei-officer-v2-approval-packet.md

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Wei Officer v2 Approval Packet

  • unit: unit-wei-officer
  • version: v2
  • source: docs/handpaint-batch3-wei-officer-source-v1.png
  • contact sheet: docs/handpaint-batch3-wei-officer-v2-contact.png
  • animation: docs/handpaint-batch3-wei-officer-v2-animation.gif
  • battle preview: docs/handpaint-batch3-wei-officer-v2-debug-preview-battle-check.png
  • before/after: docs/handpaint-batch3-wei-officer-v2-before-after.png
  • scale compare: docs/handpaint-batch3-wei-officer-v2-scale-compare.png
  • current approval board: docs/unit-sprite-current-approval-board.png

Visual Decision

Approved for the continuous production run.

  • 50px battle readability: pass
  • Wei faction officer identity: pass
  • officer armor/cloak/command sword silhouette: pass
  • avoids archer, cavalry, strategist, or long-polearm read: pass
  • opaque unit body: pass
  • frame boundary safety: pass
  • idle/action scale stability: pass

Technical Checks

  • local browser URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-officer&v=wei-officer-v2-final
  • Local browser console errors: 0
  • base partial alpha: 0
  • action partial alpha: 0
  • base frame border hits: 0
  • action frame border hits: 0
  • base empty frames: 0
  • action empty frames: 0
  • base bbox width range: 159..207
  • base bbox height range: 288..295
  • base bottom range: 303..303
  • action bbox width range: 158..255
  • action bbox height range: 288..295
  • action bottom range: 303..303

Notes

The v2 sheet slightly widens the officer silhouette so the armor, cloak, and command sword remain readable at 50px while staying clearly below the unique-hero visual weight.